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I am using the new experimental maps, and I am able to select/deselect buildings using FeatureSet.
My use case is highlighting a single building, but in really dense environments like NYC, the other buildings come into the viewport and hide the selected building.
Am I missing something? Is there a way to achieve this?
Maybe hiding the other buildings or reducing their extrusion height?
How do I get a clear viewport between the camera and the selected building?
Why
A building in dense environments is hidden by other buildings in the viewport.
The text was updated successfully, but these errors were encountered:
umairahmad-30
changed the title
3d Buildings in Dense Environments - NYC
3d Buildings in Dense Environments
Mar 6, 2025
New Feature
I am using the new experimental maps, and I am able to select/deselect buildings using FeatureSet.
My use case is highlighting a single building, but in really dense environments like NYC, the other buildings come into the viewport and hide the selected building.
Am I missing something? Is there a way to achieve this?
Maybe hiding the other buildings or reducing their extrusion height?
How do I get a clear viewport between the camera and the selected building?
Why
A building in dense environments is hidden by other buildings in the viewport.
The text was updated successfully, but these errors were encountered: