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This repository has been archived by the owner on Aug 8, 2023. It is now read-only.
From the perspective (hah!) of the iOS SDK, this is correct behavior inasmuch as we want to mimic the behavior of MapKit, which uses a vertical angular field of view of 30°. If I understand correctly, a vertical field of view means the skew is dependent on the height; that explains why Maps.app shows the same behavior depicted above.
Pitch currently depends on the viewport height; we claim that it's an angle, but it's really not:
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