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Damage System: add damage types for damage nodes #1628

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alek13 opened this issue Sep 8, 2024 · 0 comments
Closed

Damage System: add damage types for damage nodes #1628

alek13 opened this issue Sep 8, 2024 · 0 comments
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@alek13
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alek13 commented Sep 8, 2024

nodes/items:

  • default:lava_source
  • default:lava_flowing
  • fire:basic_flame
  • fire:permanent_flame
  • campfire:campfire_active
  • lottother:blue_flame
  • bees:bees
  • lottmapgen:blacksource
  • lottmapgen:blackflowing
  • lottmapgen:black_river_source
  • lottmapgen:black_river_flowing

additional:

  • see tooltips (mods/lord/Player/Help/lord_tooltips/src/snippet/properties/node.lua:25)
  • see mobs (mods/_various/mobs/api.lua:538)
@alek13 alek13 self-assigned this Sep 8, 2024
@alek13 alek13 closed this as completed in a4113ee Sep 8, 2024
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