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Connection.cs
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#region "GPL License"
// Dragonsong Version 0.0 - General purpose MUD Client
// Copyright (C) 2004 Andy Williams (lolindrath (.a.t.) lolindrath.com)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#endregion
using System;
using System.Drawing;
using System.IO;
using System.Net.Sockets;
using System.Reflection;
using System.Text;
using System.Windows.Forms;
using TabControl = Crownwood.Magic.Controls.TabControl;
using TabPage = Crownwood.Magic.Controls.TabPage;
namespace Dragonsong
{
/// <summary>
/// This represents a single connection to a MUD.
/// </summary>
public class Connection
{
private TcpClient client;
private NetworkStream stream;
private Socket socket;
private AnsiEdit ansi;
private Timer timer;
private bool echo = false;
private TelnetHelper telnet;
private TabPage tabPage;
private FrmMain frmMain;
private Mud mud = null;
private Log log = null;
/// <summary>
/// Creates a new <see cref="Connection"/> instance.
/// </summary>
/// <param name="t">T.</param>
public Connection(TabPage t)
{
tabPage = t;
ansi = new AnsiEdit();
ansi.Dock = DockStyle.Fill;
ansi.BackColor = Color.Black;
tabPage.Controls.Add(ansi);
frmMain = (FrmMain) t.Parent.Parent;
ansi.CurrentFont = frmMain.Config.ClientFont;
timer = new Timer();
timer.Interval = 100;
timer.Tick += new EventHandler(timer_Tick);
frmMain.Config.ConfigChanged += new ConfigChangedEventHandler(Config_ConfigChanged);
telnet = new TelnetHelper(frmMain);
}
/// <summary>
/// Gets the client.
/// </summary>
/// <value></value>
public TcpClient Client
{
get { return client; }
}
/// <summary>
/// Gets the stream.
/// </summary>
/// <value></value>
public NetworkStream Stream
{
get { return stream; }
}
/// <summary>
/// Gets the socket.
/// </summary>
/// <value></value>
public Socket Socket
{
get { return socket; }
}
/// <summary>
/// Gets the ANSIEdit.
/// </summary>
/// <value></value>
public AnsiEdit Ansi
{
get { return ansi; }
}
/// <summary>
/// Gets the socket timer.
/// </summary>
/// <value></value>
public Timer SocketTimer
{
get { return timer; }
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="Connection"/> is echo.
/// </summary>
/// <value>
/// <c>true</c> if echo; otherwise, <c>false</c>.
/// </value>
public bool Echo
{
get { return echo; }
set { echo = value; }
}
private string host;
/// <summary>
/// Gets or sets the host.
/// </summary>
/// <value></value>
public string Host
{
get { return host; }
set { host = value; }
}
private int port = -1;
/// <summary>
/// Gets or sets the port.
/// </summary>
/// <value></value>
public int Port
{
get { return port; }
set { port = value; }
}
private Socket getSocket(TcpClient c)
{
return c.Client;
}
/// <summary>
/// Connects the specified h.
/// </summary>
/// <param name="h">H.</param>
/// <param name="p">P.</param>
public void Connect(string h, int p)
{
Disconnect();
host = h;
port = p;
client = new TcpClient(host, port);
stream = client.GetStream();
socket = getSocket(client);
log = new Log(host, port);
timer.Start();
}
/// <summary>
/// Connects the specified m.
/// </summary>
/// <param name="m">M.</param>
public void Connect(Mud m)
{
mud = m;
this.Connect(m.Host, m.Port);
if (m.LoginScript.Length != 0)
{
this.SendCommand(m.LoginScript);
}
}
/// <summary>
/// Connects this instance.
/// </summary>
public void Connect()
{
if (mud != null)
{
Connect(mud);
}
else
{
Connect(host, port);
}
}
/// <summary>
/// Disconnects this instance.
/// </summary>
public void Disconnect()
{
if (socket != null && socket.Connected)
{
client.Close();
timer.Stop();
log.Close();
Echo = true;
}
}
/// <summary>
/// Sends the command.
/// </summary>
/// <param name="command">Command.</param>
public void SendCommand(string command)
{
StringBuilder sb = new StringBuilder(command);
sb.Replace(frmMain.Config.CommandSep.ToString(), "\n\r");
sb.Append("\n\r");
byte[] buffer = Encoding.ASCII.GetBytes(sb.ToString());
try
{
log.Write(sb.ToString());
stream.Write(buffer, 0, buffer.Length);
ansi.AppendText(sb.ToString(), AnsiEdit.MessageType.KeyboardInput);
}
catch (IOException se)
{
Disconnect();
ansi.AppendText("Send Error: " + se.Message, AnsiEdit.MessageType.Error);
OnDisconnected(EventArgs.Empty);
}
}
private void timer_Tick(object sender, EventArgs e)
{
if (socket.Connected && socket.Poll(1, SelectMode.SelectRead))
{
byte[] buffer = new byte[client.ReceiveBufferSize];
int recieved = 0;
try
{
recieved = stream.Read(buffer, 0, client.ReceiveBufferSize);
if (recieved == 0)
{
Disconnect();
OnDisconnected(EventArgs.Empty);
return;
}
buffer = telnet.ProcessTelnet(buffer);
string data = Encoding.UTF8.GetString(buffer);
data = data.Trim(new char[1] {'\0'});
log.Write(data);
ansi.AppendText(data, AnsiEdit.MessageType.ANSI);
//Tell everyone there's new data
NewDataEventArgs dataEvent = new NewDataEventArgs(data);
OnNewData(dataEvent);
if (((TabControl) tabPage.Parent).SelectedTab != tabPage)
{
tabPage.ImageIndex = 1;
}
}
catch (SocketException se)
{
this.Ansi.AppendText("\nRead Error: " + se.Message + "\n", AnsiEdit.MessageType.Error);
Disconnect();
OnDisconnected(EventArgs.Empty);
}
catch (IOException ioE)
{
this.Ansi.AppendText("\nRead Error: " + ioE.Message + "\n", AnsiEdit.MessageType.Error);
Disconnect();
OnDisconnected(EventArgs.Empty);
}
}
}
/// <summary>
/// This event fires when new data
/// has arrived at the Connection.
/// </summary>
public event NewDataEventHandler NewData;
/// <summary>
/// Used to fire the new data event.
/// </summary>
/// <param name="e">E.</param>
protected virtual void OnNewData(NewDataEventArgs e)
{
if (NewData != null)
{
NewData(this, e);
}
}
/// <summary>
/// This event fires when the Connection
/// disconnects.
/// </summary>
public event EventHandler Disconnected;
/// <summary>
/// Used to fire the disconnected event.
/// </summary>
/// <param name="e">E.</param>
protected virtual void OnDisconnected(EventArgs e)
{
if (Disconnected != null)
{
Disconnected(this, e);
}
}
private void Config_ConfigChanged(object sender, EventArgs e)
{
ansi.CurrentFont = frmMain.Config.ClientFont;
}
} //end Connection
/// <summary>
/// This event fires when new data
/// has arrived at the Connection.
/// </summary>
public delegate void NewDataEventHandler(object sender, NewDataEventArgs e);
/// <summary>
/// This event fires when new data
/// has arrived at the Connection.
/// </summary>
public class NewDataEventArgs : EventArgs
{
private string data;
/// <summary>
/// Creates a new <see cref="NewDataEventArgs"/> instance.
/// </summary>
/// <param name="d">D.</param>
public NewDataEventArgs(string d)
{
data = d;
}
/// <summary>
/// Gets the new incoming data.
/// </summary>
/// <value></value>
public string Data
{
get { return data; }
}
}
} //end Dragonsong