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test_builds.yml
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name: 🔎 Test builds
on:
workflow_dispatch:
push:
branches: [master]
paths-ignore:
- "README.md"
- "LICENSE.md"
- "**/*.png"
- "demo/**"
- "doc/**"
pull_request:
branches: [master]
paths-ignore:
- "README.md"
- "LICENSE.md"
- "**/*.png"
- "demo/**"
- "doc/**"
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
# Global Settings.
env:
GODOT_REF: "4.3"
GODOT_CPP_REF: "godot-4.3-stable"
jobs:
unit-tests:
name: 🧪 Unit tests
runs-on: "ubuntu-20.04"
# Settings
env:
SCONSFLAGS: platform=linuxbsd target=editor arch=x86_64 production=false dev_build=true tests=true verbose=yes warnings=extra werror=yes
SCONS_CACHE_LIMIT: 7168
BIN: godot.linuxbsd.editor.dev.x86_64
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ env.GODOT_REF }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
- name: Set up Linux toolchain
uses: ./modules/limboai/.github/actions/setup-linux-toolchain
with:
arch: x86_64
- name: Set up scons cache
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}}
restore-keys: |
${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}}
${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}
${{env.BIN}}-${{env.GODOT_REF}}
continue-on-error: true
- name: Set up Python 3.x
uses: actions/setup-python@v5
with:
python-version: "3.x"
architecture: "x64"
- name: Set up scons
run: |
python -c "import sys; print(sys.version)"
python -m pip install scons==4.4.0
python --version
scons --version
- name: Setup GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Compilation
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
scons ${{env.SCONSFLAGS}}
- name: Verify build
run: |
ls -l bin/
bin/${{ env.BIN }} --version
bin/${{ env.BIN }} --help
- name: Unit tests
run: |
bin/${{ env.BIN }} --test --headless
static-checks:
name: ⚙️ Static checks
runs-on: ubuntu-20.04
steps:
- name: Clone LimboAI module
uses: actions/checkout@v4
- name: Code style checks
uses: pre-commit/action@v3.0.1
with:
extra_args: --all-files
cache-env:
runs-on: ubuntu-latest
outputs:
godot-ref: ${{ steps.cache-env.outputs.godot-ref }}
godot-cpp-ref: ${{ steps.cache-env.outputs.godot-cpp-ref }}
steps:
- name: Cache env
id: cache-env
run: |
echo "godot-ref=${GODOT_REF}" >> "$GITHUB_OUTPUT"
echo "godot-cpp-ref=${GODOT_CPP_REF}" >> "$GITHUB_OUTPUT"
linux-test-build:
name: 🐧 Linux
needs: cache-env
uses: ./.github/workflows/linux.yml
with:
godot-ref: ${{ needs.cache-env.outputs.godot-ref }}
limboai-ref: ${{ github.sha }}
test-build: true
windows-test-build:
name: 🪟 Windows
needs: cache-env
uses: ./.github/workflows/windows.yml
with:
godot-ref: ${{ needs.cache-env.outputs.godot-ref }}
limboai-ref: ${{ github.sha }}
test-build: true
macos-test-build:
name: 🍎 macOS
needs: cache-env
uses: ./.github/workflows/macos.yml
with:
godot-ref: ${{ needs.cache-env.outputs.godot-ref }}
limboai-ref: ${{ github.sha }}
test-build: true
gdextension:
name: 🔌 GDExtension
needs: cache-env
uses: ./.github/workflows/gdextension.yml
with:
godot-cpp-ref: ${{ needs.cache-env.outputs.godot-cpp-ref }}
limboai-ref: ${{ github.sha }}
test-build: true