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Make it a clean transition.
The text was updated successfully, but these errors were encountered:
When ADSR.cpp is edited to not restart at 0 after a re-trigger, ADSR looks better but sound is still clicking.
ADSR.cpp
It's by applying this change:
//bool bRestart = phase==kAdsrAttack; bool bRestart = phase==kAdsrAttack && previousPhase==kAdsrIdle;
Before
After
To check whether the retrigger is resetting oscillator's phase (which it shouldn't)
Sorry, something went wrong.
It should be fixed, testing needed
No branches or pull requests
Make it a clean transition.
The text was updated successfully, but these errors were encountered: