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Paint performance regressed from 0.42.2 #5865
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I am actually seeing a quite significant performance degradation already from 0.41.0 to 0.42.0 (and all releases after it). In 0.41.0 zooming in and out over a quite dense vector tile layer is smooth: Everything the same but switching to 0.42.0 (or 0.42.1 or 0.42.2): There is an especially evident judder when passing whole number zoom levels as can be seen in the gif above. I also get tons of these in the console: Which I don't get with 0.41.0... Macbook Pro Late 2013 |
I created an example demonstrating the issue at https://codepen.io/anon/pen/YYwoKx |
Looks related to viewport collision detection. Since it isn't a regression from 0.42.2, could you please open a separate issue? Thanks! |
Good here as of #5896. https://bl.ocks.org/anonymous/raw/a6c326488580a7d7c3b3227bfc588f4c/ |
We need to recover this before releasing 0.43:
https://bl.ocks.org/anonymous/raw/3e1f39faef3155a250cda03b52b43e9e/
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