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CHANGELOG.md

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0.6.4

Core

  • Wired in rendertarget vobj export for hwenc, opt-in via target_flags on rectgt
  • Add basic positional audio support

Platform

  • posix/glob : add asynch form
  • egl-dri: add nvidia_gbmbo_fix option to fix scanout allocation for (some) nvidia GPUs
  • egl-dri: fixes to CRTC picking logic

Lua

  • add overloaded glob_resource that can return an open_nonblock table
  • add alttext slot for image_tracetag
  • add audio_position / audio_listener for setting a video object as positional audio reference
  • add basic text_surface for simplified text with a rendering path similar to tui windows
  • image_access_storage
  • add audio_reconfigure for toggling hrtfs and switching between outputs

Shmif

  • add interop helper for arcan_shmif_bchunk_resolve to help translate fd-local path
  • add a _primary slot for ACCESSIBILITY
  • add an internal-catch segment for ACCESSIBILITY
  • default-route ACESSIBILITY internal-catch to map a TUI window feed through encode in OCR mode
  • add RHINT_EMPTY to use SHMIF_SIGVID for clocking without GPU transfers
  • fixes several C++ interop problems with header definition
  • drop VOBJ substructure, passing vector objects as BCHUNK is much less complex

Net

  • IPv6 discovery controls added
  • add -c file for assigning lua scriptable command-line overrides
  • headless runner for arcan-net host appl can be access via ANET_RUNNER env.
  • spawning server-side Lua runner if matching appl found, controls message routing
  • introduce rekeying command for forward secrecy, placeholder PQ step-up and resumption

Decode

  • tts now exposes more input labels (INC/DEC/SETRATE)
  • tts flush speech buffers on reset_target
  • tts exposes endpause control
  • add 'spell' protocol for generating suggestions, dependency: hunspell

Tui

  • Copy window widget re-added as a forced input-label toggle to all tui windows
  • Readline: better position suggestion on overflow
  • Readline: add option to supply completion popup title
  • Readline: add option to provide per-item help-text
  • Readline: fix padding error when stepping history to shorter items
  • Expose accessibility window as mappable type
  • Expose cursor state constrols
  • Tui: prevent cursor from moving out of screen bounds
  • Lua Bindings: add helper :tempfile, :tempdir, :mkdir, :funlink, :fmkdir
  • Lua Bindings: nbio fixes

VRbridge

  • Merge in pending- OHMD Xreal Air/2/2Pro support

0.6.3

Lua

  • inbound events now have a 'frame' tag for pairing with verbose-frame notification
  • util:random_interval(low,high) added for CSPRNG non-biased interval RNG
  • util:random_bytes(len) added for CSPRNG byte string
  • target_input long messages are now marked as multipart
  • convey tui/tpack state in resize events
  • target_anchorhint added for informing clients about positioning and hierarchy
  • video_displaymode expose eotf / coordinates for primaries and contents light levels
  • open_nonblock can now adopt an existing iostream into a target vid
  • input_remap_translation overloaded form for serializing backing keymap
  • clockreq no longer forwarded for frameserver event handler
  • image_metadata added for annotating a vid used when streaming/sharing/scanout HDR contents
  • functions creating files now apply a separate WRITEMASK (split from USERMASK)

Core

  • respect border attribute in text rasteriser
  • added frame_id to external events that pairs with shmif-SIGVID signals
  • optional tracy build for profiling (-DENABLE_TRACY)
  • frameserver clock(stepframe) event handling extended (see shmif)

Tui

  • nbio asynch type confusion fix (function becomes pcall:userdata)
  • nbio close without explicit flush
  • dock subtype exposed for bar/tray like integration
  • add 'swallow' request for new windows
  • cursor(caret) style and color override controls
  • readline: add completion style control (border)
  • readline: allow attached popup to replace in-band completion
  • readline: history traversal early-stop fixed
  • fixes for screencopy on proxy window
  • refactored deprecated tsm-screen away out of tui (1/2)

Net

  • allow h264 passthrough, sidestepping local encode
  • re-add afsrv_net, have it support directory, source and sink access modes.
  • split a12:// into a12:// and a12s:// ARCAN_CONNPATH with the former permitting connecting to unknowns
  • add interactive accept/reject/trust for arcan-net use
  • reserve 'outbound' domain for interactively added outbound keys
  • enforce domain separation for allowed pubkeys
  • directory mode now splits out into sandboxed worker processes
  • directory mode can now specify permissions per tag-group
  • directory mode dynamic push appl from client with permission
  • directory mode notification of appl updates and sources coming / leaving
  • directory mode registration of dynamic sinks
  • directory mode sourcing dynamic sinks (sink-inbound only)
  • directory mode source-sink pairing 'reachable source' and 'tunnel' transfer modes
  • changed packaging format for appls
  • net_open("@stdin") can now be used to access a per-directory-appl messaging group
  • local broadcast domain discovery added, both through net_discover and arcan-net

Terminal

  • SGR reset fix, add CNL / CPL
  • Add interp=st for suckless terminal based state machine

Platform

  • paths: prioritise _APPL_TEMP over _APPL in load order
  • audio: engine audio split out into platform bit
  • audio: stub platform added
  • egl-dri: evict streams
  • egl-dri: default to atomic over legacy
  • egl-dri: retain device tracking for unmapped display
  • egl-dri: add hdr infoframe metadata to platform

Shmif

  • add audio only- segment type
  • wire up ext venc resize for compressed video passthrough
  • extend hdr vsub with more metadata
  • dropped unused rhints and rename hdr16f (version bump)
  • CLOCKREQ extended with options for latching to specific msc/vblank events

Decode

  • defer REGISTER until proto argument has been parsed, let text register as TUI
  • libuvc path now uses FFMPEG for h264 and mjpeg

Package / Build

  • console: added binding for shutdown
  • builtin/mouse: bugfixes to two-sample mode
  • expose audio stub platform

0.6.2.1

Lua

  • nbio-linebuffer callback read truncation edge case fixed
  • message_target and valid_vid now work on WORLDID for LWA
  • event handler can now be attached to WORLDID for outer WM integration
  • more shmif events mapped to arcantarget handlers (bchunk-io, state)
  • snapshot/restore did not respect namespace api change
  • nbio- read return value to cancel out
  • nbio read-to-tbl allow read_cap field to limit lines per call

Terminal

  • switch lash over to xpcall for better error messages
  • forward traw record to lash mode as well
  • improve altscreen- vt100 signalling races on resize storms
  • bitop inclusion stack garbage

Tui

  • embedding modes improved and working
  • multiple fixes to subwindow processing being tagged to parent
  • readline: reduced reallocation frequency
  • readline: only right-complete when at end of string
  • readline+lua: allow hint- annotations (\0\0) to suggestions
  • lua: state transfer bchunk transfers fixed
  • nbio: write-queue fail to requeue fix for dgram
  • lua: expose 'unix' (domain/dgram) to tui-fopen

Wayland

  • xdg-toplevel scale factor input regression

Platform

  • evdev: masked SH+space not setting keysym

Build

  • add stub builtin/legacy.lua
  • increase verbosity for debug builds (include macro expansion meta)

0.6.2

Net

  • Protocol: add intent to HELLO (source or sink)
  • Drop connection on intent conflict (source connect to source or sink to sink)
  • Move keystore to statepath subdir (a12)
  • Added Sweep Discovery mode
  • Initial connection for host-tags should now be faster
  • Connpath=a12://tag@ resolution fixed for one-off source-push connections
  • Congestion control blocking issue resolved
  • First drafts of 'directory' mode for hosting arcan appls
  • Arcan-net can now list and download appls from an arcan-net directory server
  • Fonts now cache when A12_CACHE_DIR is provided
  • Binary transfers now stream-compress with zstd

Lua

  • net_discover added, use this to find other a12 clients
  • define_linktarget semantics reworked
  • open_nonblock class functions (nbio) extended with more read/write options
  • net_open re-enabled for use with tags from net_discover
  • target_displayhint extended with forwarding subsegment cookie for embedded surfaces
  • viewport events now propagate embedded surface scaling preferences
  • input events can now carry a destination segment cookie
  • list_namespaces for enumerating namespaces, nsname:/path to all resource functions
  • glob_resource second argument form string type for user namespaces

Terminal

  • permit ARCAN_STATEPATH to propagate into child env
  • the basic/recovery cli (arg=cli) now has a lua shell mode(cli=lua) with tui-lua bindings
  • add controls for stderr propagation
  • add control for tpackani recording from start

Shmif

  • add EXTERNAL_NETSTATE for fsrv_net to convey known-set changes
  • add handover_exec_pipe mode call with better fd inheritance semantics
  • fixed bug with TPACK- window sometimes causing null-deref on resize storms
  • TPACK- window size cap bumped
  • TPACK size calculation wasn't correctly applied, with edge-case force-disconnects

Tui

  • Readline: added history navigation inputs
  • Readline: cleaned up API for history/completion controls, reduced callbacks
  • Readline: delete last word implemented
  • Readline: draw/navigate completion set on request
  • Readline: add insertion prefix controls
  • Readline: add paste forward control
  • General: fixes to view-state and other handler propagations
  • General: handover-embed and other wnd-hints working
  • General: tpackani format added for recording
  • Input: added send_key and send_mouse

Frameservers

  • Encode: (linux) add support for a v4l2-loopback sink
  • Encode: synched to ffmpeg-5.0 api
  • Net: added 'sweep' discovery mode
  • Decode: added protocol=pdf (dependency, mupdf) mode
  • Decode: added protocol=list for probing

Engine

  • Added -C, (control) mode for replacing ANR watchdog with debug-interface
  • Monitor modes now disable default scripting error state dump
  • -O monitoring mode behaviour / output reworked
  • Negative monitoring samplerate will only write crash dumps

Build

  • Vendored static freetype build evicted

0.6.1

Engine

  • Disable watchdog during launch_external
  • Require a full scanout cycle before marking crash recover as over
  • Use attachment density if no displayhint on fsrv with tpack font-init
  • Re-add event queue drain management
  • More aggressive pipeline dirty state tracking
  • Fixed jpeg identification courtesy of Salotz

Frameservers

  • ARCAN_FRAMESERVER_DEBUGSTALL is now performed after _open and the pid is sent as 'ident'
  • Terminal: added autofit argument to keep_alive
  • Terminal: save and rebuild 'dead' terminal window on resize
  • Terminal: 'pipe' mode sidesteps pty
  • Terminal: live-redefinition of colours, overlay server-side palette on terminal one
  • Terminal: exec-mode sets ident to command
  • Terminal: (cli) ident is updated with path and execution mode
  • Terminal: (cli) forward error messages on handover allocation rejection
  • Terminal: (cli) add 'debugstall' command to add time for debug- attach

Tui

  • Lowered the constraint for wndhint to also work for main window
  • Tpack is now the only output, local rasterization is dead - long live server side text
  • Recolor/runtime palette remapping through target_graphmode
  • Extended colour slots to cover a 16- legacy group
  • Allow indexed cell attribute flag (fg.r, bg.r becomes colour slot index + lookup)
  • add FAILURE message notification type
  • Add handlers for seeking contents and content_size call to indicate scrolling support

Lua

  • Whitelist os.date
  • Add 'forget' analogfilter option to discard/release device
  • Extend map_video_display to allow layer-index and offsets
  • Extend video_displaymodes with controls for depth (low, deep, hdr) and vrr- target rate
  • target_fonthint and target_displayhint return the last known cell w/h that tpack might use
  • Allow suspend_target, resume_target for controlling preroll state transition
  • bond_target sent the wrong pipe pair ends
  • Set default font density to match platform ppcm on init
  • update HPPCM/VPPCM on rendertarget_reconfigure on WORLDID
  • Strictened definition of launch_target
  • Add target_geohint for dynamic language/position updates
  • added input_remap_translation for runtime input platform tuning
  • relink_target now properly accounts for different anchor points
  • reduce unnecessary pushstrings where pushlstring/pushliteral would suffice
  • image_parent - add overloaded form for testing full hierarchy
  • add input_raw entry point for out-of-loop io event processing (footgun warning)
  • add mapping hint for ROTATE_180
  • add placeholder user-namespace selector for glob-resource

Build

  • A whole lot of FreeBSD build fixes courtesy of J.Beich
  • Wrong ALIGNED_SIMD args set courtesy of moon-chilled
  • sdl2 first-build fix courtesy of Lahvuun

Distribution

  • New hookscript: 'hook/alloc_debug.lua' that forces backtrace into image-tag for all allocations
  • builtin/string.lua: add string.unpack_shmif_argstr
  • builtin/mouse.lua: simplified convenience patterns added to mouse_setup/mouse_input

Shmif

  • Shmifext- allocator interface for server- directed FBO color allocation
  • Add graphmode palette definition to preroll stage
  • Preroll EAGAIN kernel race causing premature shutdown fixed
  • Ensure control socket or page never gets allocated on 0,1,2
  • Two edge condition races on crash- triggered migration during resize
  • shmif-server: spawn_client support function added/working

Platform

  • Egl-dri: don't forward modifiers for linear/invalid
  • Lwa: use shmifext allocator interface for mapped rendertargets
  • Lwa: set last-words on script-error / arcan_fatal
  • Lwa: forward density to font renderer
  • Lwa: fix buffer-export fail handling
  • Agp/Video: add support for hardware composition layers
  • Agp/Video: Allow mapped vstores to support dirty regions
  • Agp/Video: fixes to float/half-float FBO allocation
  • Egl-dri: direct-scanout of 'sane- video objects' (e.g. FBO without post-processing)
  • Egl-dri: let preferred display buffer resolution drive map_video_display
  • Egl-dri: single-buffered drawing mode for fullscreen mapped tui/terminal clients
  • Egl-dri: set platform buffer decay flush on transition eglSurface <-> FBO
  • Egl-dri: add buffer quality mode transitions (LDR-SDR-Deep-HDR)
  • Sdl2: mouse wheel/button input fixes
  • Sdl2: automatic window resizes HIDPI resize-loop fixes
  • Evdev: runtime switching xkb keylayout (libxkbcommon builds)

Wayland

  • arcan-wayland did not pack drm/dma-buf right, causing import failures
  • egl-shm mode working (bridge converts to dma-buf before fwd)
  • enable dma-buf by default
  • drop zxdg-shell-unstable-v6
  • older client termination on mouse-wheel version check fixed
  • xdg-decor set with the wrong surface state
  • link in pulse/native in -exec tmpdir pulse/native
  • handle no XDG_RUNTIME_DIR case for normal and -exec

Tools

  • added tool arcan-dbgcapture for use as a /proc/core_pattern to help core dump management

Networking

  • enable redirect_exit connection point immediately on client connection
  • Swap out DEFLATE for ZSTD
  • added experimental keystore
  • add 'forward' connection modes (arcan-net -l port -exec shmif-bin) (arcan-net host)
  • add basic congestion control on video backpuffer pressure
  • respect origo-ll flags (y-axis inversion for some clients)
  • refactoring / cleanup to logging and control structures, preparing for video passthrough

0.6.0

Engine

  • Position fix to anchor_image/center_image when using CR anchor
  • Automatically switch/re-exec to _sdl / _lwa depending on env (in X, WL, ...)
  • Consolidated synchronization strategies from platform into 'conductor'
  • Conductor gets strategies for latency/powersave (immediate, processing, powersave, adaptive, tight)
  • Multiple hookscripts can now be chained together regardless of appl
  • New hookscript: external_input, allow external input drivers
  • New hookscript: shutdown, add automatic timer driven shutdown
  • New hookscript: timed/periodic dumps, snapshot the engine scene graph for easier debugging
  • OpenCTM support/parsing removed from 3d core
  • Rendertarget proxies, let platform layers intercept FBO drawing
  • render_text no longer preserves style across invocation
  • vrbridge: fallback to bin/arcan_vr if ext_vr database entry could not be found
  • db-tool: incorrect constraints fixed on sql-ddl
  • server-side rendering for Tpack backed windows

Networking

  • a12 protocol implementation added, proxy-tool and connection manager arcan-net added
  • afsrv_net dropped in favor of arcan-net (lua:net_listen will still route through it)

Shmif

  • segment request extended with split-dir and position-dir hints
  • input events extended with eyetracker inputs
  • keyinput/cursor input dropped (only used by encode-vnc)
  • cleaned up some of the error/status logging
  • HANDOVER allocation / exec should now work properly, so one connection can be used to negotiate another
  • fixes to live-lock race condition in some crash recovery scenarios.
  • a12:// handling for CONNPATH added
  • support for default implementation handlers for certain segment types (DEBUG)
  • crash recovery speeds more aggressive on linux with inotify support on connpoint
  • default debug-interface added, safe gdb/lldb attach bootstrap
  • handover token provided for handover- embedding with child-parent or parent-child control
  • arcan_shmif_bgcopy helper function aded for threaded bchunk etc. response
  • contents hints now cover both min/max constraints as well as h/v scrolling metadata
  • when TPACK buffer format is used, size calculation is based on packed size
  • _VOBJ apad storage type support for providing 2D/3D vector data
  • default event-queue sizes bumped to 127/127)
  • dequeue overwrites event store on use (0xff)
  • SEGREQ now takes desired dimensions hit to avoid possible resize roundtrip
  • default maximum segment size bumped

Tui

  • COPY_WINDOW feature extended with annotation tools, editing and highlighting
  • Color selection extended with attribute for UI element (status-menu bar)
  • Multiple fixes to customised exposed bindings
  • Bufferwnd component added, acts as a quick-embed text/hex-editor
  • Listwnd component added, act as a basic menu/popup/option list
  • Removed the 'screens-' abstraction, turned out to not be useful enough
  • getxy(), scrolling, keyinput propagation bugs fixed
  • Bindings moved to separate repository, github.com/letoram/tui-bindings
  • Renders to 'RPACK' format for offloading text rendering to server side if TUI_RPACK env. is set.
  • ALTERNATE screen mode now default, pending removal of line mode (re-add as linewnd widget)
  • mouse behaviour preference moved to context flag
  • (BREAKING) moved bitfield to bitmask in order to make bindings less of a pain
  • add a bchunk-handler for stdin/stdout to allow runtime redirection

Frameservers

  • Terminal: Loosened default restriction on exec control after spawn
  • Terminal: Add first draft 'Vt100'-free CLI
  • Decode: Video shutdown on some libvlc builds fixed
  • Decode: Refactored to support more format cores
  • Decode: Added text-to-speach
  • Decode: UVC capture supports more formats
  • Decode: Added type-probe and 3D model hooks
  • Encode: Added support for A12 output, VNC input translation fixes
  • Remoting: Added support for connecting to A12 servers

Built-in Helpers

  • Added builtin/decorator.lua for quick- surface decoration controls
  • Added builtin/wayland.lua for meta-wayland/xwayland compositor helper
  • Added builtin/osdkbd.lua for an on-screen keyboard factory

Packaging / Build

  • egl-dri / sdl platform builds can now coexist on the same machine
  • egl-dri BUILD_PRESET=everything added, builds arcan, arcan_sdl, arcan_headless
  • egl-dri HYBRID_SDL, HYBRID_HEADLESS options added
  • egl-dri nvidia/EGLstreams initialisation/scanout changes for > 385
  • cmake build system simplified (thanks L. Bobrov)
  • sdl2 - add basic window drag resize support
  • the simple 'console' window manager is now included in the default install
  • hook scripts are moved from builtin/scripts/hook to builtin/hooks
  • basic work- docker images in github.com/letoram/arcan-docker
  • arcan-net and libarcan-a12 built by default
  • small -DCLIENT_LIBRARY_BUILD added, which provides only shmif+tui+a12/net code
  • osx/big sur fixes (requires homebrew)

Lua

  • Added focus_target to specify a frameserver that gets latency/synch priority when deciding what to synch to which display
  • target flag option for blocking adopt / handover
  • loadstring() is now permitted on debuglevels > 0
  • appl_arguments() function added, lets script re-retrieve initial argv
  • added rendertarget_bind function to reassign rendertarget to output segment
  • stepframe_target can now provide dirty region information
  • deprecated load_movie removed (use launch_decode)
  • define_arcantarget expanded to cover more shmif- features
  • instant_image_transform/reset_image_transform now takes an optional slot mask
  • coroutines added to whitelist
  • target_seek now also allows seeking in z axis
  • benchmark functions now allow appending to the trace buffer
  • play_audio/load_asample now take tables for buffer creation as well
  • rendertarget_metrics added to get stats about ongoing transforms
  • image_shader is allowed on rendertarget for bindtargets
  • bond_target and open_nonblock now allows extended type hints
  • image_clip functions now allow an out-of-hierarchy clipping target
  • (lwa) add arcantarget_hint for sending labelhints
  • allow link_image to match scale with parent (for W/H)
  • add relink_image for retaining world-space coordinates at link time
  • image_resize_storage on rendertargets can now change scissor/viewport

Platform/Egl-Dri

  • Change CRTC allocation / management
  • Better dirty region tracking
  • Direct Scanout heuristics reworked
  • Defer KD_GRAPHICS until first frame
  • Add FP16, 1010102 output modes
  • Add hooks for fencing
  • Mode selection heuristics that biases on higher refresh
  • Buffer import consolated into one set of helper functions in shmifext
  • (+agp) Buffer import layering reworked to account for modifiers/multiplane/mailbox
  • Work towards adaptive FBO- indirection or FBO-color0 from scanout memory

Platform

  • sdl2: various mouse / input fixes
  • sdl2: fixed GL crashes when on linux/mesa drivers
  • sdl2: basic drag resize implementation
  • lwa/agp: better response during resizes
  • agp: wire up context robustness to crash recovery
  • agp: multiple fixes to blend-mode setup
  • headless platform: provide encode-frameserver virtual display "output"
  • openbsd: add rendernode support

Wayland

  • arcan-wayland now has basic support for Xwayland, with per X client isolation
  • tracing groups can now be set through text-name (e.g. -trace xwl,alloc,seat)
  • wiring for zwp_dma_buf and zwp_confined_pointer

Vrbridge

  • added in-source build of OpenHMD

Misc. Tools

  • new tool, arcan-trayicon - generic wrapper for registering clients as tray icons
  • new tool, adbginject - for force- opening a DEBUG segment inside a process
  • external input driver for eye trackers (github.com/letoram/arcan-devices)
  • external input driver for stream decks (github.com/letoram/arcan-devices)

0.5.5

Engine

  • added support for sliced vstores (cubemap, 3d texture)
  • rendertarget_ids are now exposed as a uniform (for stereo rendering)
  • ugly 1-tick animation timer discard bug fixed
  • fixed video layer display- duplication bug on crash recovery
  • synchronization layer refactor for future multi-GPU/on-demand and multithreaded client processing
  • added system scripts namespace for better sharing between projects
  • expose target_flag controls for deferred / script-locked resize control

Lua

  • Switched the default careful usermask to match usermask
  • updated function, build_3dbox - added face split option
  • depth function controls added
  • new function, image_storage_slice - for converting and synching a sliced store
  • new function + builtin uniform, rendertarget_id => rtgt_id - for distinguishing between target rendertarget at the shader stage
  • new functions for 3d mesh and navigation: build_sphere, build_cylinder, step3d_model
  • updated 3d motion functions to accept interpolation function arguments
  • exit_silent argument added to shutdown so clients switch to recover state
  • displayhint constants fixed for maximized and fullscreen states
  • mesh_shader now behaves like image_shader (string and numerical ids accepted)
  • histogram_impose can now work with row offsets
  • update_handler on frameserver in terminal state will be _fatal rejected
  • load_fail forward fix to asynchronous image loading
  • build_plane now also permits a vertically oriented mesh
  • image_tesselation function now expose depth buffer controls
  • resample_image extended to allow source vstore snapshotting
  • fix to crash recovery being misinterpreted for -b :self
  • open_nonblock now also supports domain sockets
  • new function, rendertarget_range for masking out rendering of objects based on order
  • add EXIT_SILENT option to shutdown() to allow clients to live on after display server shutdown
  • resettransform now returns remaining time for each transform slot
  • improved (debug build only) trace output on script errors in callback
  • added entry point _fatal(msg)->str triggered on scripting error for better custom error reporting

Packaging

  • voidlinux - packages upstreamed for (arcan, durden, arcan-wayland, xarcan, aclip, aloadimage)

Platform

  • restructure to allow more complicated accelerated handle passing
  • egl-dri: tty- switch regression fix
  • egl-dri: context management reworked in preparation of threaded/mixed 10-bit/8-bit outputs
  • linux/openbsd: much improved privilege separation support

Shmif

  • devicehint- now carries metadata about accepted buffer formats
  • default handlers (when client provides no implementation) for pushed segments are now supported
  • ground work for hidden fallback implementation of force-pushed subsegments
  • last_word mechanism added to communicate a user-readable string for abnormal termination
  • ground work for 'per-scanline' like dirty transfers
  • add helper function, arcan_shmif_handover_exec for delegating subwindows to child processes

Terminal

  • reworked timing code (again)
  • force-push debug segment now provides a default state debug output window

Decode

  • Add support for starting position hint
  • Noaudio argument added
  • Add default bindings for seek controls
  • Add optional (default off) libuvc based webcam access

Waybridge

  • Added support for xdg_wm_base protocol
  • eglSwapBuffer() client livelock race fixed
  • mouse wheel scrolling fixes
  • added controls for specifying temp folder prefix in -exec mode

VRbridge

  • Add support for resetting default "forward" orientation

Tui

  • subwindow semantics simplified
  • add support for dynamic loading
  • controls for setting semantic label to color mapping
  • fix to writestr / erase_region dirty- tracking

Tools

  • added acfgfs tool to mount durden- like menus as a FUSE filesystem

Build

  • multiple rpath / osx build fixes
  • add controls for manual disable fsrv archetypes
  • dropped a number of < 3.0 cmake behaviors and bumped required version
  • egl-dri platform now defaults to adding arcan binary suid

0.5.4

Engine

  • VR support now covers the full path from bridge communicating metadata and limb discovery/loss/map/updates.
  • (71939f) -0,-1 pipes and filters input setup added, covered in AWK for Multimedia.
  • format-string render functions extended with vid-subimage blit
  • generate GUIDs for launched frameservers

Lua

  • New function: define_linktarget used to create an offscreen render pipeline that is tied to the pipeline of another rendertarget.
  • New function: subsystem_reset used to rebuild subsystems (video only for now) to allow live driver upgrades, active GPU switching and so on - without losing state
  • Updated function: camtag_model, change to allow forcing destination rendertarget
  • Updated function: image_tesselation, expose index access
  • Updated function: render_text, added evid,w,h and Evid,w,h,x1,y1,x2,y2
  • Updated function: launch_avfeed, added guid as return
  • Forward current cached GUID on device hint

SHMIF

  • Persist GUID across migration
  • Allow incoming devicehint events to update 'last known guid'
  • Removed reconnect backoff delay

Terminal/Tui

  • Support for ligatures improved
  • Highlighting/Inverse/Full-Block cursor changed for better visibility
  • Added controls to "screenshot" the current window into a new (input label: COPY_WINDOW)
  • Copy Windows can be set to be the primary clipboard receiver (input label: SELECT_TOGGLE)

Platform

  • Add preinit stage to event and video subsystems for acquiring / dropping privileges
  • Added chacha20 csprng and cipher
  • OpenBSD: added mouse support
  • Egl-Dri: swap-GPU slot added to db- based configuration
  • SDL2: improved keyboard and mouse support

Tools/VRbridge

  • Initial support for OpenHMD

Tools/Xarcan

  • Ported to OpenBSD

Tools/Waybridge

  • Fixes to subsurface allocations
  • -egl-shm argument added, perform shm->dma_buf conversion in bridge to offload server
  • single exec mode (arcan-wayland -exec /my/bin) for stronger separation between clients
  • add support for rebuilding client (crash recovery and migration) described in (crash-resilient wayland compositing)[https://arcan-fe.com/2017/12/24/crash-resilient-wayland-compositing/]
  • basic seccomp syscall filtering

Tools/Netproxy

  • First draft version, will be the main focus of the 0.6- series of releases.

0.5.3

Engine

  • Refactored frameserver- spawning parts to cut down on duplicated code paths and make setup/control more streamlined.
  • Added support for tessellated 2D object, with more fine-grained control over individual vertices.
  • Extended agp_mesh_store to cover what will be needed for full glTF2.
  • Crash-recovery procedure for external clients now also applies to scripting layer errors when there is no fallback appl set.
  • Reworked font/format string code to bleed less state and automatically re-raster if the outer object is attached to a rendertarget with a different output density.
  • Added additional anchoring points to linked images (center-left, center-top, center-right, center-bottom)
  • VR- mapping work for binding external sensor "limbs" to 3d models.

Lua

  • New function: image_tesselation, used to change subdivisions in s and t directions, and to access and change individual mesh attributes.
  • New function: rendertarget_reconfigure, used to change the target density of a rendertarget.
  • New functions: vr_map_limb, vr_metadata
  • Updated function: define_rendertarget. It now returns status, accepts more mode flags (MSAA) and allows target density specification.
  • Updated function: alloc_surface. It now allows additional backend storage formats, (FP16, FP32, alpha-less, RGB565, ...)
  • Updated function: link_image, added additional anchoring points

SHMIF

  • New library, arcan-shmif-server. This is used for proxying / multiplexing additional connection unto an established one. Primary targets for this lib is a networking proxy and for TUI/Terminal to support delegating decode/rendering to other processes.
  • Added support for HANDOVER subsegments, these are subsegments that mutate into primary segments in order to reuse a connection to negotiate new clients without exposing a listening channel.

TUI/Terminal

  • Dissemination article: https://arcan-fe.com/2017/07/12/the-dawn-of-a-new-command-line-interface/
  • support for bitmapped fonts (PSFv2) as an optional path for faster rendering on weak hardware.
  • Built-in bitmapped terminus for three densities/sizes (small, normal, large) as fallback.
  • Added dynamic color-scheme updates.
  • Rendering-layer reworked to support shaping, custom blits, ...
  • Experimental double buffered mode (ARCAN_ARG=dblbuf)
  • Experimental smooth scrolling in normal mode (ARCAN_ARG=scroll=4)
  • Experimental shaping mode kerning for non-monospace fonts (ARCAN_ARG=shape)
  • Experimental ligature/substitution mode for BiDi/i8n/"code fonts" via Harfbuzz (ARCAN_ARG=substitute)
  • Lua bindings and tool for testing them out (src/tools/ltui)

Platform

  • Refactored use of environment variables to a configuration API
  • EGL-DRI: VT switching should be noticeably more robust, EGL libraries can now be dynamically loaded/reloaded to account for upgrades or per-GPU sets of libraries.
  • AGP: Updated GLES2 backend to work better with BCM drivers.
  • Evdev: Added optional support for using xkblayouts to populate the utf8 field.
  • EGL-GLES: quick fixes to bring BCM blobs back to life on rPI.
  • OpenBSD: initial port bring-up, keyboard input and graphics working.
  • SDL2: added SDL2 based video/event platform implementation, some input issues left to sort out before 1.2 support can be deprecated and this be the default on OSX.

Tools

  • Aloadimage: basic support for SVG images
  • Doc: started refactoring lua API documentation format to double as IDL for re-use of lua API as privileged drawing and WM- protocol.

Tools/Waybridge

  • XKB- Layout transfer support, basic pointer and pointer surface (wl_seat)
  • Damage Regions, dma-buf forwarding (wl_surf)
  • More stubs (data_device/data_device manager/data_offer/data source)
  • zxdg-shell mostly working (toplevel, positioners, popup)
  • added support for relative_pointer motion

0.5.2

Engine

  • LED subsystem reworked: Support hotplug, synthesized LED devices, added support for a FIFO protocol for communicating with external LED controllers
  • Accelerated Graphics: refactored to be dynamically (re-)loadable, getting closer to multi-vendor-multi-GPU support and GPU hotplugging.
  • Driver backend update: external-launch reloads accelerated graphics library, getting closer to runtime driver upgrades
  • Initial HMD/VR support: Early stages, spawn a subprocess for device control and input fusion/sampling with mapping to a virtual skeleton
  • Allow direct-to-drain enqueue for out-of-band high-priority events

Tools (src/tools) / Backends (separate repositories)

  • waybridge: (new) (alpha state, see wiki wayland notes) wayland protocol service
  • xarcan: (new) xserver with shmif driver backend
  • qemu: input state- fixes, closer to working multi-display and virgil support
  • SDL: improved synchronization, mouse and multi-window support
  • vrbridge: (new) basic integration skeleton and partial PSVR support (unusable)
  • aclip: (new) clipboard manager for translation between appl- and command-line
  • aloadimage: (new) image viewer with parser sandboxing
  • shmmon: (new) debugging tool for inspection of shmif- connection dumps or single client state from scraping proc
  • openal: patched backend can now be built standalone, back to working state for LWA

Shmif

  • New segid subtypes: WIDGET, BRIDGE_X11, BRIDGE_WL, SERVICE
  • Two new sub-libraries: shmif_ext (extended accelerated rendering setup convenience) and shmif_tui (text user interface)
  • _open_ext added exposing additional initial-registration fields
  • Extended connection protocol to include a preroll stage which act as a collection phase for fonts, outputs, language, etc. in order to cut down on initial setup complexity and reduce connect-to-draw latency.
  • added _initial structure that conveys information gathered during the preroll stage
  • add VSIGNAL RHINT to support event- based notification on frame delivery for some I/O multiplexation edge cases
  • Engine-side reservable misc- buffer added to shmpage layout for specialized I/O devices that would saturate the event queues when dealing with latency-sensitive high-samplerate input devices
  • Negotiable extended mapping for synchronizing gamma/color information
  • Negotiable (placeholder/incomplete) extended mapping for supporting HDR source contents
  • Negotiable (placeholder/incomplete) extended mapping for vector content transfer

Platform

  • egl-dri: backlight support exposed as a LED controller, VT switch stability fixes, EGLStreams support moved from the egl-nvidia platform, removed egl-nvidia, add switchable synchronization strategies for fast, adaptive or conservative.
  • evdev: devices with LEDs now get mapped to a corresponding LED controller.
  • agp: exposed more color packing formats.

Terminal

  • Tuning to resize/- refresh cpu v latency tradeoffs
  • Refactored codebase and split out drawing/shmif- integration etc. into using shmif_tui.
  • Minor bugfixes related to color parsing, added blink speed control

Lua

  • Deprecated: LED_CONTROLLERS constant
  • target- event propagation extended:
  • Added functions: hmd_setup, define_arcantarget (LWA only, experimental)
  • Updated functions: controller_leds, set_led, set_led_intensity, set_led_rgb, open_nonblock, audio_gain, video_displaygamma, decode_modifiers, target_flags, add_3dmesh
  • Added constants: TARGET_ALLOW(CM,LODEF,HDR,VECTOR,INPUT)
  • Added aliases: image_surface, image_surface_storage, image_surface_resolve (dropped properties suffix)
  • Updated events: display_state (additional fields for backlight) input (status: extended label fields, device reference, device domain) target (expose "bchunkstate", "preroll")

LWA

  • partial/incomplete: requesting/rendering to subsegments (icon, titlebar, popup, ...) via define_arcantarget
  • improvements to runtime DPI switching and automated resize-response
  • runtime server controlled 'default font' and 'default font size' switching

0.5.1

Lua

	* New functions: target_devicehint (control accelerated device use and connection points),
	                 video_displaygamma (access low-level display gamma ramps),
	                 rendertarget_vids (enumerate rendertarget- attachments)
	* Update functions: target_displayhint(synch controls), set_context_attachment(can now query),
	                    rendertarget_forceupdate(change rate after creation), target_seek(can now
	                    specify seek domain), system_collapse (can now disable frameserver-vid
                                adoption)

Shmif

	* Added shmif_ext support library for reusing the boiler plate in setting up
              egl surfaces, creating contexts and performing handle passing.
	* Audio buffer negotiation is now allowed to  now switch samplerate
	* Structure for specifying viewport-border region extended to handle varying t/l/d/r
	* Support for live migration between connection points
	* Extended the number of RESET states to account for server crash recovery

Engine

	* image loading and guard thread stack size and safety edge condition fixes
	* allow shmif- connections to negotiate deviating audio samplerate

Frameservers

	* Added optional tesseract-ocr support to encode frameserver.
	* Removed resamplers from game
	* Terminal: mouse protocol support, better resize filtering, better scrolling step size
	controls, fixed font descriptor leak, OSC set title and bracket paste support

Platform

	* Support for egl-dri on BSDs
	* Input platform for FreeBSD/console
	* Display mapping semantics improved for SDL/egl-dri
	* Improved synch- control for multiple displays
	* linux/event, renamed to evdev, better (but still not good) VT switching support
	* evdev, MT event formatting fixes
	* evdev, better recovery in the event of SIGTERM

Hijack

	* sdl12 hijack library reworked to use dummy- drivers for A/V
	* xlib hijack library for partially broken SDL12/SDL2 games that rely on dangling
	  X/GLX symbols

0.5.0

Lua

	* New functions: net_discover, video_synchronization, resize_video_canvas,
	video_displaydscr, video_displaymodes, map_video_display, system_identstr,
	system_collapse, switch_appl, build_pointcloud, image_state,
	cursor_setstorage, cursor_position, move_cursor, nudge_cursor,
	resize_cursor, image_mipmap, alloc_surface, tag_image_transform,
	resample_image, target_reject, target_updatehandler, pacify_target,
	bond_target, rendertarget_detach, rendertarget_forceupdate,
	rendertarget_noclear, target_flags, target_parent, target_displayhint,
	target_fonthint, target_alloc, open_nonblock, accept_target,
	define_feedtarget, define_nulltarget, util:hash, util:to_base64,
	util:from_base64, get_keys, match_keys, list_target_tags,
	target_configurations, audio_buffer_size, crop_image, center_image,
	image_access_storage, image_resize_storage, image_matchstorage,
	build_pointcloud, system_defaultfont, frameserver_debugstall,
	input_capabilities, input_samplebase, set_context_attachment,
	video_display_state, shader_ugroup

	* Removed deprecated: launch_target_capabilities, game_cmdline,
	switch_theme, list_games, game_info, game_family, game_genres pause_audio,
	instance_image, camtaghmd_model, default_movie_queueopts,
	default_movie_queueopts_override, net_refresh

	* New constants: GL_VERSION, SHADER_LANGUAGE, FRAMESERVER_MODES, APPLID,
	API_ENGINE_BUILD KEY_CONFIG, KEY_TARGET, HINT_FIT, HINT_CROP, HINT_YFLIP,
	HINT_ROTATE_CW_90, HINT_ROTATE_CCW_90, SHARED_RESOURCE, SYS_APPL_RESOURCE,
	ALL_RESOURCES, INTERP_LINEAR, INTERP_SINE, INTERP_EXPIN, INTERP_EXPOUT,
	INTERP_EXPINOUT, ANCHOR_UL, ANCHOR_UR, ANCHOR_LL, ANCHOR_LR, ANCHOR_C,
	VRES_AUTORES, EXIT_SUCCESS, EXIT_FAILURE, MAX_TARGETW, MAX_TARGETH,
	TYPE_FRAMESERVER, TYPE_3DOBJECT, TARGET_SYNCHRONOUS, TARGET_NOALPHA,
	TARGET_VSTORE_SYNCH, TARGET_VERBOSE, TARGET_AUTOCLOCK,
	TARGET_NOBUFFERPASS, DISPLAY_STANDBY, DISPLAY_OFF, DISPLAY_SUSPEND,
	DISPLAY_ON, RENDERTARGET_NOSCALE, RENDERTARGET_SCALE, READBACK_MANUAL,
	HISTOGRAM_SPLIT, HISTOGRAM_MERGE, HISTOGRAM_NOALPHA, TD_HINT_CONTINUED,
	TD_HINT_INVISIBLE, TD_HINT_UNFOCUSED, TD_HINT_IGNORE, FONT_PT_SZ,
	CRASH_SOURCE

* Calctarget callback table get, histogram_impose and frequency
* Frameserver_terminated events renamed to terminated
* Support for coverage tracking trace build
* Added color support to output messages
* Added interpolation function specifier to move/rotate/blend/resize
	* Transformation chains can have callback tags associated with completion,
		this also works as a timer implementation.
	* Added support for native/accelerated cursor rendering
* System_collapse for switching running appl or dropping all resource
* Allocations that are not strictly connected to frameservers
* _display_state callback
* Input class for frameserver/remoting originated input (cursor_input, key_input)
* Net discovery events propagated
* Automated frameserver- looping dropped,
  in favour of manual management on terminated events
* Monitor state format properly escape Lua strings
	* Text rendering functions provide additional metrics and has a tabled
		version where %2 indices ignore format string characters
* Link_image can now specify anchor point

Engine

* Database module rewritten, target/configuration/appl key-value store
* Namespace rewritten, RESOURCE/APPL split into multiple fine-grained namespaces
* Interpolation state exposed as shader built-in
* Output dimensions exposed as shader built-in
* Better transformation caching and dirty invalidation
* Bugfixes to 2D/3D picking
* Support for post- Lua init hook scripts (primarily intended for testing and
  automation purposes).
* First refactoring of memory allocation resources using different
  interface that tracks alignment, metatype etc.
* Support for adoption / fallback application in the event of an
  error in the Lua state machine
* Dropped support for framequeues
	* Font rendering support for default- system font and specifying format
	  related to system font
	* Fallback font chains to switch other fonts when glyphs are missing
	* Cheap, "shallow" clipping added to reduce stencil- buffer use
	* More fine grained control over frameserver data routing
	* Support for shader instancing through uniform groups
	* Framesets now act as null_surface + sharestorage calls

Platform

* EGL-GLES split into regular EGL-GLES primarily for
  ARM devices, and the Linux/KMS specific EGL-DRI with the distant
		relative EGL-NVIDIA.
* Interface expanded to support multi-monitor, dynamic synchronization switching
* X11 and Linux (evdev) platform support expanded with better input management
* Support for DRI render-nodes, accelerated buffering passing
* OpenGL used stripped from video/3d/frameserver
  into AGP (arcan graphics platform) to support lower level graphics APIs
  and software rendering.

General

* Much improved documentation, automated testing, build tracking and tagging.
* Re-organized large parts of the source tree
* Switched majority of component licensing from GPL to BSD
	* AWB / Gridle moved out to own .gits, defunct/unsupported
	* Added support for LWA, lightweight arcan. A special build that uses
		another arcan instance as display server.
	* Much improved support for HDPI and mixed-DPI displays

Shmif

* Support for non-authoritative connections via CONNPATH and CONNKEY
* Support for multiple- segments,
* More aggressive cookie/dynamic integrity check
* Cleanup / simplify connection and setup API
* Shmif resize heuristics switched to reduce stalls / latency
	* Support for multiple video buffers / segment
	* Support for multiple audio buffers / segment
	* Support for Communicating buffer dimensions
	* More fine-grained control over I/O multiplexation, guard threads,
	  synchronization, blocking vs tearing
	* Type-model changes, SEGID can register as: LWA, NETWORK_SERVER,
		NETWORK_CLIENT, MEDIA, TERMINAL, REMOTING, ENCODER, SENSOR, GAME,
		APPLICATION, BROWSER, VM, HMD_SBS, HMD_L, HMD_R, POPUP, ICON, TITLEBAR,
		CURSOR, ACCESSIBILITY, CLIPBOARD, CLIPBOARD_PASTE
	* target_command- changes: -FDTRANSFER, +BCHUNK_IN, +BCHUNK_OUT,
		+SEEKCONTENT, +DISPLAYHINT, +STREAMSET, +MESSAGE, +FONTHINT, +GEOHINT
	* external_command- changes: +FAILURE, +BUFFERSTREAM, +STATESIZE, +FLUSHAUD,
		+SEGREQ, +KEYINPUT, +CURSORINPUT, +CURSORHINT, +VIEWPORT, +CONTENT,
		+LABELHINT, +REGISTER, +ALERT, +CLOCKREQ

Frameservers

* Added terminal frameserver
* ARCAN_FRAMESERVER_DEBUGSTALL switched to allow infinite or specific- sleep
* VNC server support added to encode
* Remoting frameserver added (primitive at the moment, support vnc client)
* Decode_ default switched from av/ffmpeg to libvlc
* Libretro graphing moved to a possible debug secondary segment

0.4.0

General

  • Monitoring mode now uses the same namespace as themes, can now load .lua crashdumps
  • The core-engine builds and runs on arm/egl devices (e.g. raspberry PI), no working input layer or resolution switching controls yet. _math performance is horrible before we get working ARMv6 + NEON optimized options.
  • Frameserver API cleaned up, reworked build-system and source organisation.
  • Optional avfeed- frameserver added, this is just a skeleton to ease writing custom data sources ( corresponding lua calls are launch_avfeed) and needs to be enabled build-time.
  • Frameservers can now (except on windows) be built in a split- mode, where each subtype (movie, encode, libretro etc.) gets its own binary.
  • Alignment issues when running SIMD optimized math adjusted
  • OSX support partially re-added, no packaging / UI work as of yet.
  • Monitoring mode changed slightly, instead of forking, we now set envvar and re-exec ourselves to accommodate for systems with broken broken fork() support (seriously OSX...)

LUA

  • initial API documentation coverage now at 100%, language and descriptive qualities for individual pages still have a lot to go, this will be improved gradually.
  • system_load now accepts an optional trigger to disable _fatal calls when asked to load a broken script
  • target_coreopt added to force key,val options to target frameserver
  • target_verbose hints frameservers and their internal processing to expose more detailed data (e.g. pts/framecount/frameskipping for decode and encode)
  • define_calctarget added, similar in style to a recordtarget (without any audio) that exposes buffer data as a callback to a provided lua function
  • target_synchronous disables PTS enforcement and blocks on sync with frameserver and with GPU (only for very specific uses)
  • exposing lua api to the VM is delayed until just before the themename() entry-point
  • all C<->LUA functions are now mapped to a LUA_TRACE(luasymbolname) macro (where ctx refers to the lua_State pointer) for engine dev. to ease customized tracing, by default, the macro is just empty.
  • system_snapshot function added (similar to a crashdump but can be invoked by script dev.)
  • image_children now returns correct VIDs
  • more functions aggressively shut down if a broken VID is provided

Frameservers/Libretro

  • Support for Core Options
  • Support for 3D Cores (may cause some problems with certain window managers as we need to spawn full windows to get access to an off-screen FBO)
  • Improved support for analog devices and filtering
  • Rollback based input latency masking support added (experimental)

Database tool

  • Improved builddb times and fixes for libretro core scanning
  • Now adds support for .descr files in games/target folder to disable and override scanning