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Backgroud/relaunch ios app causes crash #1119

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jonathanduty opened this issue Mar 26, 2015 · 4 comments
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Backgroud/relaunch ios app causes crash #1119

jonathanduty opened this issue Mar 26, 2015 · 4 comments
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crash iOS Mapbox Maps SDK for iOS
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@jonathanduty
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On a ios device, run the app. Move the app around or zoom in. Then background it, the relaunch. May have to do this a few times. Eventually the app will crash.

Assertion failed: (*this), function operator*, file include/mbgl/util/ptr.hpp, line 22.

#0  0x33467dfc in __pthread_kill ()
#1  0x334e5d36 in pthread_kill ()
#2  0x33407908 in abort ()
#3  0x333e7368 in __assert_rtn ()
#4  0x000ae288 in mbgl::util::ptr<mbgl::Style>::operator*() const at /Users/jonathanduty/Development/mapbox/mapbox-gl-native/include/mbgl/util/ptr.hpp:22
#5  0x000a1880 in mbgl::Map::render() at /Users/jonathanduty/Development/mapbox/mapbox-gl-native/src/mbgl/map/map.cpp:814
#6  0x000a9196 in mbgl::Map::start(bool)::$_3::operator()() const at /Users/jonathanduty/Development/mapbox/mapbox-gl-native/src/mbgl/map/map.cpp:151
#7  0x000a9068 in decltype(std::__1::forward<mbgl::Map::start(bool)::$_3&>(fp)(std::__1::forward<>(fp0))) std::__1::__invoke<mbgl::Map::start(bool)::$_3&>(mbgl::Map::start(bool)::$_3&&&) [inlined] at /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/__functional_base:413
#8  0x000a905e in std::__1::__function::__func<mbgl::Map::start(bool)::$_3, std::__1::allocator<mbgl::Map::start(bool)::$_3>, void ()>::operator()() at /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/functional:1370
#9  0x000ac8fe in std::__1::function<void ()>::operator()() const at /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/functional:1755
#10 0x000b1834 in uv::async::async_cb(uv_async_s*, int) at /Users/jonathanduty/Development/mapbox/mapbox-gl-native/src/mbgl/util/uv_detail.hpp:82
#11 0x00286faa in uv__async_event at /Users/kkaefer/Code/mason/libuv-0.10.28/mason_packages/.build/libuv-0.10.28/src/unix/async.c:80
#12 0x00287252 in uv__async_io at /Users/kkaefer/Code/mason/libuv-0.10.28/mason_packages/.build/libuv-0.10.28/src/unix/async.c:156
#13 0x0029a03c in uv__io_poll at /Users/kkaefer/Code/mason/libuv-0.10.28/mason_packages/.build/libuv-0.10.28/src/unix/kqueue.c:233
#14 0x00287712 in uv_run at /Users/kkaefer/Code/mason/libuv-0.10.28/mason_packages/.build/libuv-0.10.28/src/unix/core.c:317
#15 0x000a0de8 in mbgl::Map::run() at /Users/jonathanduty/Development/mapbox/mapbox-gl-native/src/mbgl/map/map.cpp:272
#16 0x000a86c2 in mbgl::Map::start(bool)::$_4::operator()() const at /Users/jonathanduty/Development/mapbox/mapbox-gl-native/src/mbgl/map/map.cpp:171
#17 0x000a8542 in void* std::__1::__thread_proxy<std::__1::tuple<mbgl::Map::start(bool)::$_4> >(void*) at /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/memory:2602
#18 0x334e4e92 in _pthread_body ()
#19 0x334e4e06 in _pthread_start ()
#20 0x334e2b90 in thread_start ()
@incanus
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incanus commented Mar 26, 2015

I believe @kkaefer is working on a fix for this.

@incanus incanus added iOS Mapbox Maps SDK for iOS crash labels Mar 26, 2015
@incanus incanus added this to the iOS Beta 1 milestone Mar 26, 2015
@kkaefer
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kkaefer commented Mar 26, 2015

Dupe of #1096, which is already in master.

@kkaefer kkaefer closed this as completed Mar 26, 2015
@incanus
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incanus commented Mar 26, 2015

P.S. @jonathanduty We'll typically hit tags, but for inline code or stack traces, mind wrapping in ``` lines? See https://guides.github.com/features/mastering-markdown/ for more info. I've been updating some of your tickets.

@jonathanduty
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@incanus Ahh, looks much better. Will do from now on. Thank!

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