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threejs.html
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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="ja" xml:lang="ja" dir="ltr" xmlns:og="http://ogp.me/ns#" xmlns:fb="http://www.facebook.com/2008/fbml">
<head>
<title>Simple threejs</title>
</head>
<body>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r126/three.min.js"></script>
<script type="text/javascript">
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
const cube = new THREE.Mesh( geometry, material );
const lineMaterial = new THREE.LineDashedMaterial({
color: 0xffffff,
linewidth: 1,
scale: 1,
dashSize: 3,
gapSize: 1,
})
const newLineMaterial = new THREE.Mesh( geometry, lineMaterial );
scene.add(cube);
scene.add(newLineMaterial);
// camera.position.z = 5;
camera.position.set(0, 0, 5);
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
</script>
</body>
</html>