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Form1.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Memory;
using System.Diagnostics;
using System.Threading;
using System.Runtime.InteropServices;
namespace SAMP_CHEAT_KRANE
{
public partial class Form1 : Form
{
Cheaturi cheats;
Mem mem;
int process_ID_San_Andreeas;
public Form1()
{
InitializeComponent();
CenterToScreen();
playerSpecific_UC1.Hide();
vehicleSpecific_UC1.Hide();
others_UC1.Hide();
afK___AutoClicker1.Hide();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void bunifuTileButtonPlayerSpecific_Click(object sender, EventArgs e)
{
others_UC1.Hide();
afK___AutoClicker1.Hide();
vehicleSpecific_UC1.Hide();
playerSpecific_UC1.Show();
}
private void bunifuTileButtonVehicles_Click(object sender, EventArgs e)
{
others_UC1.Hide();
playerSpecific_UC1.Hide();
afK___AutoClicker1.Hide();
vehicleSpecific_UC1.Show();
}
private void bunifuTileButtonOthers_Click(object sender, EventArgs e)
{
playerSpecific_UC1.Hide();
vehicleSpecific_UC1.Hide();
afK___AutoClicker1.Hide();
others_UC1.Show();
}
private void tileAFK_Click(object sender, EventArgs e)
{
playerSpecific_UC1.Hide();
vehicleSpecific_UC1.Hide();
others_UC1.Hide();
afK___AutoClicker1.Show();
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
System.Diagnostics.Process.GetCurrentProcess().Kill();
}
}
}