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HLSL's standard conversion sequences support vector splat and truncation as a "second" conversions, and have an element-wise integral or floating point conversion that can be inserted between C++'s second and third conversions.
This is not well documented, but the WIP specification of the behavior is here:
HLSL's standard conversion sequences support vector splat and truncation as a "second" conversions, and have an element-wise integral or floating point conversion that can be inserted between C++'s second and third conversions.
This is not well documented, but the WIP specification of the behavior is here:
HLSL's standard conversion sequences support vector splat and truncation as a "second" conversions, and have an element-wise integral or floating point conversion that can be inserted between C++'s second and third conversions.
This is not well documented, but the WIP specification of the behavior is here:
https://github.com/microsoft/hlsl-specs/blob/main/specs/language/conversions.tex
The draft specification is also available as a PDF. The relevant chapter has the stable reference
[Conv]
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