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Rendering Error In Blade Runner #155
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Having the same issue. |
FYI, this is still present after the 2.1.1 update. |
I came across this issue too, and it's even worse if you want to play with subtitles - they're unreadable: ScummVM 2.1.0 (Windows standalone) RetroArch v1.9.0 (5e551dd92b) / ScummVM core v2.1.1 (8081781) OS: Win10 20H2 |
fyi, it works with https://github.com/libretro/scummvm/issues/179 |
@asciibeats Thanks. I actually only use the core based on upstream source now. I grew tired of this broken and abandoned core from libretro. |
You mean non-libretro? I have not been willing to go that far, but i understand. Also i should have mentioned that i had to add a line to the Makefile to make it work for me. Hopefully diablodiab's backend will become official and we can go back to up-to-date releases. |
I'm not sure what you mean by non-libretro. As for the |
Na, my mistake. I was too tired to read properly. According to a comment to my pull request the problem was just introduced. |
Would either of you care to share the compiled Windows x64 core with the fix? I have experience compiling Retroarch cores but I don't quite understand how to use the backend / how it works based on the description. Sorry, a little out of my depth on this one. |
Here's a build using the latest sources: scummvm_libretro-win_x64.zip |
Thank you so much! Really looking forward to trying this out. |
That seems to be working great @ner00 thank you! |
Blade Runner seems to have a weird issue where all the areas that should be pure white are instead transparent:
Standalone ScummVM 2.1.0:
Retroarch ScummVM 2.1.0:
Standalone ScummVM 2.1.0:
Retroarch ScummVM 2.1.0:
Standalone ScummVM 2.1.0:
Retroarch ScummVM 2.1.0:
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