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Some Building Meshes get "cutoff" #1920

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NolanOlhausen opened this issue Apr 26, 2024 · 0 comments
Open

Some Building Meshes get "cutoff" #1920

NolanOlhausen opened this issue Apr 26, 2024 · 0 comments

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@NolanOlhausen
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Note: If this is a bug or support ticket, please provide the following information:

  • Unity version: 2021.3.37f1
    • Scripting Runtime Version: (Doesnt show in project settings in later unity versions)
    • Scripting Backend: IL2CPP
    • Api Compatibility Level: .NET Standard 2.1
  • Mapbox SDK version: 2.1.1
  • The platform you're building to: IOS
  • A description of what you're trying to do: 3d building extrusion
  • Steps to recreate the bug if appropriate: add building feature to map layers
  • Links to your logs are also helpful:

For some reason some buildings get cutoff and seemingly dont generate fully. And it happens for all buildings in a straight line as seen in the pic. It has happened in a few other spots as well, but again, where it does happen, all the buildings within a straight line get cutoff as well, almost as if theres a wall blocking the rest of that area from generating
Screenshot (2)

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