You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The window position updates in some odd and not quite predictable ways in love 12 using SDL3.
The expected outcome for the following repro is that the window stays centered at all times and modifies its position.
I am able to verify this with the 11.5 release as well as the output of a 12.0 CI run before the SDL3 adoption.
On my machine, using the CI build from 2 days ago, the first updateMode does not change the window position.
The second updateMode changes the window position but the new position is not centered on the display.
I can confirm that on my Linux machine, the provided code does indeed have different results in resizing between love11 and love12. used the latest action appImage build for love12 with the position fix.
The window position updates in some odd and not quite predictable ways in love 12 using SDL3.
The expected outcome for the following repro is that the window stays centered at all times and modifies its position.
I am able to verify this with the 11.5 release as well as the output of a 12.0 CI run before the SDL3 adoption.
On my machine, using the CI build from 2 days ago, the first updateMode does not change the window position.
The second updateMode changes the window position but the new position is not centered on the display.
Repro main.lua:
My machine uses debian 12
love.graphics.getRendererInfo output:
OpenGL;4.3.0 NVIDIA 535.183.01;NVIDIA Corporation;NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
The text was updated successfully, but these errors were encountered: