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Note: If this is a bug or support ticket, please provide the following information:
Unity version: 2021.3.37f1
Scripting Runtime Version: (Doesnt show in project settings in later unity versions)
Scripting Backend: IL2CPP
Api Compatibility Level: .NET Standard 2.1
Mapbox SDK version: 2.1.1
The platform you're building to: IOS
A description of what you're trying to do: 3d building extrusion
Steps to recreate the bug if appropriate: add building feature to map layers
Links to your logs are also helpful:
For some reason some buildings get cutoff and seemingly dont generate fully. And it happens for all buildings in a straight line as seen in the pic. It has happened in a few other spots as well, but again, where it does happen, all the buildings within a straight line get cutoff as well, almost as if theres a wall blocking the rest of that area from generating
The text was updated successfully, but these errors were encountered:
Note: If this is a bug or support ticket, please provide the following information:
For some reason some buildings get cutoff and seemingly dont generate fully. And it happens for all buildings in a straight line as seen in the pic. It has happened in a few other spots as well, but again, where it does happen, all the buildings within a straight line get cutoff as well, almost as if theres a wall blocking the rest of that area from generating
The text was updated successfully, but these errors were encountered: