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Add TypingLabel extension module #281

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czyzby opened this issue Apr 26, 2020 · 0 comments
Open
6 tasks

Add TypingLabel extension module #281

czyzby opened this issue Apr 26, 2020 · 0 comments
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help wanted More advanced tasks that might require advanced knowledge of Kotlin, KTX or LibGDX scene2d Issues of the ktx-scene2d module and Scene2D integration in general
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@czyzby
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czyzby commented Apr 26, 2020

  • Create a new KTX module that extends ktx-scene2d.
  • Include and document another major dependency: com.rafaskoberg.gdx:typing-label.
  • Add and test factory method for TypingLabel.
  • Add utility extension methods that register event listeners.
    • Add support for multiple TypingListener instances.
  • Consider adding custom DSL for TypingLabel tokens.

TypingLabel is an interesting third-party extension that defines additional Scene2D actor: a label that appears to be typed in real time. It supports a wide range of special effects. It would be a nice addition to our Scene2D extensions.

Label example

@czyzby czyzby added the scene2d Issues of the ktx-scene2d module and Scene2D integration in general label Apr 26, 2020
@czyzby czyzby added this to the 1.9.10 milestone Apr 26, 2020
@czyzby czyzby self-assigned this Apr 26, 2020
@czyzby czyzby modified the milestones: 1.9.10, 1.9.11 Jul 28, 2020
@czyzby czyzby modified the milestones: 1.9.11, backlog Nov 4, 2020
@czyzby czyzby added the help wanted More advanced tasks that might require advanced knowledge of Kotlin, KTX or LibGDX label Aug 4, 2021
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help wanted More advanced tasks that might require advanced knowledge of Kotlin, KTX or LibGDX scene2d Issues of the ktx-scene2d module and Scene2D integration in general
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