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__Documentation.RegisterHelp( "Vector::Normalized", "float Vector::Normalized()", "Return a normalized version of the vector." );
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__Documentation.RegisterHelp( "Vector::Norm", "void Vector::Norm()", "Normalize the vector in place." );
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__Documentation.RegisterHelp( "Vector::Scale", "vector Vector::Scale(float)", "Scale the vector's magnitude and return the result." );
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__Documentation.RegisterHelp( "Vector::Dot", "float Vector::Dot(vector)", "Return the dot/scalar product of two vectors." );
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__Documentation.RegisterHelp( "Vector::Cross", "float Vector::Cross(vector)", "Return the vector product of two vectors." );
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__Documentation.RegisterHelp( "Vector::ToKVString", "string Vector::ToKVString()", "Return a vector as a string in KeyValue form, without separation commas." );
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__Documentation.RegisterMemberHelp( "Vector.x", "float Vector.x", "The vector's X coordinate on the cartesian X axis." );
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__Documentation.RegisterMemberHelp( "Vector.y", "float Vector.y", "The vector's Y coordinate on the cartesian Y axis." );
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__Documentation.RegisterMemberHelp( "Vector.z", "float Vector.z", "The vector's Z coordinate on the cartesian Z axis." );
__Documentation.RegisterHelp( "Vector::Normalized", "float Vector::Normalized()", "Return a normalized version of the vector." );
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__Documentation.RegisterHelp( "Vector::Norm", "void Vector::Norm()", "Normalize the vector in place." );
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__Documentation.RegisterHelp( "Vector::Scale", "vector Vector::Scale(float)", "Scale the vector's magnitude and return the result." );
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__Documentation.RegisterHelp( "Vector::Dot", "float Vector::Dot(vector)", "Return the dot/scalar product of two vectors." );
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__Documentation.RegisterHelp( "Vector::Cross", "float Vector::Cross(vector)", "Return the vector product of two vectors." );
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__Documentation.RegisterHelp( "Vector::ToKVString", "string Vector::ToKVString()", "Return a vector as a string in KeyValue form, without separation commas." );
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__Documentation.RegisterMemberHelp( "Vector.x", "float Vector.x", "The vector's X coordinate on the cartesian X axis." );
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__Documentation.RegisterMemberHelp( "Vector.y", "float Vector.y", "The vector's Y coordinate on the cartesian Y axis." );
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__Documentation.RegisterMemberHelp( "Vector.z", "float Vector.z", "The vector's Z coordinate on the cartesian Z axis." );
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