Last Updated:4 June, 2015
Welcome to Egret Engine !
Special Thanks to:
- Joy of Fish Information Technology Co.,Ltd.
- Nanjing Nibaguai Networking Technology Co.,Ltd.
- Beijing Smallapple Networking Technology Co.,Ltd.
- MiTalk Team, XiaoMi Tech.
- Wish Start (Beijing)Technology Co.,Ltd.
- Front-end team, games business department, Huanju Time Inc.
- Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
- Kaiteng Workshop,Kaixin Networking Technology Co.,Ltd.
Egret 1.7.3 Community Experienced Version is the 3rd CE version after Egret Engine 1.7 official release.In this version, we've mainly focused on Graphics和热更新机制. Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.
- Fixed the bug that RES module’s loading gets stuck sometimes.
- Fixed TextField link bug.
- Fixed the bug in loading pictures on Windows Phone
- native support Graphics drawing.
- Brand-new hot-update mechanism.
- Fixed DisplayObjectContainer.removeChild bug.
- Fixed List.allowMultipleSelection
- Added StateChangeEvent.STATE_CHANGE_COMPLETE in Skin
- Reduced the publishing volume of GUI module.
- Accelerated compilation in Engine and third-party library.
- Game resource management.
- Texture asynchronous loading
- Abnormal display of scale9Grid.
- Crash caused by texture release.
- Crash caused by EgretNativeUI.
- Android TextField API does not support bold and italic font.
- iOS Support now only supports iOS7+ versions.