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main.js
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main.js
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require('app-module-path').addPath(__dirname);
const electron = require("electron");
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Module to read and write JSON on file system
const Promise = require('bluebird');
const Storage = Promise.promisifyAll(require('electron-json-storage'));
const path = require("path");
const url = require("url");
const config = require("core/config");
// Keep a global reference of the window object, if you don"t, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function initApp(){
console.log("initApp");
createWindow();
}
function createWindow() {
console.log("createWindow");
// Create the browser window.
mainWindow = new BrowserWindow(config.window);
// and load the index.html of the app.
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, "client/index.html"),
protocol: "file:",
slashes: true
}));
// Open the DevTools.
// mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on("closed", function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on("ready", initApp);
// Quit when all windows are closed.
app.on("window-all-closed", function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== "darwin") {
app.quit()
}
});
app.on("activate", function () {
// On OS X it"s common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
initApp()
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.