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3d/Oblique view #292
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It's feasible, but will require quite a bit of implementation effort. Also, We're going to have to tessellate the buildings for this. http://opensciencemap.org/map/#scale=19,rot=42,tilt=65,lat=38.91,lon=-77.039 uses https://github.com/cscheid/tessellate/blob/master/tessellate.js for this. |
We should definitely talk about this across projects with Steps to me seem like:
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Picking this back up again:
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that is phenomenal! |
This, this is so cool. |
awesome @ansis |
Amazing @ansis |
@ansis awesome. I'd love to see this in action |
Holy crap. This looks amazing. Already better than all in-car navigation devices I've seen. |
Awesome work, Ansis! |
Very cool! @ansis Can't wait to play around with this. |
Awesome work @ansis! |
Looking good @ansis. Great work. |
merged in #1049 |
Sorry if i'm jumping in here, but this is really cool! One question though: Have you given any thought to controls for this (keyboard-based or something like the GUI-control for rotate)? |
@ansis Oh, cool. I was thinking along the lines of a button, experimenting a bit with that now. |
I think with the transition from 2D to 3D, it's also time to move from tiles to cubes and scene graphs. I think some things will not work desirably or scale in the long run (LOD, styling,...), and the question is just when to start investing in new 3D-enabling technologies - especially on the server (or preprocessing tools) side. |
@benstadin yeah, we've started to run into some of those problems. For now we're focusing mostly on 2d so that we can get that right, but I'd be really interested in reading anything more you have to say about how things could be done and how you've handled them in your own 3d renderer! |
How feasible is this? It would be truly amazing to have a 3d view.
cc @kkaefer @ansis @mourner
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