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This might be a stretch, but thought I'd ask whether there's any way currently (or as an enhancement) to create smooth flight paths that interpolate across multiple points, like a bezier curve.
Currently, you can flyTo A to B to C to D, but there will be discontinuities in the velocity function at each of those points. How would you make a smooth path that goes through a number of defined points, without abruptly changing speed or direction at any point?
The text was updated successfully, but these errors were encountered:
Thanks for the report! This feature is currently being tracked in #981 — let's keep the discussion centralized there. We'd love to implement this but didn't yet get around this yet — if you want to help out with a PR, please do!
This might be a stretch, but thought I'd ask whether there's any way currently (or as an enhancement) to create smooth flight paths that interpolate across multiple points, like a bezier curve.
Currently, you can
flyTo
A to B to C to D, but there will be discontinuities in the velocity function at each of those points. How would you make a smooth path that goes through a number of defined points, without abruptly changing speed or direction at any point?The text was updated successfully, but these errors were encountered: