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Soldiers can only be carried out of a mission once for a whole campaign #212

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pledbrook opened this issue Jun 8, 2019 · 2 comments
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bug Something isn't working has:save Indicates that the issue has a save file attached has:solution Indicates that a solution is already known, it just needs implementing highlander Requires a change to the community highlander
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@pledbrook
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See this save file with a bleeding out soldier that can't be carried:

save_Cant_grab_joey_martinez_body.zip

There is a highlander fix from LW2. Also, this mod provides a workaround. But it does so by adding another carry ability.

@pledbrook pledbrook added bug Something isn't working highlander Requires a change to the community highlander has:save Indicates that the issue has a save file attached labels Jun 8, 2019
@pledbrook pledbrook added this to the 1.6-alpha-5 milestone Jun 8, 2019
@tracktwo
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tracktwo commented Jun 8, 2019

Found the fix I made earlier - see XCGS_Unit.OnBeginTacticalPlay:

	// PI Mods: Reset the body recovered flag. A unit that was previously carried to evac while KO'd/bleeding out will have
	// this flag set, and this flag prevents units from being carried. If this unit gets KO'd again, they won't be able to
	// be picked up if this flag is still set.
	bBodyRecovered = false;

@pledbrook pledbrook added the has:solution Indicates that a solution is already known, it just needs implementing label Jun 9, 2019
@pledbrook
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Fixed by this commit in the community highlander.

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bug Something isn't working has:save Indicates that the issue has a save file attached has:solution Indicates that a solution is already known, it just needs implementing highlander Requires a change to the community highlander
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