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This would allow editing/generating/converting models with libgdx and exporting them to be used again with external editor like Blender.
I wrote a loader/converter for some old format to g3d, because I'm familiar with libgdx internals, and not so much with fbx or blender. Now if only I could edit those files somehow.
The text was updated successfully, but these errors were encountered:
This would allow editing/generating/converting models with libgdx and exporting them to be used again with external editor like Blender.
I wrote a loader/converter for some old format to g3d, because I'm familiar with libgdx internals, and not so much with fbx or blender. Now if only I could edit those files somehow.
The text was updated successfully, but these errors were encountered: