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camera_manager.h
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camera_manager.h
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/*
* This file is part of vis-o-mex.
*
* Copyright (C) 2010-2011 Greg Horn <ghorn@stanford.edu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/*
* camera_manager.h
* manage openGL camera rotations/translations
*/
#ifndef __CAMERA_MANAGER_H__
#define __CAMERA_MANAGER_H__
#include <inttypes.h>
#include <ap_types.h>
typedef struct {
float phi;
float theta;
float rho;
float focus_x;
float focus_y;
float focus_z;
uint8_t draw_focus;
} camera_pose_t;
void set_camera(void);
void set_camera_focus(const xyz_t * const f);
camera_pose_t * get_camera_pose(void);
void draw_camera_focus(void);
#endif // __CAMERA_MANAGER_H__