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Transfer Engine

Overview

Mooncake Transfer Engine is a high-performance, zero-copy data transfer library designed around two core abstractions: Segment and BatchTransfer.

  • Segment represents a contiguous address space that can be remotely read and written, which can be either non-persistent storage provided by DRAM or VRAM, known as RAM Segment, or persistent storage provided by NVMeof, known as NVMeof Segment.

  • BatchTransfer encapsulates operation requests, specifically responsible for synchronizing data between a set of non-contiguous data spaces in one Segment and the corresponding spaces in another set of Segments, supporting Read/Write in both directions, thus acting like an asynchronous and more flexible AllScatter/AllGather.

transfer_engine

As shown in the diagram, each specific client corresponds to a TransferEngine, which not only includes a RAM Segment but also integrates management for high-speed transfers across multiple threads and network cards. The RAM Segment, in principle, corresponds to the entire virtual address space of this TransferEngine, but in reality, only parts of it (known as a Buffer) are registered for (GPUDirect) RDMA Read/Write. Each Buffer can have separate permissions (corresponding to RDMA rkey, etc.) and network card affinity (e.g., preferred NICs for different types of memory).

Mooncake Transfer Engine provides interfaces through the TransferEngine class (located in mooncake-transfer-engine/include/transfer_engine.h), where the specific data transfer functions for different backends are implemented by the Transport class, currently supporting TcpTransport, RdmaTransport, and NVMeoFTransport.

Segment

Segment represents a collection of source address ranges and target address ranges available during the data transfer process in Transfer Engine. That is, all local and remote addresses involved in BatchTransfer requests must be within the valid segment range. Transfer Engine supports the following two types of Segments.

1. RAM Segment in Memory Address Space (DRAM, VRAM)

When each process starts, Transfer Engine automatically creates a segment named after its own local_hostname (see the initialization function of TransferEngine, which needs to be globally unique), which logically covers the entire memory address space, including storage media such as DRAM/VRAM. When using the BatchTransfer interface for transfer tasks, Transfer Engine automatically determines the corresponding hardware information to choose the best transfer method. Each process has and only has one segment. Other processes can reference the segment and complete read/write operations by calling the openSegment interface and passing the correct name.

In actual deployment, application systems usually only use part of the memory address space for data transfer, so Transfer Engine further divides the segment into multiple buffers internally. Each Buffer represents a contiguous address space located on the same device, and when users use the BatchTransfer interface to complete read/write operations, if referencing a RAM Segment, each read/write task must be within one of the valid buffers.

The memory range within a segment does not need to be contiguous, which means that multiple DRAM/VRAM address spaces can be allocated and included in the same segment.

In addition, Transfer Engine also supports registering some local DRAM areas, which are merely used as the local side storage space for data operations, such as the DRAM PageCache area of vLLM. It is also considered a part of the effective RAM Segment in the current process but cannot be referenced by other processes by calling the openSegment interface.

2. NVMeof Segment

Transfer Engine also leverages the NVMeof protocol to support direct data transfer from files on NVMe to DRAM/VRAM via PCIe, without going through the CPU and achieving zero-copy. Users need to follow the instructions to mount remote storage nodes locally and use the openSegment interface for reference to complete data read/write operations.

BatchTransfer

With the help of Transfer Engine, Mooncake Store can achieve local DRAM/VRAM reading and writing of specified parts in valid segments through TCP, (GPUDirect) RDMA, NVMe-of protocols, etc.

Remote ↓ Local → DRAM VRAM
DRAM
VRAM
NVMe-of
  • Local memcpy: If the target Segment is actually in the local DRAM/VRAM, direct data copy interfaces such as memcpy, cudaMemcpy are used.
  • TCP: Supports data transfer between local DRAM and remote DRAM.
  • RDMA: Supports data transfer between local DRAM/VRAM and remote DRAM. It supports multi-network card pooling and retry functions in implementation.
  • cuFile (GPUDirect Storage): Implements data transfer between local DRAM/VRAM and Local/Remote NVMeof.

The BatchTransfer API uses an array of requests, which specify the operation type (READ or WRITE), data length, and local and remote memory addresses. The transfer operation is applicable to DRAM and GPU VRAM. The completion of these operations can be asynchronously monitored through the getTransferStatus API.

Topology Aware Path Selection

Modern inference servers often consist of multiple CPU sockets, DRAM, GPUs, and RDMA NIC devices. Although it's technically possible to transfer data from local DRAM or VRAM to a remote location using any RDMA NIC, these transfers can be limited by the bandwidth constraints of the Ultra Path Interconnect (UPI) or PCIe Switch. To overcome these limitations, Transfer Engine implements a topology-aware path selection algorithm.

Before processing requests, each server generates a topology matrix and broadcasts it across the cluster. This matrix categorizes network interface cards (NICs) into preferred and secondary lists for various types of memory, which types are specified during memory registration. Under normal conditions, a NIC from the preferred list is selected for transfers, facilitating RDMA operations within the local NUMA or GPU Direct RDMA through the local PCIe switch only. In case of failures, NICs from both lists may be utilized. The process involves identifying the appropriate local and target NICs based on the memory addresses, establishing a connection, and executing the data transfer.

topology-matrix

For instance, as illustrated in figure above, to transfer data from buffer 0 (assigned to cpu:0) in the local node to buffer 1 (assigned to cpu:1) in the target node, the engine first identifies the preferred NICs for cpu:0 using the local server's topology matrix and selects one, such as mlx5_1, as the local NIC. Similarly, the target NIC, such as mlx5_3, is selected based on the target memory address. This setup enables establishing an RDMA connection from mlx5_1@local to mlx5_3@target to carry out RDMA read and write operations.

To further maximize bandwidth utilization, if a single request's transfer is internally divided into multiple slices if its length exeeds 16KB. Each slice might use a different path, enabling collaborative work among all RDMA NICs.

If you do not want to manually configure the topology matrix, we also provide a function (mooncake::discoverTopologyMatrix in topology.h) to automatically discover the toplogy between CPU/CUDA and RDMA devices. Supports for more device types are working in progress. The automatic discovery mechanism might not always be accurate, and we welcome your feedbacks and improvement ideas!

Endpoint Management

Mooncake Store employs a pair of end- points to represent the connection between a local RDMA NIC and a remote RDMA NIC. In practice, each endpoint includes one or more RDMA queue pair objects. Connec- tions in Mooncake Store are established in an on demand manner; endpoints remain unpaired until the first request is made. To prevent a large number of endpoints from slowing down request processing, Mooncake Store employs endpoint pooling, which caps the maximum number of active connections. We use the SIEVE algorithm to manage endpoint eviction. If a connection fails due to link errors, it is removed from the endpoint pools on both sides and re-established during the next data transfer attempt.

Fault Handling

In a multi-NIC environment, one common failure scenario is the temporary unavailability of a specific NIC, while other routes may still connect two nodes. Mooncake Store is designed to adeptly manage such temporary failures effectively. If a connection is identified as unavailable, Mooncake Store automatically identifies an alternative, reachable path and resubmits the request to a different RDMA NIC device. Furthermore, Mooncake Store is capable of detecting prob- lems with other RDMA resources, including RDMA contexts and completion queues. It temporarily avoids using these resources until the issue, such as a downed link, is resolved.

Example: Transfer Engine Bench

The sample program provided in mooncake-transfer-engine/example/transfer_engine_bench.cpp demonstrates the basic usage of Transfer Engine by repeatedly reading/writing data blocks from the DRAM of the target node to the initiator node through the Transfer Engine interface. It can also be used to measure read and write throughput. Currently, the Transfer Engine Bench tool supports RDMA and TCP protocols.

After successfully compiling Transfer Engine, the test program transfer_engine_bench can be found in the build/mooncake-transfer-engine/example directory.

  1. Start the metadata service. This service is used for the centralized highly available management of various metadata for Mooncake, including the internal connection status of Transfer Engine. It is necessary to ensure that both the initiator and target nodes can smoothly access this metadata service, so pay attention to:

    • The listening IP of the metadata service should not be 127.0.0.1; it should be determined in conjunction with the network environment. In the experimental environment, 0.0.0.0 can be used.
    • On some platforms, if the initiator and target nodes have set the http_proxy or https_proxy environment variables, it will also affect the communication between Transfer Engine and the metadata service.

    Transfer Engine support multiple kinds of metadata services, including etcd, redis, and http. The following describes how to start the metadata service using etcd and http as examples.

    1.1. etcd

    For example, the following command line can be used to start the etcd service:

    # This is 10.0.0.1
    etcd --listen-client-urls http://0.0.0.0:2379  --advertise-client-urls http://10.0.0.1:2379

    1.2. http

    For example, you can use the http service in the mooncake-transfer-engine/example/http-metadata-server example:

    # This is 10.0.0.1
    # cd mooncake-transfer-engine/example/http-metadata-server
    go run . --addr=:8080
  2. Start the target node.

    # This is 10.0.0.2
    export MC_GID_INDEX=n
    ./transfer_engine_bench --mode=target \
                            --metadata_server=10.0.0.1:2379 \
                            --local_server_name=10.0.0.2:12345 \
                            --device_name=erdma_0

    The meanings of the various parameters are as follows:

    • The default value of the parameter corresponding to the environment variable MC_GID_INDEX is 0, which means that the Transfer Engine selects a GID that is most likely to be connected. If the connection is hung, the user still needs to set the value of such a environment variable manually.
    • --mode=target indicates the start of the target node. The target node does not initiate read/write requests; it passively supplies or writes data as required by the initiator node.

      Note: In actual applications, there is no need to distinguish between target nodes and initiator nodes; each node can freely initiate read/write requests to other nodes in the cluster.

    • --metadata_server is the address of the metadata server (the full address of the etcd service).

      Change --metadata_server to --metadata_server=http://10.0.0.1:8080/metadata and add --metadata_type=http when using http as the metadata service.

    • --local_server_name represents the address of this machine, which does not need to be set in most cases. If this option is not set, the value is equivalent to the hostname of this machine (i.e., hostname(2)). Other nodes in the cluster will use this address to attempt out-of-band communication with this node to establish RDMA connections.

      Note: If out-of-band communication fails, the connection cannot be established. Therefore, if necessary, you need to modify the /etc/hosts file on all nodes in the cluster to locate the correct node through the hostname.

    • --device_name indicates the name of the RDMA network card used in the transfer process.

      Tip: Advanced users can also pass in a JSON file of the network card priority matrix through --nic_priority_matrix, for details, refer to the developer manual of Transfer Engine.

    • In network environments that only support TCP, the --protocol=tcp parameter can be used; in this case, there is no need to specify the --device_name parameter.
  3. Start the initiator node.

    # This is 10.0.0.3
    export MC_GID_INDEX=n
    ./transfer_engine_bench --metadata_server=10.0.0.1:2379 \
                            --segment_id=10.0.0.2:12345 \
                            --local_server_name=10.0.0.3:12346 \
                            --device_name=erdma_1

    The meanings of the various parameters are as follows (the rest are the same as before):

    • --segment_id can be simply understood as the hostname of the target node and needs to be consistent with the value passed to --local_server_name when starting the target node (if any).

    Under normal circumstances, the initiator node will start the transfer operation, wait for 10 seconds, and then display the "Test completed" message, indicating that the test is complete.

    The initiator node can also configure the following test parameters: --operation (can be "read" or "write"), batch_size, block_size, duration, threads, etc.

If an exception occurs during execution, it is usually due to incorrect parameter settings. It is recommended to refer to the troubleshooting document for preliminary troubleshooting.

Sample Run

The following video shows a normal run as described above, with the Target on the right and the Initiator on the left, at the end of the test the Initiator reports the test duration (10 seconds), IOPS (379008 requests/s), and throughput (19.87 GiB/s). The throughput here exceeds the maximum throughput supported by a single card on the host computer used.

transfer-engine-running

Transfer Engine C/C++ API

Transfer Engine provides interfaces through the TransferEngine class (located in mooncake-transfer-engine/include/transfer_engine.h), where the specific data transfer functions for different backends are implemented by the Transport class, currently supporting TcpTransport, RdmaTransport and NVMeoFTransport.

Data Transfer

Transport::TransferRequest

The core API provided by Mooncake Transfer Engine is submitting a group of asynchronous Transport::TransferRequest tasks through the Transport::submitTransfer interface, and querying their status through the Transport::getTransferStatus interface. Each Transport::TransferRequest specifies reading or writing a continuous data space of length starting from the local starting address source, to the position starting at target_offset in the segment corresponding to target_id.

The Transport::TransferRequest structure is defined as follows:

using SegmentID = int32_t;
struct TransferRequest
{
    enum OpCode { READ, WRITE };
    OpCode opcode;
    void *source;
    SegmentID target_id; // The ID of the target segment, which may correspond to local or remote DRAM/VRAM/NVMeof, with the specific routing logic hidden
    size_t target_offset;
    size_t length;
};
  • opcode takes the values READ or WRITE. READ indicates that data is copied from the target address indicated by <target_id, target_offset> to the local starting address source; WRITE indicates that data is copied from source to the address indicated by <target_id, target_offset>.
  • source represents the DRAM/VRAM buffer managed by the current TransferEngine, which must have been registered in advance by the registerLocalMemory interface.
  • target_id represents the segment ID of the transfer target. The segment ID is obtained using the openSegment interface. Segments are divided into the following types:
    • RAM space type, covering DRAM/VRAM. As mentioned earlier, there is only one segment under the same process (or TransferEngine instance), which contains various types of Buffers (DRAM/VRAM). In this case, the segment name passed to the openSegment interface is equivalent to the server hostname. target_offset is the virtual address of the target server.
    • NVMeOF space type, where each file corresponds to a segment. In this case, the segment name passed to the openSegment interface is equivalent to the unique identifier of the file. target_offset is the offset of the target file.
  • length represents the amount of data transferred. TransferEngine may further split this into multiple read/write requests internally.

Transport::allocateBatchID

BatchID allocateBatchID(size_t batch_size);

Allocates a BatchID. A maximum of batch_size TransferRequests can be submitted under the same BatchID.

  • batch_size: The maximum number of TransferRequests that can be submitted under the same BatchID;
  • Return value: If successful, returns BatchID (non-negative); otherwise, returns a negative value.

Transport::submitTransfer

int submitTransfer(BatchID batch_id, const std::vector<TransferRequest> &entries);

Submits new TransferRequest tasks to batch_id. The task is asynchronously submitted to the background thread pool. The total number of entries accumulated under the same batch_id should not exceed the batch_size defined at creation.

  • batch_id: The BatchID it belongs to;
  • entries: Array of TransferRequest;
  • Return value: If successful, returns 0; otherwise, returns a negative value.

Transport::getTransferStatus

enum TaskStatus
{
  WAITING,   // In the transfer phase
  PENDING,   // Not supported
  INVALID,   // Ilvalid parameters
  CANNELED,  // Not supported
  COMPLETED, // Transfer completed
  TIMEOUT,   // Not supported
  FAILED     // Transfer failed even after retries
};
struct TransferStatus {
  TaskStatus s;
  size_t transferred; // How much data has been successfully transferred (not necessarily an accurate value, but it is a lower bound)
};
int getTransferStatus(BatchID batch_id, size_t task_id, TransferStatus &status)

Obtains the running status of the TransferRequest with task_id in batch_id.

  • batch_id: The BatchID it belongs to;
  • task_id: The sequence number of the TransferRequest to query;
  • status: Output Transfer status;
  • Return value: If successful, returns 0; otherwise, returns a negative value.

Transport::freeBatchID

int freeBatchID(BatchID batch_id);

Recycles BatchID, and subsequent operations on submitTransfer and getTransferStatus are undefined. If there are still TransferRequests pending completion in the BatchID, the operation is refused.

  • batch_id: The BatchID it belongs to;
  • Return value: If successful, returns 0; otherwise, returns a negative value.

Multi-Transport Management

The TransferEngine class internally manages multiple backend Transport classes, and users can load or unload Transport for different backends in TransferEngine.

TransferEngine::installOrGetTransport

Transport* installOrGetTransport(const std::string& proto, void** args);

Registers Transport in TransferEngine. If a Transport for a certain protocol already exists, it returns that Transport.

  • proto: The name of the transport protocol used by Transport, currently supporting tcp, rdma, nvmeof.
  • args: Additional parameters required for Transport initialization, presented as a variable-length array, with the last member being nullptr.
  • Return value: If proto is within the determined range, returns the Transport corresponding to proto; otherwise, returns a null pointer.
TCP Transfer Mode

For TCP transfer mode, there is no need to pass args objects when registering the Transport object.

engine->installOrGetTransport("tcp", nullptr);
RDMA Transfer Mode

For RDMA transfer mode, the network card priority marrix must be specified through args during the registration of Transport.

void** args = (void**) malloc(2 * sizeof(void*));
args[0] = /* topology matrix */;
args[1] = nullptr;
engine->installOrGetTransport("rdma", args);

The network card priority marrix is a JSON string indicating the storage medium name and the list of network cards to be used preferentially, as shown in the example below:

{
    "cpu:0": [["mlx0", "mlx1"], ["mlx2", "mlx3"]],
    "cuda:0": [["mlx1", "mlx0"]],
    ...
}

Each key represents the device name corresponding to a CPU socket or a GPU device. Each value is a tuple of (preferred_nic_list, accessable_nic_list), each of which is a list of NIC names.

  • preferred_nic_list indicates the preferred NICs, such as NICs directly connected to the CPU rather than across NUMA, or NICs under the same PCIe Switch for GPUs.
  • accessable_nic_list indicates NICs that are not preferred but can theoretically connect, used for fault retry scenarios.
NVMeOF Transfer Mode

For NVMeOF transfer mode, the file path must be specified through args during the registration of Transport.

void** args = (void**) malloc(2 * sizeof(void*));
args[0] = /* topology matrix */;
args[1] = nullptr;
engine->installOrGetTransport("nvmeof", args);

TransferEngine::uninstallTransport

int uninstallTransport(const std::string& proto);

Unloads Transport from TransferEngine.

  • proto: The name of the transport protocol used by Transport, currently supporting rdma, nvmeof.
  • Return value: If successful, returns 0; otherwise, returns a negative value.

Space Registration

For the RDMA transfer process, the source pointer TransferRequest::source must be registered in advance as an RDMA readable/writable Memory Region space, that is, included as part of the RAM Segment of the current process. Therefore, the following functions are needed:

TransferEngine::registerLocalMemory

int registerLocalMemory(void *addr, size_t size, string location, bool remote_accessible);

Registers a space starting at address addr with a length of size on the local DRAM/VRAM.

  • addr: The starting address of the registration space;
  • size: The length of the registration space;
  • location: The device corresponding to this memory segment, such as cuda:0 indicating the GPU device, cpu:0 indicating the CPU socket, by matching with the network card priority order table (see installOrGetTransport), the preferred network card is identified.
  • remote_accessible: Indicates whether this memory can be accessed by remote nodes.
  • Return value: If successful, returns 0; otherwise, returns a negative value.

TransferEngine::unregisterLocalMemory

int unregisterLocalMemory(void *addr);

Unregisters the region.

  • addr: The starting address of the registration space;
  • Return value: If successful, returns 0; otherwise, returns a negative value.

Segment Management and Metadata Format

TransferEngine provides the openSegment function, which obtains a SegmentHandle for subsequent Transport transfers.

SegmentHandle openSegment(const std::string& segment_name);
  • segment_name: The unique identifier of the segment. For RAM Segment, this needs to be consistent with the server_name filled in by the peer process when initializing the TransferEngine object.
  • Return value: If successful, returns the corresponding SegmentHandle; otherwise, returns a negative value.
int closeSegment(SegmentHandle segment_id);
  • segment_id: The unique identifier of the segment.
  • Return value: If successful, returns 0; otherwise, returns a negative value.
Metadata Format
// Used to find the communicable address and exposed rpc port based on server_name.
// Created: when calling TransferEngine::init().
// Deleted: when TransferEngine is destructed.
Key = mooncake/rpc_meta/[server_name]
Value = {
    'ip_or_host_name': 'node01'
    'rpc_port': 12345
}

// For segments, the key naming method of mooncake/[proto]/[segment_name] is used, and the segment name can use the Server Name.
// A segment corresponds to a machine, and a buffer corresponds to different segments of memory or different files or different disks on the machine. Different buffers of the same segment are in the same fault domain.

// RAM Segment, used by RDMA Transport to obtain transfer information.
// Created: command line tool register.py, at this time buffers are empty, only fill in the information that can be known in advance.
// Modified: TransferEngine at runtime through register / unregister to add or delete Buffer.
Key = mooncake/ram/[segment_name]
Value = {
    'server_name': server_name,
    'protocol': rdma,
    'devices': [
        { 'name': 'mlx5_2', 'lid': 17, 'gid': 'fe:00:...' },
        { 'name': 'mlx5_3', 'lid': 22, 'gid': 'fe:00:...' }
    ],
    'priority_matrix': {
        "cpu:0": [["mlx5_2"], ["mlx5_3"]],
        "cpu:1": [["mlx5_3"], ["mlx5_2"]],
        "cuda:0": [["mlx5_2"], ["mlx5_3"]],
    },
    'buffers': [
        {
            'name': 'cpu:0',
            'addr': 0x7fa16bdf5000,
            'length': 1073741824,
            'rkey': [1fe000, 1fdf00, ...], // The length is the same as the number of elements in the 'devices' field
        },
    ],
}

// Created: command line tool register.py, determine the file path that can be mounted.
// Modified: command line tool mount.py, add a mapping of the machine mounting the file to the file path on the mounting machine to the buffers.local_path_map.
Key = mooncake/nvmeof/[segment_name]
Value = {
    'server_name': server_name,
    'protocol': nvmeof,
    'buffers':[ 
    {
        'length': 1073741824,
        'file_path': "/mnt/nvme0" // The file path on this machine
        'local_path_map': {
            "node01": "/mnt/transfer_engine/node01/nvme0", // The machine mounting the file -> The file path on the mounting machine
            .....
        },
     },
     {
        'length': 1073741824,
        'file_path': "/mnt/nvme1", 
        'local_path_map': {
            "node02": "/mnt/transfer_engine/node02/nvme1",
            .....
        },
     }
    ]
}

HTTP Metadata Server

The HTTP server should implement three following RESTful APIs, while the metadata server configured to http://host:port/metadata as an example:

  1. GET /metadata?key=$KEY: Get the metadata corresponding to $KEY.
  2. PUT /metadata?key=$KEY: Update the metadata corresponding to $KEY to the value of the request body.
  3. DELETE /metadata?key=$KEY: Delete the metadata corresponding to $KEY.

For specific implementation, refer to the demo service implemented in Golang at mooncake-transfer-engine/example/http-metadata-server.

Initialization

TransferEngine(std::unique_ptr<TransferMetadata> metadata_client);
TransferMetadata(const std::string &metadata_server, const std::string &protocol = "etcd");
  • Pointer to a TransferMetadata object, which abstracts the communication logic between the TransferEngine framework and the metadata server. We currently support etcd, redis and http protocols, while metadata_server represents the IP address or hostname of the etcd or redis server, or the base HTTP URI of http server.

For easy exception handling, TransferEngine needs to call the init function for secondary construction after construction:

int init(std::string& server_name, std::string& connectable_name, uint64_t rpc_port = 12345);
  • server_name: The local server name, ensuring uniqueness within the cluster. It also serves as the name of the RAM Segment that other nodes refer to the current instance (i.e., Segment Name).
  • connectable_name: The name used for other clients to connect, which can be a hostname or IP address.
  • rpc_port: The rpc port used for interaction with other clients.
  • Return value: If successful, returns 0; if TransferEngine has already been init, returns -1.
  ~TransferEngine();

Reclaims all allocated resources and also deletes the global meta data server information.

Using Transfer Engine to Your Projects

Using C/C++ Interface

After compiling Mooncake Store, you can move the compiled static library file libtransfer_engine.a and the C header file transfer_engine_c.h into your own project. There is no need to reference other files under src/transfer_engine.

During the project build phase, you need to configure the following options for your application:

-I/path/to/include
-L/path/to/lib -ltransfer_engine
-lnuma -lglog -libverbs -ljsoncpp -letcd-cpp-api -lprotobuf -lgrpc++ -lgrpc

Using Golang Interface

To support the operational needs of P2P Store, Transfer Engine provides a Golang interface wrapper, see mooncake-p2p-store/src/p2pstore/transfer_engine.go.

When compiling the project, enable the -DWITH_P2P_STORE=ON option to compile the P2P Store example program at the same time.

Using Rust Interface

Under mooncake-transfer-engine/rust, the Rust interface implementation of TransferEngine is provided, and a Rust version of the benchmark is implemented based on the interface, similar to transfer_engine_bench.cpp. To compile the rust example, you need to install the Rust SDK and add -DWITH_RUST_EXAMPLE=ON in the cmake command.

Advanced Runtime Options

For advanced users, TransferEngine provides the following advanced runtime options, all of which can be passed in through environment variables.

  • MC_NUM_CQ_PER_CTX The number of CQs created per device instance, default value 1
  • MC_NUM_COMP_CHANNELS_PER_CTX The number of Completion Channel created per device instance, default value 1
  • MC_IB_PORT The IB port number used per device instance, default value 1
  • MC_GID_INDEX The GID index used per device instance, default value 3 (or the maximum value supported by the platform)
  • MC_MAX_CQE_PER_CTX The CQ buffer size per device instance, default value 4096
  • MC_MAX_EP_PER_CTX The maximum number of active EndPoint per device instance, default value 256
  • MC_NUM_QP_PER_EP The number of QPs per EndPoint, the more the number, the better the fine-grained I/O performance, default value 2
  • MC_MAX_SGE The maximum number of SGEs supported per QP, default value 4 (or the highest value supported by the platform)
  • MC_MAX_WR The maximum number of Work Request supported per QP, default value 256 (or the highest value supported by the platform)
  • MC_MAX_INLINE The maximum Inline write data volume (bytes) supported per QP, default value 64 (or the highest value supported by the platform)
  • MC_MTU The MTU length used per device instance, can be 512, 1024, 2048, 4096, default value 4096 (or the maximum length supported by the platform)
  • MC_WORKERS_PER_CTX The number of asynchronous worker threads corresponding to each device instance
  • MC_SLICE_SIZE The segmentation granularity of user requests in Transfer Engine
  • MC_RETRY_CNT The maximum number of retries in Transfer Engine
  • MC_VERBOSE If this option is set, more detailed logs will be output during runtime