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headPoseEstimation.py
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headPoseEstimation.py
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import cv2
import mediapipe as mp
import numpy as np
import time
mp_face_mesh = mp.solutions.face_mesh
face_mesh = mp_face_mesh.FaceMesh(min_detection_confidence=0.5, min_tracking_confidence=0.5)
mp_drawing = mp.solutions.drawing_utils
drawing_spec = mp_drawing.DrawingSpec(thickness=1, circle_radius=1)
cap = cv2.VideoCapture(0)
while cap.isOpened():
success, image = cap.read()
start = time.time()
# Flip the image horizontally for a later selfie-view display
# Also convert the color space from BGR to RGB
image = cv2.cvtColor(cv2.flip(image, 1), cv2.COLOR_BGR2RGB)
# To improve performance
image.flags.writeable = False
# Get the result
results = face_mesh.process(image)
# To improve performance
image.flags.writeable = True
# Convert the color space from RGB to BGR
image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
img_h, img_w, img_c = image.shape
face_3d = []
face_2d = []
if results.multi_face_landmarks:
for face_landmarks in results.multi_face_landmarks:
for idx, lm in enumerate(face_landmarks.landmark):
if idx == 33 or idx == 263 or idx == 1 or idx == 61 or idx == 291 or idx == 199:
if idx == 1:
nose_2d = (lm.x * img_w, lm.y * img_h)
nose_3d = (lm.x * img_w, lm.y * img_h, lm.z * 3000)
x, y = int(lm.x * img_w), int(lm.y * img_h)
# Get the 2D Coordinates
face_2d.append([x, y])
# Get the 3D Coordinates
face_3d.append([x, y, lm.z])
# Convert it to the NumPy array
face_2d = np.array(face_2d, dtype=np.float64)
# Convert it to the NumPy array
face_3d = np.array(face_3d, dtype=np.float64)
# The camera matrix
focal_length = 1 * img_w
cam_matrix = np.array([ [focal_length, 0, img_h / 2],
[0, focal_length, img_w / 2],
[0, 0, 1]])
# The distortion parameters
dist_matrix = np.zeros((4, 1), dtype=np.float64)
# Solve PnP
success, rot_vec, trans_vec = cv2.solvePnP(face_3d, face_2d, cam_matrix, dist_matrix)
# Get rotational matrix
rmat, jac = cv2.Rodrigues(rot_vec)
# Get angles
angles, mtxR, mtxQ, Qx, Qy, Qz = cv2.RQDecomp3x3(rmat)
# Get the y rotation degree
x = angles[0] * 360
y = angles[1] * 360
z = angles[2] * 360
# See where the user's head tilting
if y < -10:
text = "Looking Left"
elif y > 10:
text = "Looking Right"
elif x < -10:
text = "Looking Down"
elif x > 10:
text = "Looking Up"
else:
text = "Forward"
# Display the nose direction
nose_3d_projection, jacobian = cv2.projectPoints(nose_3d, rot_vec, trans_vec, cam_matrix, dist_matrix)
p1 = (int(nose_2d[0]), int(nose_2d[1]))
p2 = (int(nose_2d[0] + y * 10) , int(nose_2d[1] - x * 10))
cv2.line(image, p1, p2, (255, 0, 0), 3)
# Add the text on the image
cv2.putText(image, text, (20, 50), cv2.FONT_HERSHEY_SIMPLEX, 2, (0, 255, 0), 2)
cv2.putText(image, "x: " + str(np.round(x,2)), (500, 50), cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 2)
cv2.putText(image, "y: " + str(np.round(y,2)), (500, 100), cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 2)
cv2.putText(image, "z: " + str(np.round(z,2)), (500, 150), cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 2)
end = time.time()
totalTime = end - start
fps = 1 / totalTime
#print("FPS: ", fps)
cv2.putText(image, f'FPS: {int(fps)}', (20,450), cv2.FONT_HERSHEY_SIMPLEX, 1.5, (0,255,0), 2)
mp_drawing.draw_landmarks(
image=image,
landmark_list=face_landmarks,
connections=mp_face_mesh.FACE_CONNECTIONS,
landmark_drawing_spec=drawing_spec,
connection_drawing_spec=drawing_spec)
cv2.imshow('Head Pose Estimation', image)
if cv2.waitKey(5) & 0xFF == 27:
break
cap.release()