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train.lua
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train.lua
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--
-- Copyright (c) 2016, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found here
-- https://github.com/facebook/fb.resnet.torch/blob/master/LICENSE. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
-- Code modified for Shake-Shake by Xavier Gastaldi
--
local optim = require 'optim'
local M = {}
local Trainer = torch.class('resnet.Trainer', M)
function Trainer:__init(model, criterion, opt, optimState)
self.model = model
self.criterion = criterion
self.optimState = optimState or {
learningRate = opt.LR,
learningRateDecay = 0.0,
momentum = opt.momentum,
nesterov = true,
dampening = 0.0,
weightDecay = opt.weightDecay,
}
self.opt = opt
self.params, self.gradParams = model:getParameters()
end
function Trainer:train(epoch, dataloader)
-- Trains the model for a single epoch
------Shake-Shake------
if self.opt.lrShape == 'multistep' then
self.optimState.learningRate = self:learningRate(epoch)
end
------Shake-Shake------
local timer = torch.Timer()
local dataTimer = torch.Timer()
local function feval()
return self.criterion.output, self.gradParams
end
local trainSize = dataloader:size()
local top1Sum, top5Sum, lossSum = 0.0, 0.0, 0.0
local N = 0
print('=> Training epoch # ' .. epoch)
-- set the batch norm to training mode
self.model:training()
for n, sample in dataloader:run() do
------Shake-Shake------
if self.opt.lrShape == 'cosine' then
self.optimState.learningRate = self:learningRateCosine(epoch, n, trainSize)
end
------Shake-Shake------
local dataTime = dataTimer:time().real
-- Copy input and target to the GPU
self:copyInputs(sample)
local output = self.model:forward(self.input):float()
local batchSize = output:size(1)
local loss = self.criterion:forward(self.model.output, self.target)
self.model:zeroGradParameters()
self.criterion:backward(self.model.output, self.target)
self.model:backward(self.input, self.criterion.gradInput)
optim.sgd(feval, self.params, self.optimState)
local top1, top5 = self:computeScore(output, sample.target, 1)
top1Sum = top1Sum + top1*batchSize
top5Sum = top5Sum + top5*batchSize
lossSum = lossSum + loss*batchSize
N = N + batchSize
--print((' | Epoch: [%d][%d/%d] Time %.3f Data %.3f Err %1.4f top1 %7.3f top5 %7.3f'):format(
-- epoch, n, trainSize, timer:time().real, dataTime, loss, top1, top5))
------Shake-Shake------
print((' | Epoch: [%d][%d/%d] Time %.3f Data %.3f Err %1.3f top1 %7.2f top5 %7.2f lr %.4f'):format(
epoch, n, trainSize, timer:time().real, dataTime, loss, top1, top5, self.optimState.learningRate))
------Shake-Shake------
-- check that the storage didn't get changed due to an unfortunate getParameters call
assert(self.params:storage() == self.model:parameters()[1]:storage())
timer:reset()
dataTimer:reset()
end
return top1Sum / N, top5Sum / N, lossSum / N
end
function Trainer:test(epoch, dataloader)
-- Computes the top-1 and top-5 err on the validation set
local timer = torch.Timer()
local dataTimer = torch.Timer()
local size = dataloader:size()
local nCrops = self.opt.tenCrop and 10 or 1
local top1Sum, top5Sum = 0.0, 0.0
local N = 0
self.model:evaluate()
for n, sample in dataloader:run() do
local dataTime = dataTimer:time().real
-- Copy input and target to the GPU
self:copyInputs(sample)
local output = self.model:forward(self.input):float()
local batchSize = output:size(1) / nCrops
local loss = self.criterion:forward(self.model.output, self.target)
local top1, top5 = self:computeScore(output, sample.target, nCrops)
top1Sum = top1Sum + top1*batchSize
top5Sum = top5Sum + top5*batchSize
N = N + batchSize
print((' | Test: [%d][%d/%d] Time %.3f Data %.3f top1 %7.3f (%7.3f) top5 %7.3f (%7.3f)'):format(
epoch, n, size, timer:time().real, dataTime, top1, top1Sum / N, top5, top5Sum / N))
timer:reset()
dataTimer:reset()
end
self.model:training()
print((' * Finished epoch # %d top1: %7.3f top5: %7.3f\n'):format(
epoch, top1Sum / N, top5Sum / N))
return top1Sum / N, top5Sum / N
end
function Trainer:computeScore(output, target, nCrops)
if nCrops > 1 then
-- Sum over crops
output = output:view(output:size(1) / nCrops, nCrops, output:size(2))
--:exp()
:sum(2):squeeze(2)
end
-- Coputes the top1 and top5 error rate
local batchSize = output:size(1)
local _ , predictions = output:float():topk(5, 2, true, true) -- descending
-- Find which predictions match the target
local correct = predictions:eq(
target:long():view(batchSize, 1):expandAs(predictions))
-- Top-1 score
local top1 = 1.0 - (correct:narrow(2, 1, 1):sum() / batchSize)
-- Top-5 score, if there are at least 5 classes
local len = math.min(5, correct:size(2))
local top5 = 1.0 - (correct:narrow(2, 1, len):sum() / batchSize)
return top1 * 100, top5 * 100
end
local function getCudaTensorType(tensorType)
if tensorType == 'torch.CudaHalfTensor' then
return cutorch.createCudaHostHalfTensor()
elseif tensorType == 'torch.CudaDoubleTensor' then
return cutorch.createCudaHostDoubleTensor()
else
return cutorch.createCudaHostTensor()
end
end
function Trainer:copyInputs(sample)
-- Copies the input to a CUDA tensor, if using 1 GPU, or to pinned memory,
-- if using DataParallelTable. The target is always copied to a CUDA tensor
self.input = self.input or (self.opt.nGPU == 1
and torch[self.opt.tensorType:match('torch.(%a+)')]()
or getCudaTensorType(self.opt.tensorType))
self.target = self.target or (torch.CudaLongTensor and torch.CudaLongTensor())
self.input:resize(sample.input:size()):copy(sample.input)
self.target:resize(sample.target:size()):copy(sample.target)
end
function Trainer:learningRate(epoch)
-- Training schedule
local decay = 0
if self.opt.dataset == 'imagenet' then
decay = math.floor((epoch - 1) / 30)
elseif self.opt.dataset == 'cifar10' then
decay = epoch >= 122 and 2 or epoch >= 81 and 1 or 0
elseif self.opt.dataset == 'cifar100' then
decay = epoch >= 122 and 2 or epoch >= 81 and 1 or 0
end
return self.opt.LR * math.pow(0.1, decay)
end
------Shake-Shake------
-- Cosine function from https://github.com/gaohuang/SnapshotEnsemble
function Trainer:learningRateCosine(epoch, iter, nBatches)
local nEpochs_sub = torch.floor(self.opt.nEpochs / self.opt.nCycles)
local nEpochs_last = self.opt.nEpochs - (self.opt.nCycles - 1) * nEpochs_sub
local nEpochs_cur = (epoch > (self.opt.nCycles - 1) * nEpochs_sub) and nEpochs_last or nEpochs_sub
local T_total = nEpochs_cur * nBatches
local T_cur = ((epoch-1) % nEpochs_cur) * nBatches + iter
return 0.5 * self.opt.LR * (1 + torch.cos(math.pi * T_cur / T_total))
end
------Shake-Shake------
return M.Trainer