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Schist and Dacite are Broken #113

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viiizee opened this issue Nov 13, 2022 · 1 comment
Open

Schist and Dacite are Broken #113

viiizee opened this issue Nov 13, 2022 · 1 comment

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@viiizee
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viiizee commented Nov 13, 2022

Forge: 1.18.2 - 40.1.73
Unearthed: 2.3.1
Hyle: 0.1.0

I'm confused on how to use the datapacks for this mod. I want to disable schist and dacite as it has major compatibility issues with world gen both on vanilla and with mods like biomesoplenty. Grass, flowers and a number of other foliage blocks will generate on top even though they aren't technically placeable. As soon as you break or place a block next to foliage that has been generated on top of a schist or dacite cluster and EVERY foliage block next to it breaks and lags out the game super hard.

For example, teleport yourself to a biomesoplenty:lavender_field and look for some schist or dacite that has lavender placed on top and try breaking one..

@viiizee
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viiizee commented Nov 13, 2022

It's worth noting, you need to find a field of foliage that is all right next to one another, just breaking a piece of lavender that's on top of schist or dacite with no other lavender next to it won't do anything.

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