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powerUp.cpp
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#include "stdafx.h"
#include "powerUp.h"
#include "consoleFunctions.h"
#include <iostream>
using namespace std;
void powerUp::powerUpTypeRandomize()
{
powerUpType = rand() % 3;
}
int powerUp::getPowerUpType()
{
return powerUpType;
}
int powerUp::getPowerUpX()
{
return powerUpX;
}
int powerUp::getPowerUpY()
{
return powerUpY;
}
void powerUp::powerUpUpdatePosition(int x, int y)
{
powerUpX = x;
powerUpY = y;
}
void powerUp::spawnPowerUp()
{
gotoxy(powerUpX, powerUpY);
setColor(15);
switch (powerUpType)
{
case 0:
cout << 'G';
break;
case 1:
cout << 'S';
break;
case 2:
cout << 'P';
break;
}
setColor(2);
}
void powerUp::deletePowerUp()
{
gotoxy(powerUpX, powerUpY);
cout << ' ';
}
void powerUp::movePowerUp()
{
deletePowerUp();
powerUpX--;
spawnPowerUp();
}