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We have developed some proprietary Three.js tools, such as encapsulating GLTFLoader when loading GLB files to simplify usage and apply some default settings. I would like to load a model using our custom GLTFLoader and add this model to the physics world. How can I achieve this?
The text was updated successfully, but these errors were encountered:
you can add any model
best methode is use generique geometry and add your mesh
or use compound ( multiple basic object )
or you can add a simplified convex shape to your object and create a convex mesh
We have developed some proprietary Three.js tools, such as encapsulating GLTFLoader when loading GLB files to simplify usage and apply some default settings. I would like to load a model using our custom GLTFLoader and add this model to the physics world. How can I achieve this?
The text was updated successfully, but these errors were encountered: