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Update MicroBitAudio.isPlaying() to take into account initial silence. #452

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Fixes #451

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Base commit: e88ca61bbd1fcad76d20fb9e02f9e5c86e381262
Action run: https://github.com/lancaster-university/codal-microbit-v2/actions/runs/10962149298

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uBit.audio.isPlaying() returns true on startup
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