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Improperly adapts to refresh rate #1

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westim opened this issue Oct 10, 2020 · 3 comments
Open

Improperly adapts to refresh rate #1

westim opened this issue Oct 10, 2020 · 3 comments

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@westim
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westim commented Oct 10, 2020

On my 144Hz monitor, the game objects run too fast, even on very easy difficulty. This makes it impossible to progress.

https://www.youtube.com/watch?v=7A-KGnN97UU&feature=youtu.be

The workaround is setting the monitor refresh rate to 60Hz.

I see in main.js the game has a hardcoded interval of 16ms.

@kostik1337
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Oh, I didn't think about higher framerates at all. I'll fix it

@NessDan
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NessDan commented Jan 12, 2021

+1 to this issue, put my refresh rate down to 60hz to play it - very fun game!

@NessDan
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NessDan commented Jan 13, 2021

Video of it in action on a 360hz screen https://lowkey.gg/v/06812d34-888c-4791-b2fa-2c550b52a0b1 (easy mode)

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