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OldInstallHandler.iss
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[Code]
function MoveOld(const GameDirectory: String; const SubDirs: Array of String): Boolean;
var
ThingsToMove: Array of string;
I, I1 : Integer;
begin
#if LMMT == false
ThingsToMove := [
'\Sybaris',
'\BepinEX',
'\i18nEx',
'\IMGUITranslationLoader',
'\scripts',
'\IMG',
'\doorstop_config.ini',
'\winhttp.dll',
'\version.dll',
'\opengl32.dll',
'\EngSybarisArcEditor.exe',
'\SybarisArcEditor.exe',
'\CMI Documentation',
'\CMI.ver',
'\COM3D2 DLC Checker.exe'
];
#else
ThingsToMove := [
'\Loader',
'\Plugins',
'\Poses',
'\Preset',
'\IgnoreMenus.txt',
'\BepinEX',
'\i18nEx',
'\IMGUITranslationLoader',
'\scripts',
'\IMG',
'\doorstop_config.ini',
'\winhttp.dll',
'\version.dll',
'\opengl32.dll',
'\EngSybarisArcEditor.exe',
'\SybarisArcEditor.exe',
'\LMMT Documentation',
'\LMMT.ver',
'\CM3D2 DLC Checker.exe'
];
#endif
for i := 0 to GetArrayLength(ThingsToMove) - 1 do
begin
for i1 := 0 to GetArrayLength(SubDirs) - 1 do
begin
if (DirExists(GameDirectory + SubDirs[i1] + ThingsToMove[i])) OR (FileExists(GameDirectory + SubDirs[i1] + ThingsToMove[i])) then
begin
if (DirExists(GameDirectory + '\OldInstall' + SubDirs[i1]) = false) then
begin
if (ForceDirectories(GameDirectory + '\OldInstall' + SubDirs[i1]) = false) then
begin
Log('Failed to make path in oldinstall in ' + GameDirectory + '\OldInstall' + SubDirs[i1])
result := false;
exit;
end
end;
Log('Moving: ' + GameDirectory + SubDirs[i1] + ThingsToMove[i])
if Move(GameDirectory + SubDirs[i1] + ThingsToMove[i], GameDirectory + '\OldInstall' + SubDirs[i1] + ThingsToMove[i]) = false then
begin
result := false;
exit;
end
end
end
end;
result := true;
end;
function MoveOldMod(const GameDirectory: String; const SubDirs: Array of String): Boolean;
var
ModsToMove: Array of string;
ModDir: String;
I, I1 : Integer;
begin
#if LMMT == false
ModsToMove := [
'\MultipleMaidsPose',
'\Extra Desk Items',
'\Mirror_props',
'\PhotMot_Nei',
'\PhotoBG_NEI',
'\PhotoBG_OBJ_NEI',
'\Pose_sample',
'\[CMI]Uncensors',
'\[CMI]XTFutaAccessories',
'\[CMI]PosterLoader',
'\TextureUncensors',
'\EmotionalEars',
'\CinemacicBloom_StreakPmats(SceneCapture)'
]
#else
ModsToMove := [
'\MultipleMaidsPose',
'\[CMI]EmotionalEars',
'\[CMI]VYM Files',
'\[CMI]Uncensors'
]
#endif
for i := 0 to GetArrayLength(ModsToMove) - 1 do
begin
for i1 := 0 to GetArrayLength(SubDirs) - 1 do
begin
Log('Looking in ' + GameDirectory + SubDirs[i1] + ModsToMove[i])
if (DirExists(GameDirectory + SubDirs[i1] + ModsToMove[i])) OR (FileExists(GameDirectory + SubDirs[i1] + ModsToMove[i])) then
begin
if (DirExists(GameDirectory + '\OldInstall' + SubDirs[i1]) = false) then
begin
if (ForceDirectories(GameDirectory + '\OldInstall' + SubDirs[i1]) = false) then
begin
Log('Failed to make path in oldinstall in ' + GameDirectory + '\OldInstall' + SubDirs[i1])
result := false;
exit;
end
end;
Log('Moving: ' + GameDirectory + SubDirs[i1] + ModsToMove[i])
if Move(GameDirectory + SubDirs[i1] + ModsToMove[i], GameDirectory + '\OldInstall' + SubDirs[i1] + ModsToMove[i]) = false then
begin
result := false;
exit;
end
end;
end
end;
result := true;
end;
function MoveOldConfigBack(const path: String): boolean;
var
ConfigsToMove: array of string;
i : integer;
begin
#if LMMT == false
ConfigsToMove := [
'\Sybaris\UnityInjector\Config',
'\i18nEx',
'\BepinEx\Config'
]
#else
ConfigsToMove := [
'\Sybaris\Plugins\UnityInjector\Config',
'\BepinEx\Config'
]
#endif
for i := 0 to GetArrayLength(ConfigsToMove) - 1 do
begin
if (DirExists(path + '\OldInstall' + ConfigsToMove[i])) AND (DirExists(path + ConfigsToMove[i])) then
begin
if Copy(path + '\OldInstall' + ConfigsToMove[i], path + ConfigsToMove[i]) = false then
begin
result := false
exit;
end
end
end;
result := true;
end;
function AppendCreationTimeToName(const path: String): boolean;
var
DateTime: WideString;
begin
if GetDirectoryCreationTime(path, DateTime) = false then
begin
result := false;
exit;
end;
if Rename(path, 'OldInstall ' + DateTime) = false then
begin
log('Could not rename: ' + path + ' to ' + path + ' ' + DateTime)
result := false;
exit;
end;
result := true;
end;
[/Code]