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Collision stops working after softbody deformation #416

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whatisor opened this issue Apr 23, 2023 · 2 comments
Open

Collision stops working after softbody deformation #416

whatisor opened this issue Apr 23, 2023 · 2 comments

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@whatisor
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whatisor commented Apr 23, 2023

I have a soft body that is anchored to a rigid body A, and it collides well with other rigid bodies. However, when I use the mouse to modify the position of rigid body A and deform the soft body, the deformed part of the soft body does not collide with other rigid bodies. It behaves as if the geometry or node data is not correct after deformation. I have created an online test where you can observe this behavior: http://3.93.241.206:8082/

Specifically, you will notice that the cookie object does not collide with the stretched part of the soft body that has been deformed using the mouse.

@whatisor
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Noticed that Non-convex is not supported, is it?

@suddenly4
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suddenly4 commented Dec 18, 2024

I have a soft body that is anchored to a rigid body A, and it collides well with other rigid bodies. However, when I use the mouse to modify the position of rigid body A and deform the soft body, the deformed part of the soft body does not collide with other rigid bodies. It behaves as if the geometry or node data is not correct after deformation. I have created an online test where you can observe this behavior: http://3.93.241.206:8082/

Specifically, you will notice that the cookie object does not collide with the stretched part of the soft body that has been deformed using the mouse.

I diceded that quaestion for me. In order for a soft body to collide correctly with any concave shape of a hard body, it must be made of convex triangles how rigid body and added to a compound object.

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