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galois_gen_nopshufb_amd64.go
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galois_gen_nopshufb_amd64.go
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// Code generated by command: go run gen.go -out ../galois_gen_nopshufb_amd64.s -stubs ../galois_gen_nopshufb_amd64.go -pkg=reedsolomon. DO NOT EDIT.
//go:build !appengine && !noasm && !nogen && nopshufb && gc
package reedsolomon
func _dummy_()
//go:noescape
func sSE2XorSlice(in []byte, out []byte)
//go:noescape
func sSE2XorSlice_64(in []byte, out []byte)
//go:noescape
func avx2XorSlice_64(in []byte, out []byte)
// mulGFNI_1x1_64 takes 1 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x1_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x1 takes 1 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x1(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x1_64Xor takes 1 inputs and produces 1 outputs.
//
//go:noescape
func mulGFNI_1x1_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x1Xor takes 1 inputs and produces 1 outputs.
//
//go:noescape
func mulAvxGFNI_1x1Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x2_64 takes 1 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x2_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x2 takes 1 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x2(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x2_64Xor takes 1 inputs and produces 2 outputs.
//
//go:noescape
func mulGFNI_1x2_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x2Xor takes 1 inputs and produces 2 outputs.
//
//go:noescape
func mulAvxGFNI_1x2Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x3_64 takes 1 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x3_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x3 takes 1 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x3(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x3_64Xor takes 1 inputs and produces 3 outputs.
//
//go:noescape
func mulGFNI_1x3_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x3Xor takes 1 inputs and produces 3 outputs.
//
//go:noescape
func mulAvxGFNI_1x3Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x4_64 takes 1 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x4_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x4 takes 1 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x4(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x4_64Xor takes 1 inputs and produces 4 outputs.
//
//go:noescape
func mulGFNI_1x4_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x4Xor takes 1 inputs and produces 4 outputs.
//
//go:noescape
func mulAvxGFNI_1x4Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x5_64 takes 1 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x5_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x5 takes 1 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x5(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x5_64Xor takes 1 inputs and produces 5 outputs.
//
//go:noescape
func mulGFNI_1x5_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x5Xor takes 1 inputs and produces 5 outputs.
//
//go:noescape
func mulAvxGFNI_1x5Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x6_64 takes 1 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x6_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x6 takes 1 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x6(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x6_64Xor takes 1 inputs and produces 6 outputs.
//
//go:noescape
func mulGFNI_1x6_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x6Xor takes 1 inputs and produces 6 outputs.
//
//go:noescape
func mulAvxGFNI_1x6Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x7_64 takes 1 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x7_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x7 takes 1 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x7(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x7_64Xor takes 1 inputs and produces 7 outputs.
//
//go:noescape
func mulGFNI_1x7_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x7Xor takes 1 inputs and produces 7 outputs.
//
//go:noescape
func mulAvxGFNI_1x7Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x8_64 takes 1 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x8_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x8 takes 1 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x8(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x8_64Xor takes 1 inputs and produces 8 outputs.
//
//go:noescape
func mulGFNI_1x8_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x8Xor takes 1 inputs and produces 8 outputs.
//
//go:noescape
func mulAvxGFNI_1x8Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x9_64 takes 1 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x9_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x9 takes 1 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x9(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x9_64Xor takes 1 inputs and produces 9 outputs.
//
//go:noescape
func mulGFNI_1x9_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x9Xor takes 1 inputs and produces 9 outputs.
//
//go:noescape
func mulAvxGFNI_1x9Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x10_64 takes 1 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_1x10_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x10 takes 1 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_1x10(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_1x10_64Xor takes 1 inputs and produces 10 outputs.
//
//go:noescape
func mulGFNI_1x10_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_1x10Xor takes 1 inputs and produces 10 outputs.
//
//go:noescape
func mulAvxGFNI_1x10Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x1_64 takes 2 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x1_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x1 takes 2 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x1(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x1_64Xor takes 2 inputs and produces 1 outputs.
//
//go:noescape
func mulGFNI_2x1_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x1Xor takes 2 inputs and produces 1 outputs.
//
//go:noescape
func mulAvxGFNI_2x1Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x2_64 takes 2 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x2_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x2 takes 2 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x2(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x2_64Xor takes 2 inputs and produces 2 outputs.
//
//go:noescape
func mulGFNI_2x2_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x2Xor takes 2 inputs and produces 2 outputs.
//
//go:noescape
func mulAvxGFNI_2x2Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x3_64 takes 2 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x3_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x3 takes 2 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x3(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x3_64Xor takes 2 inputs and produces 3 outputs.
//
//go:noescape
func mulGFNI_2x3_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x3Xor takes 2 inputs and produces 3 outputs.
//
//go:noescape
func mulAvxGFNI_2x3Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x4_64 takes 2 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x4_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x4 takes 2 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x4(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x4_64Xor takes 2 inputs and produces 4 outputs.
//
//go:noescape
func mulGFNI_2x4_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x4Xor takes 2 inputs and produces 4 outputs.
//
//go:noescape
func mulAvxGFNI_2x4Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x5_64 takes 2 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x5_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x5 takes 2 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x5(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x5_64Xor takes 2 inputs and produces 5 outputs.
//
//go:noescape
func mulGFNI_2x5_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x5Xor takes 2 inputs and produces 5 outputs.
//
//go:noescape
func mulAvxGFNI_2x5Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x6_64 takes 2 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x6_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x6 takes 2 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x6(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x6_64Xor takes 2 inputs and produces 6 outputs.
//
//go:noescape
func mulGFNI_2x6_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x6Xor takes 2 inputs and produces 6 outputs.
//
//go:noescape
func mulAvxGFNI_2x6Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x7_64 takes 2 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x7_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x7 takes 2 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x7(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x7_64Xor takes 2 inputs and produces 7 outputs.
//
//go:noescape
func mulGFNI_2x7_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x7Xor takes 2 inputs and produces 7 outputs.
//
//go:noescape
func mulAvxGFNI_2x7Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x8_64 takes 2 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x8_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x8 takes 2 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x8(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x8_64Xor takes 2 inputs and produces 8 outputs.
//
//go:noescape
func mulGFNI_2x8_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x8Xor takes 2 inputs and produces 8 outputs.
//
//go:noescape
func mulAvxGFNI_2x8Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x9_64 takes 2 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x9_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x9 takes 2 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x9(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x9_64Xor takes 2 inputs and produces 9 outputs.
//
//go:noescape
func mulGFNI_2x9_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x9Xor takes 2 inputs and produces 9 outputs.
//
//go:noescape
func mulAvxGFNI_2x9Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x10_64 takes 2 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_2x10_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x10 takes 2 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_2x10(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_2x10_64Xor takes 2 inputs and produces 10 outputs.
//
//go:noescape
func mulGFNI_2x10_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_2x10Xor takes 2 inputs and produces 10 outputs.
//
//go:noescape
func mulAvxGFNI_2x10Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x1_64 takes 3 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x1_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x1 takes 3 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x1(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x1_64Xor takes 3 inputs and produces 1 outputs.
//
//go:noescape
func mulGFNI_3x1_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x1Xor takes 3 inputs and produces 1 outputs.
//
//go:noescape
func mulAvxGFNI_3x1Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x2_64 takes 3 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x2_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x2 takes 3 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x2(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x2_64Xor takes 3 inputs and produces 2 outputs.
//
//go:noescape
func mulGFNI_3x2_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x2Xor takes 3 inputs and produces 2 outputs.
//
//go:noescape
func mulAvxGFNI_3x2Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x3_64 takes 3 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x3_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x3 takes 3 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x3(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x3_64Xor takes 3 inputs and produces 3 outputs.
//
//go:noescape
func mulGFNI_3x3_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x3Xor takes 3 inputs and produces 3 outputs.
//
//go:noescape
func mulAvxGFNI_3x3Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x4_64 takes 3 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x4_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x4 takes 3 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x4(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x4_64Xor takes 3 inputs and produces 4 outputs.
//
//go:noescape
func mulGFNI_3x4_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x4Xor takes 3 inputs and produces 4 outputs.
//
//go:noescape
func mulAvxGFNI_3x4Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x5_64 takes 3 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x5_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x5 takes 3 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x5(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x5_64Xor takes 3 inputs and produces 5 outputs.
//
//go:noescape
func mulGFNI_3x5_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x5Xor takes 3 inputs and produces 5 outputs.
//
//go:noescape
func mulAvxGFNI_3x5Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x6_64 takes 3 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x6_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x6 takes 3 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x6(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x6_64Xor takes 3 inputs and produces 6 outputs.
//
//go:noescape
func mulGFNI_3x6_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x6Xor takes 3 inputs and produces 6 outputs.
//
//go:noescape
func mulAvxGFNI_3x6Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x7_64 takes 3 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x7_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x7 takes 3 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x7(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x7_64Xor takes 3 inputs and produces 7 outputs.
//
//go:noescape
func mulGFNI_3x7_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x7Xor takes 3 inputs and produces 7 outputs.
//
//go:noescape
func mulAvxGFNI_3x7Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x8_64 takes 3 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x8_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x8 takes 3 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x8(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x8_64Xor takes 3 inputs and produces 8 outputs.
//
//go:noescape
func mulGFNI_3x8_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x8Xor takes 3 inputs and produces 8 outputs.
//
//go:noescape
func mulAvxGFNI_3x8Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x9_64 takes 3 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x9_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x9 takes 3 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x9(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x9_64Xor takes 3 inputs and produces 9 outputs.
//
//go:noescape
func mulGFNI_3x9_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x9Xor takes 3 inputs and produces 9 outputs.
//
//go:noescape
func mulAvxGFNI_3x9Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x10_64 takes 3 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_3x10_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x10 takes 3 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_3x10(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_3x10_64Xor takes 3 inputs and produces 10 outputs.
//
//go:noescape
func mulGFNI_3x10_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_3x10Xor takes 3 inputs and produces 10 outputs.
//
//go:noescape
func mulAvxGFNI_3x10Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x1_64 takes 4 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x1_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x1 takes 4 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x1(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x1_64Xor takes 4 inputs and produces 1 outputs.
//
//go:noescape
func mulGFNI_4x1_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x1Xor takes 4 inputs and produces 1 outputs.
//
//go:noescape
func mulAvxGFNI_4x1Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x2_64 takes 4 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x2_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x2 takes 4 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x2(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x2_64Xor takes 4 inputs and produces 2 outputs.
//
//go:noescape
func mulGFNI_4x2_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x2Xor takes 4 inputs and produces 2 outputs.
//
//go:noescape
func mulAvxGFNI_4x2Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x3_64 takes 4 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x3_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x3 takes 4 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x3(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x3_64Xor takes 4 inputs and produces 3 outputs.
//
//go:noescape
func mulGFNI_4x3_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x3Xor takes 4 inputs and produces 3 outputs.
//
//go:noescape
func mulAvxGFNI_4x3Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x4_64 takes 4 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x4_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x4 takes 4 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x4(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x4_64Xor takes 4 inputs and produces 4 outputs.
//
//go:noescape
func mulGFNI_4x4_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x4Xor takes 4 inputs and produces 4 outputs.
//
//go:noescape
func mulAvxGFNI_4x4Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x5_64 takes 4 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x5_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x5 takes 4 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x5(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x5_64Xor takes 4 inputs and produces 5 outputs.
//
//go:noescape
func mulGFNI_4x5_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x5Xor takes 4 inputs and produces 5 outputs.
//
//go:noescape
func mulAvxGFNI_4x5Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x6_64 takes 4 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x6_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x6 takes 4 inputs and produces 6 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x6(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x6_64Xor takes 4 inputs and produces 6 outputs.
//
//go:noescape
func mulGFNI_4x6_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x6Xor takes 4 inputs and produces 6 outputs.
//
//go:noescape
func mulAvxGFNI_4x6Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x7_64 takes 4 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x7_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x7 takes 4 inputs and produces 7 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x7(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x7_64Xor takes 4 inputs and produces 7 outputs.
//
//go:noescape
func mulGFNI_4x7_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x7Xor takes 4 inputs and produces 7 outputs.
//
//go:noescape
func mulAvxGFNI_4x7Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x8_64 takes 4 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x8_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x8 takes 4 inputs and produces 8 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x8(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x8_64Xor takes 4 inputs and produces 8 outputs.
//
//go:noescape
func mulGFNI_4x8_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x8Xor takes 4 inputs and produces 8 outputs.
//
//go:noescape
func mulAvxGFNI_4x8Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x9_64 takes 4 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x9_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x9 takes 4 inputs and produces 9 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x9(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x9_64Xor takes 4 inputs and produces 9 outputs.
//
//go:noescape
func mulGFNI_4x9_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x9Xor takes 4 inputs and produces 9 outputs.
//
//go:noescape
func mulAvxGFNI_4x9Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x10_64 takes 4 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_4x10_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x10 takes 4 inputs and produces 10 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_4x10(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_4x10_64Xor takes 4 inputs and produces 10 outputs.
//
//go:noescape
func mulGFNI_4x10_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_4x10Xor takes 4 inputs and produces 10 outputs.
//
//go:noescape
func mulAvxGFNI_4x10Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x1_64 takes 5 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_5x1_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x1 takes 5 inputs and produces 1 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_5x1(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x1_64Xor takes 5 inputs and produces 1 outputs.
//
//go:noescape
func mulGFNI_5x1_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x1Xor takes 5 inputs and produces 1 outputs.
//
//go:noescape
func mulAvxGFNI_5x1Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x2_64 takes 5 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_5x2_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x2 takes 5 inputs and produces 2 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_5x2(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x2_64Xor takes 5 inputs and produces 2 outputs.
//
//go:noescape
func mulGFNI_5x2_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x2Xor takes 5 inputs and produces 2 outputs.
//
//go:noescape
func mulAvxGFNI_5x2Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x3_64 takes 5 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_5x3_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x3 takes 5 inputs and produces 3 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_5x3(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x3_64Xor takes 5 inputs and produces 3 outputs.
//
//go:noescape
func mulGFNI_5x3_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x3Xor takes 5 inputs and produces 3 outputs.
//
//go:noescape
func mulAvxGFNI_5x3Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x4_64 takes 5 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_5x4_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x4 takes 5 inputs and produces 4 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_5x4(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x4_64Xor takes 5 inputs and produces 4 outputs.
//
//go:noescape
func mulGFNI_5x4_64Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x4Xor takes 5 inputs and produces 4 outputs.
//
//go:noescape
func mulAvxGFNI_5x4Xor(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x5_64 takes 5 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulGFNI_5x5_64(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulAvxGFNI_5x5 takes 5 inputs and produces 5 outputs.
// The output is initialized to 0.
//
//go:noescape
func mulAvxGFNI_5x5(matrix []uint64, in [][]byte, out [][]byte, start int, n int)
// mulGFNI_5x5_64Xor takes 5 inputs and produces 5 outputs.
//
//go:noescape