forked from Light-City/CPlusPlusThings
-
Notifications
You must be signed in to change notification settings - Fork 0
/
emp.cpp
52 lines (45 loc) · 1.3 KB
/
emp.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
#include<iostream>
using namespace std;
class Employee
{
public:
virtual void raiseSalary()
{
cout<<0<<endl;
}
virtual void promote()
{ /* common promote code */ }
};
class Manager: public Employee {
virtual void raiseSalary()
{
cout<<100<<endl;
}
virtual void promote()
{ /* Manager specific promote */ }
};
class Engineer: public Employee {
virtual void raiseSalary()
{
cout<<200<<endl;
}
virtual void promote()
{ /* Manager specific promote */ }
};
// Similarly, there may be other types of employees
// We need a very simple function to increment salary of all employees
// Note that emp[] is an array of pointers and actual pointed objects can
// be any type of employees. This function should ideally be in a class
// like Organization, we have made it global to keep things simple
void globalRaiseSalary(Employee *emp[], int n)
{
for (int i = 0; i < n; i++)
emp[i]->raiseSalary(); // Polymorphic Call: Calls raiseSalary()
// according to the actual object, not
// according to the type of pointer
}
int main(){
Employee *emp[]={new Manager(),new Engineer};
globalRaiseSalary(emp,2);
return 0;
}