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Dodge chance when attacking mobs at level 60 is incorrect #56
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It appears this dodge % being off is only for players, you can see in the comment for attack tables above that my pet had dodge % within the expected 6.5% against a +3 lvl target. However, in the same logs my melees were a good bit less dodges Not sure what is causing this difference but there's clearly a difference here from what I can tell (between pets and players) |
I did some more testing with pet and hunter at lvl 70. I believe magey mentioned in FC that there is some 50k~ data points that also point to this, but basically it appears that dodge vs 73 works as intended giving 6.5% dodge chance with 0 expertise (my previous test was actually with expertise so that's why player was lower dodge %) From these logs I gathered the below data: Player - 70 vs 73, 11.26% sheet crit, no exp, no hit
Pet - 70 vs 73, 14.99% sheet crit, no hit
Hope this helps. |
As can be seen here we did another round of tests, but this time 70 vs 73 (as opposed to 60 vs 63 the last time). Across 105K attacks we got:
Which leads me to believe the dodge formula problem is specific to lower level mobs/players. |
And confirming that 70 vs 70 (350 vs 350) also has the correct dodge chance over 51K attacks:
|
The combat table is different in 2.X at level 60 than it is at 70. It's unclear if this was actually intended or a quirk of how it was written, but the engineers confirmed this is correct and accurate in our reference and BCC clients. Dodge being slightly lower at 60 is Not A Bug. Have fun in pre-patch! |
The formula for mob dodge chance in TBC should be
5% + (DefenseSkill - WeaponSkill) * 0.1%
, unchanged from the vanilla/classic formula.Dodge chance vs. +3 mob should be
5% + 15 * 0.1% = 6.5%
but instead we're measuring ~6%:Dodge chance vs a same level mob should be 5% but instead we're measuring ~4%:
See #1 for in-depth discussion and measurements.
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