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When using Blenders regular rotate/grab/scale operator in the 3D viewport, youre able to type in numbers to specify amount as well as press X/Y/Z or shift X/Y/Z to specify the axis, would be awesome if DreamUVs translate/rotate/scale operators supported this behaviour as well <3
The text was updated successfully, but these errors were encountered:
When using Blenders regular rotate/grab/scale operator in the 3D viewport, youre able to type in numbers to specify amount as well as press X/Y/Z or shift X/Y/Z to specify the axis, would be awesome if DreamUVs translate/rotate/scale operators supported this behaviour as well <3
The text was updated successfully, but these errors were encountered: