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Hi!
I generated my flutter project with default settings. This generates objective-c source and xcode project files for ios. If I try to use admob_flutter in my project, the result is compile error, which is related to Swift, and unresolved symbols (this is a linking error).
If I regenerate my project's ios part with the -i swift flag: admob_flutter works well.
Is It a known issue? It is easily reproducable.
daneed
The text was updated successfully, but these errors were encountered:
This is a known issue. If you could PR a fix so this is compatible with Obj-C & Swift based projects that would be great. I don't use Obj-C anymore so I don't really have the energy to support it.
Hi!
OK, thank you. I just wrote this, because Flutter's default behavior is (as i know), that it creates obj-C project, instead of Swift!
So, maybe this would be good to emphasize, that with such kind of project, this admob_flutter won't work. Like, it would be clever to be put into README. This would spare time for users like me.
Thanks for the answer!
Best regards, Daniel
Hi!
I generated my flutter project with default settings. This generates objective-c source and xcode project files for ios. If I try to use admob_flutter in my project, the result is compile error, which is related to Swift, and unresolved symbols (this is a linking error).
If I regenerate my project's ios part with the -i swift flag: admob_flutter works well.
Is It a known issue? It is easily reproducable.
daneed
The text was updated successfully, but these errors were encountered: