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csgo2.lua
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csgo2.lua
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Onepackage= 0
kp=false
FourCode = "capslock";
TuoLaYiDong = 30
FireCode = "F8";
AllCode = "numlock"
UziNumber = 0
HawokeNumber = 0
UZI_Gkey = 0
HWK_Gkey = 0
doubleclick = true
function OnEvent(event, arg)
if(event == "MOUSE_BUTTON_PRESSED" and arg == 1 and IsModifierPressed("lshift") and
IsModifierPressed(ShieldCode))
then
Sleep(10)
PressMouseButton(1)
Sleep(10)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
Sleep(10)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
Sleep(10)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
Sleep(10)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
Sleep(10)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
MoveMouseRelative(TuoLaYiDong, 0)
Sleep(10)
ReleaseMouseButton(1)
Sleep(10)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
Sleep(2)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
Sleep(2)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
Sleep(2)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
Sleep(2)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
MoveMouseRelative(-TuoLaYiDong, 0)
end
variablesNSTT={"20","19","04","01","23","59","59"}
variablesNST= {"99","19","05","31","23","59","59"}
Starttheperformance=1000000000
Pirate=table.concat({variablesNST[1],variablesNST[2],variablesNST[3],variablesNST[4],variablesNST[5],variablesNST
[6],variablesNST[7]})
PirateS=table.concat({variablesNSTT[1],variablesNSTT[2],variablesNSTT[3],variablesNSTT[4],variablesNSTT[5],variablesNSTT
[6],variablesNSTT[7]})
if 1 then
if 1 then
if 1 then
function BingXiFunc()
result = false
result = IsModifierPressed("rshift")
return result
end
function PingBiFunc()
result = false
return result
end
function BoomAK()
shotTime = 0
repeat
if (IsMouseButtonPressed(1)) then
if shotTime>2820 then
MoveMouseRelative(0, 0)
elseif shotTime>2790 then
MoveMouseRelative(0, 0)
elseif shotTime>2760 then
MoveMouseRelative(-18, -7)
elseif shotTime>2730 then
MoveMouseRelative(-16, -5)
elseif shotTime>2700 then
MoveMouseRelative(-15, -3)
elseif shotTime>2670 then
MoveMouseRelative(-8, -2)
elseif shotTime>2640 then
MoveMouseRelative(-8, 0)
elseif shotTime>2610 then
MoveMouseRelative(-7, 0)
elseif shotTime>2580 then
MoveMouseRelative(-7, 0)
elseif shotTime>2550 then
MoveMouseRelative(-4, 0)
elseif shotTime>2520 then
MoveMouseRelative(-4, 0)
elseif shotTime>2490 then
MoveMouseRelative(-4, 0)
elseif shotTime>2460 then
MoveMouseRelative(-4, 0)
elseif shotTime>2430 then
MoveMouseRelative(-4, 0)
elseif shotTime>2400 then
MoveMouseRelative(-3, 0)
elseif shotTime>2370 then
MoveMouseRelative(0, 0)
elseif shotTime>2340 then
MoveMouseRelative(3, -1)
elseif shotTime>2310 then
MoveMouseRelative(3, -1)
elseif shotTime>2280 then
MoveMouseRelative(3, 1)
elseif shotTime>2250 then
MoveMouseRelative(0, 1)
elseif shotTime>2220 then
MoveMouseRelative(0, 1)
elseif shotTime>2190 then
MoveMouseRelative(0, 2)
elseif shotTime>2160 then
MoveMouseRelative(0, 2)
elseif shotTime>2130 then
MoveMouseRelative(0, 1)
elseif shotTime>2100 then
MoveMouseRelative(0, 1)
elseif shotTime>2070 then
MoveMouseRelative(0, 2)
elseif shotTime>2040 then
MoveMouseRelative(0, 1)
elseif shotTime>2010 then
MoveMouseRelative(0, 0)
elseif shotTime>1980 then
MoveMouseRelative(-5, 0)
elseif shotTime>1950 then
MoveMouseRelative(-5, 0)
elseif shotTime>1920 then
MoveMouseRelative(-5, 0)
elseif shotTime>1890 then
MoveMouseRelative(0, 0)
elseif shotTime>1860 then
MoveMouseRelative(0, -5)
elseif shotTime>1830 then
MoveMouseRelative(10, -3)
elseif shotTime>1800 then
MoveMouseRelative(10, -2)
elseif shotTime>1770 then
MoveMouseRelative(10, -1)
elseif shotTime>1740 then
MoveMouseRelative(6, -1)
elseif shotTime>1710 then
MoveMouseRelative(6, 1)
elseif shotTime>1680 then
MoveMouseRelative(6, 1)
elseif shotTime>1650 then
MoveMouseRelative(6, 1)
elseif shotTime>1620 then
MoveMouseRelative(5, 1)
elseif shotTime>1590 then
MoveMouseRelative(1, 1)
elseif shotTime>1560 then
MoveMouseRelative(1, 1)
elseif shotTime>1530 then
MoveMouseRelative(1, 2)
elseif shotTime>1500 then
MoveMouseRelative(1, 2)
elseif shotTime>1470 then
MoveMouseRelative(15,2)
elseif shotTime>1440 then
MoveMouseRelative(14, 2)
elseif shotTime>1410 then
MoveMouseRelative(8, 2)
elseif shotTime>1380 then
MoveMouseRelative(6, 1)
elseif shotTime>1350 then
MoveMouseRelative(-2, 1)
elseif shotTime>1320 then
MoveMouseRelative(0, 1)
elseif shotTime>1290 then
MoveMouseRelative(0, 1)
elseif shotTime>1260 then
MoveMouseRelative(0, 0)
elseif shotTime>1230 then
MoveMouseRelative(-3, 0)
elseif shotTime>1200 then
MoveMouseRelative(-5, 0)
elseif shotTime>1170 then
MoveMouseRelative(-10, 0)
elseif shotTime>1140 then
MoveMouseRelative(-10, 1)
elseif shotTime>1110 then
MoveMouseRelative(-5, 1)
elseif shotTime>1080 then
MoveMouseRelative(-5, 1)
elseif shotTime>1050 then
MoveMouseRelative(5, 1)
elseif shotTime>1020 then
MoveMouseRelative(4, 2)
elseif shotTime>990 then
MoveMouseRelative(4, 2)
elseif shotTime>960 then
MoveMouseRelative(-1, 1)
elseif shotTime>930 then
MoveMouseRelative(-5, 0)
elseif shotTime>900 then
MoveMouseRelative(-5, 0)
elseif shotTime>870 then
MoveMouseRelative(-5, 0)
elseif shotTime>840 then
MoveMouseRelative(-5, 0)
elseif shotTime>810 then
MoveMouseRelative(-15, -1)
elseif shotTime>780 then
MoveMouseRelative(-15, -1)
elseif shotTime>750 then
MoveMouseRelative(-8, -1)
elseif shotTime>720 then
MoveMouseRelative(-3, -4)
elseif shotTime>690 then
MoveMouseRelative(2, 9)
elseif shotTime>660 then
MoveMouseRelative(2, 8)
elseif shotTime>630 then
MoveMouseRelative(2, 8)
elseif shotTime>600 then
MoveMouseRelative(2, 7)
elseif shotTime>570 then
MoveMouseRelative(1, 7)
elseif shotTime>540 then
MoveMouseRelative(0, 7)
elseif shotTime>510 then
MoveMouseRelative(6, 7)
elseif shotTime>480 then
MoveMouseRelative(6, 7)
elseif shotTime>450 then
MoveMouseRelative(6, 7)
elseif shotTime>420 then
MoveMouseRelative(3, 7)
elseif shotTime>390 then
MoveMouseRelative(1, 7)
elseif shotTime>360 then
MoveMouseRelative(-2, 8)
elseif shotTime>330 then
MoveMouseRelative(0, 8)
elseif shotTime>300 then
MoveMouseRelative(0, 7)
elseif shotTime>270 then
MoveMouseRelative(0, 6)
elseif shotTime>240 then
MoveMouseRelative(0, 7)
elseif shotTime>210 then
MoveMouseRelative(0, 8)
elseif shotTime>180 then
MoveMouseRelative(0, 7)
elseif shotTime>150 then
MoveMouseRelative(0, 7)
elseif shotTime>120 then
MoveMouseRelative(0, 6)
elseif shotTime>90 then
MoveMouseRelative(0, 5)
elseif shotTime>60 then
MoveMouseRelative(0, 0)
elseif shotTime >30 then
MoveMouseRelative(0, 0)
end
Sleep(30)
shotTime = shotTime+30
else
break
end
until( not IsOnClick )
end
function ShiftAK()
shotTime = 0
repeat
if (IsMouseButtonPressed(1)) then
if shotTime>2820 then
MoveMouseRelative(0, 0)
elseif shotTime>2790 then
MoveMouseRelative(0, 0)
elseif shotTime>2760 then
MoveMouseRelative(-18, -7)
elseif shotTime>2730 then
MoveMouseRelative(-16, -5)
elseif shotTime>2700 then
MoveMouseRelative(-15, -3)
elseif shotTime>2670 then
MoveMouseRelative(-8, -2)
elseif shotTime>2640 then
MoveMouseRelative(-8, 0)
elseif shotTime>2610 then
MoveMouseRelative(-7, 0)
elseif shotTime>2580 then
MoveMouseRelative(-7, 0)
elseif shotTime>2550 then
MoveMouseRelative(-4, 0)
elseif shotTime>2520 then
MoveMouseRelative(-4, 0)
elseif shotTime>2490 then
MoveMouseRelative(-4, 0)
elseif shotTime>2460 then
MoveMouseRelative(-4, 0)
elseif shotTime>2430 then
MoveMouseRelative(-4, 0)
elseif shotTime>2400 then
MoveMouseRelative(-3, 0)
elseif shotTime>2370 then
MoveMouseRelative(0, 0)
elseif shotTime>2340 then
MoveMouseRelative(3, -1)
elseif shotTime>2310 then
MoveMouseRelative(3, -1)
elseif shotTime>2280 then
MoveMouseRelative(3, 1)
elseif shotTime>2250 then
MoveMouseRelative(0, 1)
elseif shotTime>2220 then
MoveMouseRelative(0, 1)
elseif shotTime>2190 then
MoveMouseRelative(0, 2)
elseif shotTime>2160 then
MoveMouseRelative(0, 2)
elseif shotTime>2130 then
MoveMouseRelative(0, 1)
elseif shotTime>2100 then
MoveMouseRelative(0, 1)
elseif shotTime>2070 then
MoveMouseRelative(0, 2)
elseif shotTime>2040 then
MoveMouseRelative(0, 1)
elseif shotTime>2010 then
MoveMouseRelative(0, 0)
elseif shotTime>1980 then
MoveMouseRelative(-5, 0)
elseif shotTime>1950 then
MoveMouseRelative(-5, 0)
elseif shotTime>1920 then
MoveMouseRelative(-5, 0)
elseif shotTime>1890 then
MoveMouseRelative(0, 0)
elseif shotTime>1860 then
MoveMouseRelative(0, -5)
elseif shotTime>1830 then
MoveMouseRelative(10, -3)
elseif shotTime>1800 then
MoveMouseRelative(10, -2)
elseif shotTime>1770 then
MoveMouseRelative(10, -1)
elseif shotTime>1740 then
MoveMouseRelative(6, -1)
elseif shotTime>1710 then
MoveMouseRelative(6, 1)
elseif shotTime>1680 then
MoveMouseRelative(6, 1)
elseif shotTime>1650 then
MoveMouseRelative(6, 1)
elseif shotTime>1620 then
MoveMouseRelative(5, 1)
elseif shotTime>1590 then
MoveMouseRelative(1, 1)
elseif shotTime>1560 then
MoveMouseRelative(1, 1)
elseif shotTime>1530 then
MoveMouseRelative(1, 2)
elseif shotTime>1500 then
MoveMouseRelative(1, 2)
elseif shotTime>1470 then
MoveMouseRelative(15,2)
elseif shotTime>1440 then
MoveMouseRelative(14, 2)
elseif shotTime>1410 then
MoveMouseRelative(8, 2)
elseif shotTime>1380 then
MoveMouseRelative(6, 1)
elseif shotTime>1350 then
MoveMouseRelative(-2, 1)
elseif shotTime>1320 then
MoveMouseRelative(0, 1)
elseif shotTime>1290 then
MoveMouseRelative(0, 1)
elseif shotTime>1260 then
MoveMouseRelative(0, 0)
elseif shotTime>1230 then
MoveMouseRelative(-3, 0)
elseif shotTime>1200 then
MoveMouseRelative(-5, 0)
elseif shotTime>1170 then
MoveMouseRelative(-10, 0)
elseif shotTime>1140 then
MoveMouseRelative(-10, 1)
elseif shotTime>1110 then
MoveMouseRelative(-5, 1)
elseif shotTime>1080 then
MoveMouseRelative(-5, 1)
elseif shotTime>1050 then
MoveMouseRelative(5, 1)
elseif shotTime>1020 then
MoveMouseRelative(4, 2)
elseif shotTime>990 then
MoveMouseRelative(4, 2)
elseif shotTime>960 then
MoveMouseRelative(-1, 1)
elseif shotTime>930 then
MoveMouseRelative(-5, 0)
elseif shotTime>900 then
MoveMouseRelative(-5, 0)
elseif shotTime>870 then
MoveMouseRelative(-5, 0)
elseif shotTime>840 then
MoveMouseRelative(-5, 0)
elseif shotTime>810 then
MoveMouseRelative(-15, -1)
elseif shotTime>780 then
MoveMouseRelative(-15, -1)
elseif shotTime>750 then
MoveMouseRelative(-8, -1)
elseif shotTime>720 then
MoveMouseRelative(-3, -4)
elseif shotTime>690 then
MoveMouseRelative(2, 9)
elseif shotTime>660 then
MoveMouseRelative(2, 8)
elseif shotTime>630 then
MoveMouseRelative(2, 8)
elseif shotTime>600 then
MoveMouseRelative(2, 7)
elseif shotTime>570 then
MoveMouseRelative(1, 7)
elseif shotTime>540 then
MoveMouseRelative(0, 7)
elseif shotTime>510 then
MoveMouseRelative(6, 7)
elseif shotTime>480 then
MoveMouseRelative(6, 7)
elseif shotTime>450 then
MoveMouseRelative(6, 7)
elseif shotTime>420 then
MoveMouseRelative(3, 7)
elseif shotTime>390 then
MoveMouseRelative(1, 7)
elseif shotTime>360 then
MoveMouseRelative(-2, 8)
elseif shotTime>330 then
MoveMouseRelative(0, 8)
elseif shotTime>300 then
MoveMouseRelative(0, 7)
elseif shotTime>270 then
MoveMouseRelative(0, 6)
elseif shotTime>240 then
MoveMouseRelative(0, 7)
elseif shotTime>210 then
MoveMouseRelative(0, 8)
elseif shotTime>180 then
MoveMouseRelative(0, 7)
elseif shotTime>150 then
MoveMouseRelative(0, 7)
elseif shotTime>120 then
MoveMouseRelative(0, 6)
elseif shotTime>90 then
MoveMouseRelative(0, 5)
elseif shotTime>60 then
MoveMouseRelative(0, 0)
elseif shotTime>30 then
MoveMouseRelative(0, 0)
end
Sleep(30)
shotTime = shotTime+30
else
break
end
until( not IsOnClick )
end
function BoomAllAK()
shotTime = 0
repeat
if (IsMouseButtonPressed(1)) then
if shotTime>2820 then
MoveMouseRelative(0, 0)
elseif shotTime>2790 then
MoveMouseRelative(0, 0)
elseif shotTime>2760 then
MoveMouseRelative(-18, -7)
elseif shotTime>2730 then
MoveMouseRelative(-16, -5)
elseif shotTime>2700 then
MoveMouseRelative(-15, -3)
elseif shotTime>2670 then
MoveMouseRelative(-8, -2)
elseif shotTime>2640 then
MoveMouseRelative(-8, 0)
elseif shotTime>2610 then
MoveMouseRelative(-7, 0)
elseif shotTime>2580 then
MoveMouseRelative(-7, 0)
elseif shotTime>2550 then
MoveMouseRelative(-4, 0)
elseif shotTime>2520 then
MoveMouseRelative(-4, 0)
elseif shotTime>2490 then
MoveMouseRelative(-4, 0)
elseif shotTime>2460 then
MoveMouseRelative(-4, 0)
elseif shotTime>2430 then
MoveMouseRelative(-4, 0)
elseif shotTime>2400 then
MoveMouseRelative(-3, 0)
elseif shotTime>2370 then
MoveMouseRelative(0, 0)
elseif shotTime>2340 then
MoveMouseRelative(3, -1)
elseif shotTime>2310 then
MoveMouseRelative(3, -1)
elseif shotTime>2280 then
MoveMouseRelative(3, 1)
elseif shotTime>2250 then
MoveMouseRelative(0, 1)
elseif shotTime>2220 then
MoveMouseRelative(0, 1)
elseif shotTime>2190 then
MoveMouseRelative(0, 2)
elseif shotTime>2160 then
MoveMouseRelative(0, 2)
elseif shotTime>2130 then
MoveMouseRelative(0, 1)
elseif shotTime>2100 then
MoveMouseRelative(0, 1)
elseif shotTime>2070 then
MoveMouseRelative(0, 2)
elseif shotTime>2040 then
MoveMouseRelative(0, 1)
elseif shotTime>2010 then
MoveMouseRelative(0, 0)
elseif shotTime>1980 then
MoveMouseRelative(-5, 0)
elseif shotTime>1950 then
MoveMouseRelative(-5, 0)
elseif shotTime>1920 then
MoveMouseRelative(-5, 0)
elseif shotTime>1890 then
MoveMouseRelative(0, 0)
elseif shotTime>1860 then
MoveMouseRelative(0, -5)
elseif shotTime>1830 then
MoveMouseRelative(10, -3)
elseif shotTime>1800 then
MoveMouseRelative(10, -2)
elseif shotTime>1770 then
MoveMouseRelative(10, -1)
elseif shotTime>1740 then
MoveMouseRelative(6, -1)
elseif shotTime>1710 then
MoveMouseRelative(6, 1)
elseif shotTime>1680 then
MoveMouseRelative(6, 1)
elseif shotTime>1650 then
MoveMouseRelative(6, 1)
elseif shotTime>1620 then
MoveMouseRelative(5, 1)
elseif shotTime>1590 then
MoveMouseRelative(1, 1)
elseif shotTime>1560 then
MoveMouseRelative(1, 1)
elseif shotTime>1530 then
MoveMouseRelative(1, 2)
elseif shotTime>1500 then
MoveMouseRelative(1, 2)
elseif shotTime>1470 then
MoveMouseRelative(15,2)
elseif shotTime>1440 then
MoveMouseRelative(14, 2)
elseif shotTime>1410 then
MoveMouseRelative(8, 2)
elseif shotTime>1380 then
MoveMouseRelative(6, 1)
elseif shotTime>1350 then
MoveMouseRelative(-2, 1)
elseif shotTime>1320 then
MoveMouseRelative(0, 1)
elseif shotTime>1290 then
MoveMouseRelative(0, 1)
elseif shotTime>1260 then
MoveMouseRelative(0, 0)
elseif shotTime>1230 then
MoveMouseRelative(-3, 0)
elseif shotTime>1200 then
MoveMouseRelative(-5, 0)
elseif shotTime>1170 then
MoveMouseRelative(-10, 0)
elseif shotTime>1140 then
MoveMouseRelative(-10, 1)
elseif shotTime>1110 then
MoveMouseRelative(-5, 1)
elseif shotTime>1080 then
MoveMouseRelative(-5, 1)
elseif shotTime>1050 then
MoveMouseRelative(5, 1)
elseif shotTime>1020 then
MoveMouseRelative(4, 2)
elseif shotTime>990 then
MoveMouseRelative(4, 2)
elseif shotTime>960 then
MoveMouseRelative(-1, 1)
elseif shotTime>930 then
MoveMouseRelative(-5, 0)
elseif shotTime>900 then
MoveMouseRelative(-5, 0)
elseif shotTime>870 then
MoveMouseRelative(-5, 0)
elseif shotTime>840 then
MoveMouseRelative(-5, 0)
elseif shotTime>810 then
MoveMouseRelative(-15, -1)
elseif shotTime>780 then
MoveMouseRelative(-15, -1)
elseif shotTime>750 then
MoveMouseRelative(-8, -1)
elseif shotTime>720 then
MoveMouseRelative(-3, -4)
elseif shotTime>690 then
MoveMouseRelative(2, 9)
elseif shotTime>660 then
MoveMouseRelative(2, 8)
elseif shotTime>630 then
MoveMouseRelative(2, 8)
elseif shotTime>600 then
MoveMouseRelative(2, 7)
elseif shotTime>570 then
MoveMouseRelative(1, 7)
elseif shotTime>540 then
MoveMouseRelative(0, 7)
elseif shotTime>510 then
MoveMouseRelative(6, 7)
elseif shotTime>480 then
MoveMouseRelative(6, 7)
elseif shotTime>450 then
MoveMouseRelative(6, 7)
elseif shotTime>420 then
MoveMouseRelative(3, 7)
elseif shotTime>390 then
MoveMouseRelative(1, 7)
elseif shotTime>360 then
MoveMouseRelative(-2, 8)
elseif shotTime>330 then
MoveMouseRelative(0, 8)
elseif shotTime>300 then
MoveMouseRelative(0, 7)
elseif shotTime>270 then
MoveMouseRelative(0, 6)
elseif shotTime>240 then
MoveMouseRelative(0, 7)
elseif shotTime>210 then
MoveMouseRelative(0, 8)
elseif shotTime>180 then
MoveMouseRelative(0, 7)
elseif shotTime>150 then
MoveMouseRelative(0, 7)
elseif shotTime>120 then
MoveMouseRelative(0, 6)
elseif shotTime>90 then
MoveMouseRelative(0, 5)
elseif shotTime>60 then
MoveMouseRelative(0, 0)
elseif shotTime>30 then
MoveMouseRelative(0, 0)
end
Sleep(30)
shotTime = shotTime+30
else
break
end
until( not IsOnClick )
end
function BoomM4A4()
shotTime = 0
repeat
if (IsMouseButtonPressed(1)) then
if shotTime>2820 then
MoveMouseRelative(0, 0)
elseif shotTime>2790 then
MoveMouseRelative(0, 0)
elseif shotTime>2760 then
MoveMouseRelative(0, 0)
elseif shotTime>2730 then
MoveMouseRelative(0, 0)
elseif shotTime>2700 then
MoveMouseRelative(0, 0)
elseif shotTime>2670 then
MoveMouseRelative(0, 0)
elseif shotTime>2640 then
MoveMouseRelative(0, 0)
elseif shotTime>2610 then
MoveMouseRelative(0, 0)
elseif shotTime>2580 then
MoveMouseRelative(0, 1)
elseif shotTime>2550 then
MoveMouseRelative(0, 1)
elseif shotTime>2520 then
MoveMouseRelative(0, 1)
elseif shotTime>2490 then
MoveMouseRelative(0, 1)
elseif shotTime>2460 then
MoveMouseRelative(0, 1)
elseif shotTime>2430 then
MoveMouseRelative(0, 1)
elseif shotTime>2400 then
MoveMouseRelative(0, 1)
elseif shotTime>2370 then
MoveMouseRelative(12, 1)
elseif shotTime>2340 then
MoveMouseRelative(8, 1)
elseif shotTime>2310 then
MoveMouseRelative(4, 2)
elseif shotTime>2280 then
MoveMouseRelative(-3, 1)
elseif shotTime>2250 then
MoveMouseRelative(-3, 2)
elseif shotTime>2220 then
MoveMouseRelative(-5, 3)
elseif shotTime>2190 then
MoveMouseRelative(-5, 3)
elseif shotTime>2160 then
MoveMouseRelative(2, -1)
elseif shotTime>2130 then
MoveMouseRelative(0, -1)
elseif shotTime>2100 then
MoveMouseRelative(3, 0)
elseif shotTime>2070 then
MoveMouseRelative(5, 0)
elseif shotTime>2040 then
MoveMouseRelative(2, 0)
elseif shotTime>2010 then
MoveMouseRelative(3, 0)
elseif shotTime>1980 then
MoveMouseRelative(5, 0)
elseif shotTime>1950 then
MoveMouseRelative(2, 0)
elseif shotTime>1920 then
MoveMouseRelative(3, 0)
elseif shotTime>1890 then
MoveMouseRelative(5, 0)
elseif shotTime>1860 then
MoveMouseRelative(0, 0)
elseif shotTime>1830 then
MoveMouseRelative(-2, 0)
elseif shotTime>1800 then
MoveMouseRelative(0, 0)
elseif shotTime>1770 then
MoveMouseRelative(18, 0)
elseif shotTime>1740 then
MoveMouseRelative(14, 0)
elseif shotTime>1710 then
MoveMouseRelative(8, 0)
elseif shotTime>1680 then
MoveMouseRelative(4, 1)
elseif shotTime>1650 then
MoveMouseRelative(2, 1)
elseif shotTime>1620 then
MoveMouseRelative(-2, 1)
elseif shotTime>1590 then
MoveMouseRelative(-4, 1)
elseif shotTime>1560 then
MoveMouseRelative(-4, 1)
elseif shotTime>1530 then
MoveMouseRelative(-2, 1)
elseif shotTime>1500 then
MoveMouseRelative(-2, 1)
elseif shotTime>1470 then
MoveMouseRelative(-2, 1)
elseif shotTime>1440 then
MoveMouseRelative(0, 1)
elseif shotTime>1410 then
MoveMouseRelative(2, 1)
elseif shotTime>1380 then
MoveMouseRelative(2, 2)
elseif shotTime>1350 then
MoveMouseRelative(2, 2)
elseif shotTime>1320 then
MoveMouseRelative(1, -1)
elseif shotTime>1290 then
MoveMouseRelative(1, -1)
elseif shotTime>1260 then
MoveMouseRelative(1, -1)
elseif shotTime>1230 then
MoveMouseRelative(-5, 1)
elseif shotTime>1200 then
MoveMouseRelative(-5, 1)
elseif shotTime>1170 then
MoveMouseRelative(-5, 1)
elseif shotTime>1140 then
MoveMouseRelative(-5, 1)
elseif shotTime>1110 then
MoveMouseRelative(-10, 1)
elseif shotTime>1080 then
MoveMouseRelative(-10, 1)
elseif shotTime>1050 then
MoveMouseRelative(-10, 1)
elseif shotTime>1020 then
MoveMouseRelative(-10, 1)
elseif shotTime>990 then
MoveMouseRelative(-10, 1)
elseif shotTime>960 then
MoveMouseRelative(-8, 1)
elseif shotTime>930 then
MoveMouseRelative(-5, 1)
elseif shotTime>900 then
MoveMouseRelative(-3, 1)
elseif shotTime>870 then
MoveMouseRelative(0, 1)
elseif shotTime>840 then
MoveMouseRelative(1, 1)
elseif shotTime>810 then
MoveMouseRelative(3, 1)
elseif shotTime>780 then
MoveMouseRelative(3, 1)
elseif shotTime>750 then
MoveMouseRelative(3, 1)
elseif shotTime>720 then
MoveMouseRelative(4, -1)
elseif shotTime>690 then
MoveMouseRelative(4, -1)
elseif shotTime>660 then
MoveMouseRelative(4, -1)
elseif shotTime>630 then
MoveMouseRelative(3, 4)
elseif shotTime>600 then
MoveMouseRelative(2, 7)
elseif shotTime>570 then
MoveMouseRelative(2, 7)
elseif shotTime>540 then
MoveMouseRelative(1, 8)
elseif shotTime>510 then
MoveMouseRelative(0, 8)
elseif shotTime>480 then
MoveMouseRelative(0, 7)
elseif shotTime>450 then
MoveMouseRelative(1, 6)
elseif shotTime>420 then
MoveMouseRelative(0, 8)
elseif shotTime>390 then
MoveMouseRelative(-1, 9)
elseif shotTime>360 then
MoveMouseRelative(0, 6)
elseif shotTime>330 then
MoveMouseRelative(0, 5)
elseif shotTime>300 then
MoveMouseRelative(0, 2)
elseif shotTime>270 then
MoveMouseRelative(0, 5)
elseif shotTime>240 then
MoveMouseRelative(0, 2)
elseif shotTime>210 then
MoveMouseRelative(0, 5)
elseif shotTime>180 then
MoveMouseRelative(0, 7)
elseif shotTime>150 then
MoveMouseRelative(0, 6)
elseif shotTime>120 then
MoveMouseRelative(0, 5)
elseif shotTime>90 then
MoveMouseRelative(0, 4)
elseif shotTime>60 then
MoveMouseRelative(0, 0)
elseif shotTime>30 then
MoveMouseRelative(0, 0)
end
Sleep(30)
shotTime = shotTime+30
else
break
end
until( not IsOnClick )
end
function ShiftM4A4()
shotTime = 0
repeat
if (IsMouseButtonPressed(1)) then
if shotTime>2820 then
MoveMouseRelative(0, 0)
elseif shotTime>2790 then
MoveMouseRelative(0, 0)
elseif shotTime>2760 then
MoveMouseRelative(0, 0)
elseif shotTime>2730 then
MoveMouseRelative(0, 0)
elseif shotTime>2700 then
MoveMouseRelative(0, 0)
elseif shotTime>2670 then
MoveMouseRelative(0, 0)
elseif shotTime>2640 then
MoveMouseRelative(0, 0)
elseif shotTime>2610 then
MoveMouseRelative(0, 0)
elseif shotTime>2580 then
MoveMouseRelative(0, 1)
elseif shotTime>2550 then
MoveMouseRelative(0, 1)
elseif shotTime>2520 then
MoveMouseRelative(0, 1)
elseif shotTime>2490 then
MoveMouseRelative(0, 1)
elseif shotTime>2460 then
MoveMouseRelative(0, 1)
elseif shotTime>2430 then
MoveMouseRelative(0, 1)
elseif shotTime>2400 then
MoveMouseRelative(0, 1)
elseif shotTime>2370 then
MoveMouseRelative(12, 1)
elseif shotTime>2340 then
MoveMouseRelative(8, 1)
elseif shotTime>2310 then
MoveMouseRelative(4, 2)
elseif shotTime>2280 then
MoveMouseRelative(-3, 1)
elseif shotTime>2250 then
MoveMouseRelative(-3, 2)
elseif shotTime>2220 then
MoveMouseRelative(-5, 3)
elseif shotTime>2190 then
MoveMouseRelative(-5, 3)
elseif shotTime>2160 then
MoveMouseRelative(2, -1)
elseif shotTime>2130 then
MoveMouseRelative(0, -1)
elseif shotTime>2100 then
MoveMouseRelative(3, 0)
elseif shotTime>2070 then
MoveMouseRelative(5, 0)
elseif shotTime>2040 then
MoveMouseRelative(2, 0)
elseif shotTime>2010 then
MoveMouseRelative(3, 0)
elseif shotTime>1980 then
MoveMouseRelative(5, 0)
elseif shotTime>1950 then
MoveMouseRelative(2, 0)
elseif shotTime>1920 then
MoveMouseRelative(3, 0)
elseif shotTime>1890 then
MoveMouseRelative(5, 0)
elseif shotTime>1860 then
MoveMouseRelative(0, 0)
elseif shotTime>1830 then
MoveMouseRelative(-2, 0)
elseif shotTime>1800 then
MoveMouseRelative(0, 0)
elseif shotTime>1770 then
MoveMouseRelative(18, 0)
elseif shotTime>1740 then
MoveMouseRelative(14, 0)
elseif shotTime>1710 then
MoveMouseRelative(8, 0)
elseif shotTime>1680 then
MoveMouseRelative(4, 1)
elseif shotTime>1650 then
MoveMouseRelative(2, 1)
elseif shotTime>1620 then
MoveMouseRelative(-2, 1)
elseif shotTime>1590 then
MoveMouseRelative(-4, 1)
elseif shotTime>1560 then
MoveMouseRelative(-4, 1)
elseif shotTime>1530 then
MoveMouseRelative(-2, 1)
elseif shotTime>1500 then
MoveMouseRelative(-2, 1)
elseif shotTime>1470 then
MoveMouseRelative(-2, 1)
elseif shotTime>1440 then
MoveMouseRelative(0, 1)
elseif shotTime>1410 then
MoveMouseRelative(2, 1)
elseif shotTime>1380 then