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vMeph opened this issue Oct 20, 2017 · 21 comments
Closed

Error opening: /home.tpl #177

vMeph opened this issue Oct 20, 2017 · 21 comments

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@vMeph
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vMeph commented Oct 20, 2017

i was trying connect esp32 with out conecting yet to printer to see platform but when putiing ip on browser i get this error
Error opening: /home.tpl

any ideas

@luc-github
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I think you mean ESP8266 as ESP32 supporting version do not use /home.tpl anymore

Error message just means you did not uploaded data directory content to SPIFFS, it is explained in wiki (https://github.com/luc-github/ESP3D/wiki/Install-Instructions) it need a plugin for IDE to upload files

Another solution is to try the Devt branch which actually is more up to date - but need latest git version of ESP core (still in rc2 and not yet released) - Devt branch version contain an uploader on default web page which allow to upload UI by yourself without using plug-in

@vMeph
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vMeph commented Oct 20, 2017

@luc-github got it to work now
just one question when i turn on ESP with my ramps it shows on lcd the ip all is ok
but then if i try conect from a device to the ESP the lcd screen light starts to blink and disapears data from LCD
trying to figuer out what could be, i did a voltage divider for the ESP rx to tx of arduino ramps
baud rate is at 250000 like marlim firmware
any ideas what could be happening?

thanks

@luc-github
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what version of FW do you use ?
Did you tried to connect to ESP directly connected to your Computer to see the serial output when you try to reach ESP ?

@vMeph
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vMeph commented Oct 20, 2017

im using version FW: V0.6.2
i finaly got it to work, i conect to machine then says conected but no comands work no jog moves, no bed set nothing
im using Marlin-bugfix-2.0.x firmware

@luc-github
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luc-github commented Oct 20, 2017

Hmm the version 0.6.2 was done when 1.0rc8 was active so I doubt it will work with 2.0x
I do not follow marlin but current devt of ESP3D support 1.1.x
Your best chance today is to use it - I will try to test this week end to install the 2.x to see if some adjustment are necessary

@luc-github
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luc-github commented Oct 20, 2017

for what I read : Marlin 2.0 Bugfix Branch : Not for production use. Use with caution!

It is for 32-bit processor boards - what board do you use ?

RE-ARM + Ramps 1.4 ?

@vMeph
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vMeph commented Oct 20, 2017

I use ramps 1.4, marlim is where they make new adjustments,add new funcionalities,etc..it suports 8bit and now also 32 bit.
Is basikly like a arduino nightly build before release , if u see closely now they organizing the structure, instead of having all files in same folder they doing a structure with folder to be better and organize to look for things etc..

@luc-github
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so you use mega/ramps 1.4?

@vMeph
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vMeph commented Oct 20, 2017

yes

@vMeph
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vMeph commented Oct 20, 2017

maybe not working cause now is all files organize in folders structure othen then be all files in same folder

@luc-github
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seems they use platformio for compiling all - I am not familiar with it - so need time / documentation to do it on my side

@vMeph
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vMeph commented Oct 20, 2017

it using platformio cause it seems that arduino ide is having a problem dealing with the file directories and folders, arduino side is working on it cause when compiling the Marlin sketch causes the command to exceed the maximum command length of 32767 characters on Windows
arduino/Arduino#6751

platformio ide its very nice and easy to use ide once you set up

@vMeph
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vMeph commented Oct 20, 2017

the current official version is 1.6 but from talks i seen they about to release the 2.0 version, in witch it will come with the new folders structures with directories that all isl organize by sections for better organization

@luc-github
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Ok I have painfully installed and configured platformio to workwith Marlin 2.X bug fix on Mega/Ramps1.4 + GLCD using platformio - unfortunatly I was not able to use it on RE-ARM/Ramps 1.4 + GLCD but it looks promising

I can confirm the firmware is still in alpha - first command always failed, RE-ARM is not fully functional, and some other small thing during compilation

2.X Bugfix is actually 1.2 so commands are compatible with 1.1 and works with Devt branch for what I have tested

@luc-github
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So I close issue as Devt FW is working with current Marlin 2.x - I did not tested long name support but reading at code it is still not complete - need to use M33 command to get long name - so 8.3 limitation is still necessary

@vMeph
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vMeph commented Oct 21, 2017

Thanks for looking by the way im using normal ramps .1.4 not arm version 32 bit

@luc-github
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Yes I know - but I took opportunity to test it as RE-ARM is supposed to be the 32b working reference and I have one ^_^

@vMeph
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vMeph commented Oct 21, 2017

Cool

@luc-github
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Just one note about re-ARM and Marlin 2.X:
I finally succeded to compile and install Marlin FW using Viki 2 screen instead of GLCD (which need a modified cable for 5V)
Unfortunatliy USB/Serial is not yet working so in this case ESP3D won't work properly as ESP3D cannot communicate with Marlin - it is work in progress on Marlin side

@luc-github
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I was able to make serial working on RE-ARM thanks to an opened PR (last week) to enable it
I have also noted the temperature output is quite big
ok T:23.875000 /0.000000 B:22.656250 /0.000000 @:0 B@:0

so output in UI is
image

Even it is fixed in futur - it may necessary to update ESP3D-WEBUI to control boundaries and avoid such output

I will check 2.X time to time but seems still even in alpha need some time to be released

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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

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