Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dolphin Core crash when auto save state exists with segmentation fault #322

Open
SwayKh opened this issue Jan 19, 2024 · 0 comments
Open

Comments

@SwayKh
Copy link

SwayKh commented Jan 19, 2024

Whenever I try to open a Gamecube game with dolphin core the Second time, Retroarch Crashes with 31118 segmentation fault (core dumped)

The games runs fine the first time it's run but I can't open it a second time.

Game Tested:

Mario Kart - Double dash
F-zero GX
Super Mario Sunshine

Steps to reproduce the bug

  1. Run a game with dolphin core
  2. Exit the game via retorarch quit keybind
  3. Start the game again

Bisect Results

I ran Retroarch -v and the crash happens right after the game.state.auto is loaded

Version/Commit

  • RetroArch: 1.16.0
  • Git Commit: 6c2cc45628

Environment information

  • OS: Arch Linux 6.7.0
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant