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conn.go
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conn.go
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package gws
import (
"bufio"
"bytes"
"crypto/tls"
"encoding/binary"
"net"
"sync"
"sync/atomic"
"time"
"github.com/lxzan/gws/internal"
)
// Conn WebSocket连接
// WebSocket connection
type Conn struct {
// 互斥锁,用于保护共享资源
// Mutex to protect shared resources
mu sync.Mutex
// 会话存储,用于存储会话数据
// Session storage for storing session data
ss SessionStorage
// 用于存储错误的原子值
// Atomic value for storing errors
ev atomic.Value
// 标识是否为服务器端
// Indicates if this is a server-side connection
isServer bool
// 子协议
// Subprotocol
subprotocol string
// 底层网络连接
// Underlying network connection
conn net.Conn
// 配置信息
// Configuration information
config *Config
// 缓冲读取器
// Buffered reader
br *bufio.Reader
// 持续帧
// Continuation frame
continuationFrame continuationFrame
// 帧头
// Frame header
fh frameHeader
// 事件处理器
// Event handler
handler Event
// 关闭状态
// Closed state
closed uint32
// 读取队列
// Read queue
readQueue channel
// 写入队列
// Write queue
writeQueue workerQueue
// 压缩器
// Deflater
deflater *deflater
// 解压字典滑动窗口
// Decompressing dictionary sliding window
dpsWindow slideWindow
// 压缩字典滑动窗口
// Compressed dictionary sliding window
cpsWindow slideWindow
// 压缩拓展配置
// Compression extension configuration
pd PermessageDeflate
}
// ReadLoop
// 循环读取消息. 如果复用了HTTP Server, 建议开启goroutine, 阻塞会导致请求上下文无法被GC.
// Read messages in a loop.
// If HTTP Server is reused, it is recommended to enable goroutine, as blocking will prevent the context from being GC.
func (c *Conn) ReadLoop() {
c.handler.OnOpen(c)
// 无限循环读取消息, 如果发生错误则触发错误事件并退出循环
// Infinite loop to read messages, if an error occurs, trigger the error event and exit the loop
for {
if err := c.readMessage(); err != nil {
c.emitError(true, err)
break
}
}
err, ok := c.ev.Load().(error)
c.handler.OnClose(c, internal.SelectValue(ok, err, errEmpty))
// 回收资源
// Reclaim resources
if c.isServer {
c.br.Reset(nil)
c.config.brPool.Put(c.br)
c.br = nil
if c.cpsWindow.enabled {
c.config.cswPool.Put(c.cpsWindow.dict)
c.cpsWindow.dict = nil
}
if c.dpsWindow.enabled {
c.config.dswPool.Put(c.dpsWindow.dict)
c.dpsWindow.dict = nil
}
}
}
// 检查连接是否已关闭
// Checks if the connection is closed
func (c *Conn) isClosed() bool {
return atomic.LoadUint32(&c.closed) == 1
}
// 处理错误事件
// Handle the error event
func (c *Conn) emitError(reading bool, err error) {
if err == nil {
return
}
if atomic.CompareAndSwapUint32(&c.closed, 0, 1) {
// 待发送的错误码和错误原因
// Error code to be sent and cause of error
var sendCode, sendErr = internal.CloseGoingAway, error(internal.CloseGoingAway)
if reading {
switch v := err.(type) {
case internal.StatusCode:
sendCode, sendErr = v, v
case *internal.Error:
sendCode, sendErr, err = v.Code, v.Err, v.Err
default:
sendCode, sendErr = internal.CloseNormalClosure, err
}
}
var reason = append(sendCode.Bytes(), sendErr.Error()...)
_ = c.writeClose(err, reason)
}
}
// 处理关闭事件
// Handles the close event
func (c *Conn) emitClose(buf *bytes.Buffer) error {
var responseCode = internal.CloseNormalClosure
var realCode = internal.CloseNormalClosure.Uint16()
switch buf.Len() {
case 0:
responseCode = 0
realCode = 0
case 1:
responseCode = internal.CloseProtocolError
realCode = uint16(buf.Bytes()[0])
buf.Reset()
default:
var b [2]byte
_, _ = buf.Read(b[0:])
realCode = binary.BigEndian.Uint16(b[0:])
switch realCode {
case 1004, 1005, 1006, 1014, 1015:
responseCode = internal.CloseProtocolError
default:
if realCode < 1000 || realCode >= 5000 || (realCode >= 1016 && realCode < 3000) {
responseCode = internal.CloseProtocolError
} else if realCode < 1016 {
responseCode = internal.CloseNormalClosure
} else {
responseCode = internal.StatusCode(realCode)
}
}
if !internal.CheckEncoding(c.config.CheckUtf8Enabled, uint8(OpcodeCloseConnection), buf.Bytes()) {
responseCode = internal.CloseUnsupportedData
}
}
if atomic.CompareAndSwapUint32(&c.closed, 0, 1) {
_ = c.writeClose(&CloseError{Code: realCode, Reason: buf.Bytes()}, responseCode.Bytes())
}
return internal.CloseNormalClosure
}
// SetDeadline 设置连接的截止时间
// Sets the deadline for the connection
func (c *Conn) SetDeadline(t time.Time) error {
err := c.conn.SetDeadline(t)
c.emitError(false, err)
return err
}
// SetReadDeadline 设置读取操作的截止时间
// Sets the deadline for read operations
func (c *Conn) SetReadDeadline(t time.Time) error {
err := c.conn.SetReadDeadline(t)
c.emitError(false, err)
return err
}
// SetWriteDeadline 设置写入操作的截止时间
// Sets the deadline for write operations
func (c *Conn) SetWriteDeadline(t time.Time) error {
err := c.conn.SetWriteDeadline(t)
c.emitError(false, err)
return err
}
// LocalAddr 返回本地网络地址
// Returns the local network address
func (c *Conn) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
// RemoteAddr 返回远程网络地址
// Returns the remote network address
func (c *Conn) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
// NetConn
// 获取底层的 TCP/TLS/KCP 等连接
// Gets the underlying TCP/TLS/KCP... connection
func (c *Conn) NetConn() net.Conn {
return c.conn
}
// SetNoDelay 设置无延迟
// 控制操作系统是否应该延迟数据包传输以期望发送更少的数据包(Nagle算法).
// 默认值是 true(无延迟),这意味着数据在 Write 之后尽快发送.
// Controls whether the operating system should delay packet transmission in hopes of sending fewer packets (Nagle's algorithm).
// The default is true (no delay), meaning that data is sent as soon as possible after a Write.
func (c *Conn) SetNoDelay(noDelay bool) error {
switch v := c.conn.(type) {
case *net.TCPConn:
return v.SetNoDelay(noDelay)
case *tls.Conn:
if netConn, ok := v.NetConn().(*net.TCPConn); ok {
return netConn.SetNoDelay(noDelay)
}
}
return nil
}
// SubProtocol 获取协商的子协议
// Gets the negotiated sub-protocol
func (c *Conn) SubProtocol() string { return c.subprotocol }
// Session 获取会话存储
// Gets the session storage
func (c *Conn) Session() SessionStorage { return c.ss }