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Improve Xcode support #459
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Whether or not we (as in, this project) end up solving these problems, we need to curate and link users to the current best solutions. |
Related: RalfJung/cargo-careful#22 |
Swift has something called Package Plugins, specifically the "build tool plugin" may allow us to easily invoke Cargo from Xcode |
For interface builder support, this removed document detailing the legacy IB plug-ins might reveal some more information on how these links work? Maybe it utilizes |
There is a bunch of Rust tools out there that ease access to (parts of) Xcode:
cargo-xcode
cargo-dinghy
cargo-mobile
/cargo-mobile2
crossbundle
/crossbow
cargo-bundle
/tauri-bundler
xbuild
tugger
cargo-instruments
cargo-lipo
cargo-cocoapods
fruitbasket
apple-platform-rs
,apple-bundle
But all of them currently feel quite clunky, or are missing a lot of functionality.
If we actually desire at least somewhat competitiveness with Swift (#429), it needs to be easy to:
Info.plist
).All of these are certainly possible to do outside of Xcode, and we should strive towards that eventually, but it's going to take a lot of time for the ecosystem to get there! So instead, we should start by making it easier to work with Rust projects inside Xcode!
Perhaps a path forward would be some combination of
rust-xcode-plugin
, a Source Editor Extension andcargo-xcode
? Ideally, we'd want full LSP-like support, and probably eventually some kind ofIBAction
/IBOutlet
support, but having a solid way to run Rust applications from inside Xcode would be a huge step!Let's also remember that Rust is not the only ecosystem that has this problem, perhaps we can learn from what others are doing? Mentioning XcodeGen here.
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