-
-
Notifications
You must be signed in to change notification settings - Fork 338
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[FEATURE] The ability to rotate maps #97
Comments
That's a very good feature request, thanks! I will look into this and use this issue as an update thread for this feature :) |
There are quite a few American cities with Cartesian street grids that are not aligned with the cardinal directions, and the ability to rotate the Minecraft grid to match them would produce results that are as good as those that use Chicago. New York, Philadelphia, Boston, Minneapolis, and several others have such street grids. |
Hi, So please, if it's possible, add an angle parameter for rotating the map (easier way) or a slider to rotate the map before generation. |
Thanks for the feedback! I have to fix a few other bugs right now, but I'm already thinking about how to implement this. Will follow hopefully soon! :) |
The streets of most cities don't go perfectly east to west or north to south, they tend to slant sideways. As seen in this image, when you create a rectangle, it's inevitable that you'll just be getting a diagonal section of a city. It would be nice if we could have maps rotated to solve this problem.
The text was updated successfully, but these errors were encountered: