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I searched the docs and code, but couldn't figure out if the output of Renderer::render_to_texture would use premultiplied alpha or not. It might be good to document it.
The text was updated successfully, but these errors were encountered:
I searched the docs and code, but couldn't figure out if the output of
Renderer::render_to_texture
would use premultiplied alpha or not. It might be good to document it.The text was updated successfully, but these errors were encountered: