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Releases: linuxgurugamer/ScienceAlert

1.9.7.1

01 Nov 19:00
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Fixed "Deploy All" allowing an eva when eva's aren't allowed

1.9.7

24 Aug 23:56
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Added Install Checker
Updated AssemblyVersion

1.9.6.2

26 Mar 11:23
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Fixed Collect All button to be visible whenever any science container has spare capacity
	(note that most science containers seem to have unlimited capacity)

1.9.6.1

26 Mar 00:54
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Added button to mapview

1.9.6

22 Feb 13:39
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Fixed the Collect All so it now works with science containers which have a gui available in the PAW
Added check so that if no science containers are available, the button will be greyed out
Now doesn't show the Collect All if no data is available to be collected

1.9.5.4

03 Feb 20:46
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Replaced ugly GOTO code
Added more checks for null in StorageCache.cs in RemoveMagicTransmitter()""
vessel.rootPart.Modules == null || vessel.Parts == null)

1.9.5.3

09 Jan 13:19
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v1.9.5.3

1.9.5.2

01 Jan 17:14
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Fixed saving of profiles 
    Fixed loading of profiles
Some optimizations by reducing duplicate calls
Following due to changes in KSP
	Changed the OnLoad in the ScienceAlertProfileManager to calling a CoRoutine so it can wait until the scene is ready
	Changed the OnVesselChange in the ScienceAlertProfileManager to calling a CoRoutine so it can wait until the OnLoad is complete

1.9.5.1

21 Dec 20:15
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Fixed issue where tourists could EVA
Updated .version file

1.9.5

03 Nov 23:50
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Fixed bug where coming out of timewarp to get science would lock the maneuver