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Retroarch v1.20.0 crashing at Wii U menu interaction #17377
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Try seeing if this same issue happens if you enable 'Filter by Current Core'. To enable this, go to Load Content -> File Manager. Turn on 'Filter by Current Core' there, then exit RetroArch for the changes to take effect. If the crash does not happen then, then at least I know where the issue occurs. |
@filobeddo If you still having this issue try deleting your retroarch.cfg and see if that fixes you problem. |
Hi. Well done, you've honed in the fault straight away. When I apply ' filter by current core ' (exit/restart) the exception/crash no longer happens. I was able to use the app as normal and change cores/content with no issues. I then turned that feature back to default (exit+restart) and found that the crash would occur as before. I did turn on logging, however it did not seem to capture the actual crash; so a job for your debugging. Well done and thanks, workaround now available to use v1.20 on WiiU until this error is fixed. Simon. |
Thanks, i'd already tried this before posting this report. See the other comments, the root cause of the problem has now been found and a workaround is available: "go to Load Content -> File Manager. Turn on 'Filter by Current Core' there, then exit RetroArch for the changes to take effect." |
Potential cross-reference to #17430 which I just reported. |
We need a bisecting of this. We already asked one sometime ago if he could bisect. He said he would then he never got back to us. I have to mention that the longer it takes for someone to bisect this, the harder and harder it will become to actually fix this bug at all. |
I am guessing I cannot assist with the above, but happy to if I had details of exactly what is needed. |
You will need to find out when this started happening. Through checking nightlies or by going back to prior commits, compiling it and then testing it on the device. |
Is there an existing issue for this?
Description
I updated my WiiU Retroarch install (from v1.19.1) to v1.20.0. Initially OK when loading a core/content (Snes9x), however after I closed the content and began navigating around the UI a crash/exception occurred.
I reloaded and check a different core/content (Fuse) and found the same; a crash after closing and then brief navigation around the UI.
[ Update: I since found the specific UI navigation to be opening the 'load content' option to explore files ]
As I had upgraded I had kept my original configuration/save files etc. To eliminate some inconsistency with those I went back and did a fresh folder install of Retroarch (for my WiiU SD card) and tried again with no prior/save configurations.
The same result, a crash after existing a core and UI navigation.
Expected behavior
Normal UI navigation (without hard exception/crash)
Steps to reproduce the bug
In WiiU Retroarch:
Version/Commit
1.20.0
Bisect Results
No response
Check in the nightly version
I don't know
Platform & operating system
Wii U
Affected Cores
Snes9X (main) and Fuse at least (suspect all cores but have not tested more as yet)
Environment information
Wii U
Relevant log output
No response
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