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Our iOS app doesn't support keyboard input at the moment. This is due to the lack of a callback to handle the events. Another complication is that the keyboard will need to be rendered on top of the framebuffer. Another alternative would be rendering our own keyboard, but I don't think this is allowed by the App Store Guidelines.
The text was updated successfully, but these errors were encountered:
Our iOS app doesn't support keyboard input at the moment. This is due to the lack of a callback to handle the events. Another complication is that the keyboard will need to be rendered on top of the framebuffer. Another alternative would be rendering our own keyboard, but I don't think this is allowed by the App Store Guidelines.
The text was updated successfully, but these errors were encountered: