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Our current HCL interpolation implementation does a naive numeric interpolation of the hue value, which does not take the shortest path between hues:
I propose to change this so that the default is shortest path interpolation:
The text was updated successfully, but these errors were encountered:
Whoa, you mean the interpolation from 10 to 350 does the entire rainbow? Sounds pretty, but, um, not intuitive :) Definitely support that change.
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jfirebaugh
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Our current HCL interpolation implementation does a naive numeric interpolation of the hue value, which does not take the shortest path between hues:
I propose to change this so that the default is shortest path interpolation:
The text was updated successfully, but these errors were encountered: