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1.7.3_ReleaseNotes.md

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Egret 1.7.3 Release Note

Last Updated:4 June, 2015

Welcome to Egret Engine !

Special Thanks to:

  • Joy of Fish Information Technology Co.,Ltd.
  • Nanjing Nibaguai Networking Technology Co.,Ltd.
  • Beijing Smallapple Networking Technology Co.,Ltd.
  • MiTalk Team, XiaoMi Tech.
  • Wish Start (Beijing)Technology Co.,Ltd.
  • Front-end team, games business department, Huanju Time Inc.
  • Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
  • Kaiteng Workshop,Kaixin Networking Technology Co.,Ltd.

Overview

Egret 1.7.3 Community Experienced Version is the 3rd CE version after Egret Engine 1.7 official release.In this version, we've mainly focused on Graphics和热更新机制. Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.

Updated Items:

Core Display List

  • Fixed the bug that RES module’s loading gets stuck sometimes.
  • Fixed TextField link bug.
  • Fixed the bug in loading pictures on Windows Phone
  • native support Graphics drawing.
  • Brand-new hot-update mechanism.
  • Fixed DisplayObjectContainer.removeChild bug.

GUI System

  • Fixed List.allowMultipleSelection
  • Added StateChangeEvent.STATE_CHANGE_COMPLETE in Skin

Command line tool

  • Reduced the publishing volume of GUI module.
  • Accelerated compilation in Engine and third-party library.

Egret Android Support

  • Game resource management.
  • Texture asynchronous loading
  • Abnormal display of scale9Grid.
  • Crash caused by texture release.
  • Crash caused by EgretNativeUI.

Known Issues

  • Android TextField API does not support bold and italic font.
  • iOS Support now only supports iOS7+ versions.